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151 Commits

Author SHA1 Message Date
GitHub Actions
ae87f025a3 Bump version to 2024.12.13 [skip-versioning] 2024-12-23 23:28:41 +00:00
Edward Firmo
303a3f1267 Merge pull request #64 from edwardtfn/speaker-with-ble-proxy
Add speaker to BLE Proxy add-on
2024-12-24 00:28:31 +01:00
Edward Firmo
a716e8e9cf Change media player fmt to msb 2024-12-24 00:22:52 +01:00
Edward Firmo
d77d761497 Add speaker to BLE Proxy add-on 2024-12-24 00:00:26 +01:00
GitHub Actions
ec528ec128 Bump version to 2024.12.12 [skip-versioning] 2024-12-23 17:52:46 +00:00
Edward Firmo
4ed98e533f Merge pull request #62 from edwardtfn/test-only-on-pull
Run test only on pull request or push to main
2024-12-23 18:52:35 +01:00
Edward Firmo
1ef73d5cd0 Remove paths-ignore 2024-12-23 18:49:50 +01:00
Edward Firmo
420225b6ba Run test only on pull request or push to main 2024-12-23 18:47:41 +01:00
GitHub Actions
8996cfbdf8 Bump version to 2024.12.11 [skip-versioning] 2024-12-23 17:39:57 +00:00
Edward Firmo
085250c471 Merge pull request #61 from edwardtfn/light-restore-state-on-boot
Restore light state on boot
2024-12-23 18:39:47 +01:00
Edward Firmo
6230e31323 Fix inconsistent restore mode variable usage
As suggested by CodeRabbitAI
2024-12-23 18:34:05 +01:00
Edward Firmo
248f7e9cd8 Use substitutions instead 2024-12-23 18:28:58 +01:00
Edward Firmo
6343e6eb4a Restore light state on boot
Trying to solve #47
2024-12-23 18:21:32 +01:00
GitHub Actions
226d5db7c8 Bump version to 2024.12.10 [skip-versioning] 2024-12-23 11:54:54 +00:00
Edward Firmo
dbde1da920 Merge pull request #60 from edwardtfn/buttons-action-fix-01
Fix relay toggle when button action is set to none
2024-12-23 12:54:43 +01:00
Edward Firmo
f2ff037c82 Add a bit more verbose logs 2024-12-23 11:59:26 +01:00
Edward Firmo
82af8b6687 Fix relay toggle when button action is set to none
Solves #59
2024-12-23 11:48:31 +01:00
GitHub Actions
73ecbba3b2 Bump version to 2024.12.9 [skip-versioning] 2024-12-23 03:43:28 +00:00
Edward Firmo
eb1a3954a9 Merge pull request #56 from edwardtfn/new-events
New event handler
2024-12-23 04:43:16 +01:00
Edward Firmo
5d5a3d3e77 Typo 2024-12-23 04:37:53 +01:00
Edward Firmo
f9e9243de5 Specify device when setting gang count 2024-12-23 04:31:16 +01:00
Edward Firmo
be6a4a51e2 Use set_gang_count 2024-12-23 04:24:50 +01:00
Edward Firmo
2a8255b788 Use long_press and not long_click 2024-12-23 04:16:28 +01:00
Edward Firmo
a00e15fa85 lint 2024-12-23 03:59:29 +01:00
Edward Firmo
4ea7f1ee57 New event handler
This rebuild the engine to send events to Home Assistant
2024-12-23 03:55:50 +01:00
GitHub Actions
bd4f6836c9 Bump version to 2024.12.8 [skip-versioning] 2024-12-23 00:14:23 +00:00
Edward Firmo
98ea8810f8 Merge pull request #55 from edwardtfn/relay-on-light-mode
Fix relay on display as light mode
2024-12-23 01:14:09 +01:00
Edward Firmo
552b83f065 Re-add button ids on substitutions 2024-12-23 01:03:51 +01:00
Edward Firmo
ee6f565447 Change refresh to 5min 2024-12-23 00:59:17 +01:00
Edward Firmo
aa4e27ec35 Merge branch 'relay-on-light-mode' of https://github.com/edwardtfn/TX-Ultimate-Easy into relay-on-light-mode 2024-12-23 00:53:37 +01:00
Edward Firmo
8a509cedc8 Point to latest 2024-12-23 00:52:59 +01:00
Edward Firmo
ddea93af6a Merge branch 'main' into relay-on-light-mode 2024-12-23 00:50:29 +01:00
Edward Firmo
dc99319397 Fix relay id on log 2024-12-23 00:46:06 +01:00
Edward Firmo
5ae45fff63 Fix relay on display as light mode
Solves #28
2024-12-23 00:41:51 +01:00
GitHub Actions
bbbaeeb0d4 Bump version to 2024.12.7 [skip-versioning] 2024-12-22 23:02:49 +00:00
Edward Firmo
a9f82d958f Merge pull request #54 from edwardtfn/event-based-automation-docs
Event based automation docs
2024-12-23 00:02:40 +01:00
Edward Firmo
c07e4f195a CodeRabbitAI 2024-12-22 23:55:18 +01:00
Edward Firmo
f1f545198b CodeRabbitAI 2024-12-22 23:47:03 +01:00
Edward Firmo
d87b86bfca CodeRabbitAI 2024-12-22 23:41:02 +01:00
Edward Firmo
f11840d2bc markdownlint 2024-12-22 23:23:22 +01:00
Edward Firmo
42afe71365 Add event based automation overview
Helps with #51
2024-12-22 23:20:39 +01:00
GitHub Actions
09e9d340fc Bump version to 2024.12.6 [skip-versioning] 2024-12-22 16:41:40 +00:00
Edward Firmo
7850d16aeb Push tag before setting latest and stable 2024-12-22 17:40:45 +01:00
Edward Firmo
1f2e60e7db Merge pull request #53 from edwardtfn/use-main-as-ref
Use `main` as reference for remote package
2024-12-22 17:23:39 +01:00
Edward Firmo
dd25e5dbba Use bump_version.sh from folder versioning 2024-12-22 17:19:59 +01:00
Edward Firmo
75f4245fe1 No need another versioning action 2024-12-22 17:16:09 +01:00
Edward Firmo
3b7f811876 Tag latest and stable only after versioning 2024-12-22 17:04:52 +01:00
Edward Firmo
d403bc2aa9 CodeRabbitAI - Remove duplicated badge reference 2024-12-22 16:41:21 +01:00
Edward Firmo
5d780f162e Add version badge 2024-12-22 16:37:05 +01:00
Edward Firmo
0e53dfd3cd CodeRabbitAI 2024-12-22 16:26:49 +01:00
Edward Firmo
23b633cdcb Run all tests in parallel
Let's see if this saves some time.
2024-12-22 16:20:51 +01:00
Edward Firmo
b1187332fb Ensure latest and stable tags are updated on push to main 2024-12-22 16:17:07 +01:00
Edward Firmo
669cc2f2c2 Use main as reference for remote package 2024-12-22 16:03:39 +01:00
GitHub Actions
e5d941c460 Bump version to 2024.12.4 [skip-versioning] 2024-12-22 01:12:50 +00:00
Edward Firmo
9b134a786a Merge pull request #50 from edwardtfn/swipe-priority
Rebuild Button click engine
2024-12-22 02:12:39 +01:00
Edward Firmo
be0fc353f6 Simplify relay handler 2024-12-22 02:03:35 +01:00
Edward Firmo
fbc5cb79cc Reduce BUTTON_MULTI_CLICK_DELAY to 250ms 2024-12-22 01:46:28 +01:00
Edward Firmo
c65acc3298 Pass parameters to button_click_event 2024-12-22 01:37:07 +01:00
Edward Firmo
4d8107faf2 Remove relay from binary sensor 2024-12-22 01:15:26 +01:00
Edward Firmo
65bbd901b1 Clean-up get_button_from_position 2024-12-21 23:32:15 +01:00
Edward Firmo
8c610a406a Log long-press from component
If this works fine, it could replace this part on the new implementation.
2024-12-21 23:17:42 +01:00
Edward Firmo
696e3bf28d Component to provide button number 2024-12-21 23:10:16 +01:00
Edward Firmo
5ae4564e6a CodeRabbitAI Nitpick 2 2024-12-21 22:08:19 +01:00
Edward Firmo
857c43940d CodeRabbitAI Nitpick 2024-12-21 21:54:54 +01:00
Edward Firmo
8668fe8dc9 Fix another bad reference 2024-12-21 21:29:05 +01:00
Edward Firmo
976a903118 Fix references 2024-12-21 21:25:29 +01:00
Edward Firmo
35cc0c4a8e Reorganize scripts for better clarity 2024-12-21 21:18:54 +01:00
Edward Firmo
5c4581563e Rebuild Button click engine
The native engine from ESPHome cannot be used here as a button press event is triggered on touch, which would trigger the click even on swipe.
Other projects solved this by tracking only single click and only at release, so we decided to implement this in a different way, so we can handle multiple or long-clicks also.
This should finally solve #14, but some test is required to ensure nothing else was broken.
2024-12-21 21:14:41 +01:00
GitHub Actions
7f1c362a50 Bump version to 2024.12.3 [skip-versioning] 2024-12-21 17:09:47 +00:00
Edward Firmo
cf3018c95c Merge pull request #49 from edwardtfn/new-versioning-03
Fix verison validation
2024-12-21 18:09:37 +01:00
Edward Firmo
360ae3123a Update bump_version.sh 2024-12-21 18:06:00 +01:00
Edward Firmo
6767b5e765 Fix version validation 2024-12-21 18:00:46 +01:00
Edward Firmo
d5e5ebb3d6 Fix version format 2024-12-21 17:52:33 +01:00
Edward Firmo
46c04eb992 Merge pull request #46 from edwardtfn/new-versioning-03
Rollback to the last working point
2024-12-21 17:50:34 +01:00
Edward Firmo
8558bc3650 Merge branch 'main' into new-versioning-03 2024-12-21 17:49:58 +01:00
Edward Firmo
f32e2eee4f Add quotes around file path in cat command
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 17:14:00 +01:00
Edward Firmo
5a993165cd Rollback to the last working point 2024-12-21 14:54:47 +01:00
Edward Firmo
d04c2aff2f Merge pull request #45 from edwardtfn/new-versioning-02
Use an automation branch
2024-12-21 14:14:00 +01:00
Edward Firmo
2d79ee42c7 Quote variables and url 2024-12-21 14:05:37 +01:00
Edward Firmo
3f4fc7a505 Quote GitHub token in push command
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 13:55:26 +01:00
Edward Firmo
be23a5a0fd Quote variables in temporary branch creation
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 13:54:51 +01:00
Edward Firmo
a23a2db352 Fix invalid YAML structure in push trigger
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 13:35:12 +01:00
Edward Firmo
4e73a11528 Use an automation branch 2024-12-21 13:27:58 +01:00
Edward Firmo
3c98d81bb7 Merge pull request #44 from edwardtfn/new-versioning-01
No leading zero on versions
2024-12-21 12:31:30 +01:00
Edward Firmo
e63447984d Remove duplicated version validation 2024-12-21 12:26:05 +01:00
Edward Firmo
1f1a8049e6 No leading zero on versions 2024-12-21 12:23:32 +01:00
Edward Firmo
0dddc0747b Merge pull request #43 from edwardtfn/test-new-versioning-04
Describe file
2024-12-21 11:55:06 +01:00
Edward Firmo
86d1513c6a Describe file 2024-12-21 11:54:42 +01:00
GitHub Actions
ac4d583b64 Bump version to 2024.12.01 2024-12-21 10:37:03 +00:00
Edward Firmo
15830d4134 Merge pull request #42 from edwardtfn/test-new-versioning-03
Fix repo name
2024-12-21 11:27:19 +01:00
Edward Firmo
0c19ca1205 Fix repo name 2024-12-21 11:26:57 +01:00
Edward Firmo
2d676036dc Merge pull request #41 from edwardtfn/test-new-versioning-02
New approach to GitHub tokens
2024-12-21 11:20:35 +01:00
Edward Firmo
c8ffa9e224 New approach to GitHub tokens 2024-12-21 11:20:13 +01:00
Edward Firmo
1406ada53a Merge pull request #40 from edwardtfn/test-new-versioning
Testing new versioning
2024-12-21 11:13:58 +01:00
Edward Firmo
f02f90c3fa Testing new versioning 2024-12-21 11:05:40 +01:00
Edward Firmo
f6169e3ea2 Merge branch 'main' of https://github.com/edwardtfn/TX-Ultimate-Easy 2024-12-21 11:01:47 +01:00
Edward Firmo
6774a1ac18 Set initial version number 2024-12-21 11:01:01 +01:00
Edward Firmo
21720d8ba3 Merge pull request #39 from edwardtfn/dev
New versioning
2024-12-21 10:58:41 +01:00
Edward Firmo
7727c968db Merge branch 'dev' of https://github.com/edwardtfn/TX-Ultimate-Easy into dev 2024-12-21 10:33:54 +01:00
Edward Firmo
dc9e19d43c Add section about version validation 2024-12-21 10:33:36 +01:00
Edward Firmo
737343e395 Add fetch-depth: 0 to checkout action
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 10:31:23 +01:00
Edward Firmo
5569260f92 Update checkout action version
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 10:30:28 +01:00
Edward Firmo
04ca752c3b Add error handling for git operations
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 10:29:46 +01:00
Edward Firmo
23436428a4 Add error handling for invalid version format
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 10:29:12 +01:00
Edward Firmo
26a244cbed Fix potential overflow in sequence number
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-12-21 10:28:14 +01:00
Edward Firmo
ce8b4e700e Merge pull request #38 from edwardtfn/0.0.5
Clean up LED files & new versioning
2024-12-21 10:18:49 +01:00
Edward Firmo
35bf4bc0ec New versioning 2024-12-21 10:17:32 +01:00
Edward Firmo
ee8ff66add Removed LED auxiliary files
Using YAML anchors instead.
It makes it cleaner and easier to understand.
2024-12-21 08:54:41 +01:00
Edward Firmo
96db05cc34 Fix typo 2024-12-21 00:24:02 +01:00
Edward Firmo
61a5d67082 Merge pull request #36 from edwardtfn/dev
v0.0.4 - Bug fixes
2024-12-21 00:17:12 +01:00
Edward Firmo
ce9aefc7fe Merge pull request #37 from edwardtfn/0.0.4
CodeRabbitAI
2024-12-21 00:08:47 +01:00
Edward Firmo
9bf6eff7d6 CodeRabbitAI 2024-12-20 23:59:59 +01:00
Edward Firmo
1d38ac282c Merge pull request #35 from edwardtfn/0.0.4
Wrap-up
2024-12-20 23:37:50 +01:00
Edward Firmo
9fbc499339 Open links in another tab 2024-12-20 23:27:21 +01:00
Edward Firmo
9646d5292a Fix Discord server again 2024-12-20 23:13:49 +01:00
Edward Firmo
c01f8a4623 FIx Discord badge 2024-12-20 23:08:55 +01:00
Edward Firmo
6f4d8ff611 Update README.md 2024-12-20 22:58:06 +01:00
Edward Firmo
82b6d8cb25 Lint 2024-12-20 22:38:05 +01:00
Edward Firmo
d0b8ba55ba Clean-up logs
The less the more
2024-12-20 22:32:59 +01:00
Edward Firmo
8f4a2a9402 Device name from App 2024-12-20 21:23:28 +01:00
Edward Firmo
55cde35d31 Publish device name only at boot and api connection 2024-12-20 21:00:24 +01:00
Edward Firmo
e1b8469aa5 Remove sun platform
It isn't in use yet
2024-12-20 20:51:52 +01:00
Edward Firmo
e0a5ea1cc8 Do not toggle if other action is on place
Helps with #18
2024-12-20 20:39:19 +01:00
Edward Firmo
2ae4d2abe8 Merge pull request #34 from edwardtfn/0.0.4
Rebuilt relay status indicator engine
2024-12-20 19:41:14 +01:00
Edward Firmo
da83c0749b Lint 2024-12-20 18:14:29 +01:00
Edward Firmo
ffe0d56576 Lint 2024-12-20 18:13:02 +01:00
Edward Firmo
b1b1a40d5e New implementation of show_relay_status
Solves #28
I believe this also solves #21
2024-12-20 18:07:17 +01:00
Edward Firmo
3543c0c088 Merge pull request #33 from edwardtfn/0.0.4
Remove references to Blueprint in the README
2024-12-20 02:36:46 +01:00
Edward Firmo
0cc17b715f Lint 2024-12-20 02:35:16 +01:00
Edward Firmo
b1dbda4efe Remove references to Blueprint in the README
Solves #30
2024-12-20 02:31:12 +01:00
Edward Firmo
242325e556 Merge pull request #32 from edwardtfn/0.0.4
v0.0.4 - Bug fixes
2024-12-20 02:18:34 +01:00
Edward Firmo
cc5858be8b Lint 2024-12-20 02:10:33 +01:00
Edward Firmo
59da9bcb96 Wait for initialization to complete before update relay status
That was crashing that method right after boot.

- Solves #28
2024-12-20 02:08:49 +01:00
Edward Firmo
c62e7a689c Use version as reference for component 2024-12-20 00:21:39 +01:00
Edward Firmo
62e4e3d511 More CodeRabbitAI suggestions 2024-12-19 23:52:21 +01:00
Edward Firmo
e9890c937e CodeRabbitAI suggestions 2024-12-19 23:39:32 +01:00
Edward Firmo
81bf402e35 Fix IDF version label 2024-12-19 21:43:06 +01:00
Edward Firmo
6d11d50e25 Fix yaml-file reference 2024-12-19 21:40:53 +01:00
Edward Firmo
fa2c212efe Update validate_esphome_beta.yml 2024-12-19 21:32:39 +01:00
Edward Firmo
3412e2389a Test with Beta 2024-12-19 21:25:58 +01:00
Edward Firmo
a4eff7276a Lint 2024-12-19 21:17:46 +01:00
Edward Firmo
7c04d152a0 Lint 2024-12-19 21:15:18 +01:00
Edward Firmo
2e15149d3d Clean-up buttons 2024-12-19 21:11:55 +01:00
Edward Firmo
818c6067e0 Bump to v0.0.4 2024-12-19 20:46:19 +01:00
Edward Firmo
2f92e874b3 Clean-up relay mode select 2024-12-19 20:45:31 +01:00
Edward Firmo
13722eccd0 Reorg relays 2024-12-19 20:30:55 +01:00
Edward Firmo
51bf0dceab Reorg led select 2024-12-19 20:20:05 +01:00
Edward Firmo
01293fd62d Review effects 2024-12-19 20:13:17 +01:00
Edward Firmo
3f86f7dee9 Reorg led files 2024-12-19 20:11:52 +01:00
Edward Firmo
b6d9ae5a96 Split files
To improve readability and increase my chances to have more people collaborating with this project.

Solves #27
2024-12-19 19:35:46 +01:00
Edward Firmo
7e46ecb1b3 Fix led mapping on US model
Tentatively solves #29
2024-08-29 18:15:09 +02:00
26 changed files with 3183 additions and 1898 deletions

View File

@@ -1,32 +0,0 @@
---
name: Update Tags
# yamllint disable-line rule:truthy
on:
release:
types: [published]
jobs:
update-tags:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@main
with:
fetch-depth: '0'
- name: Set up Git
run: |
git config --local user.email "action@github.com"
git config --local user.name "GitHub Action"
- name: Move and push stable tag
run: |
git tag -f stable ${{ github.event.release.tag_name }}
git push -f origin stable
- name: Move and push latest tag
run: |
git tag -f latest ${{ github.event.release.tag_name }}
git push -f origin latest
...

View File

@@ -1,26 +1,7 @@
---
name: Validate ESPHome
name: Validate ESPHome (Latest)
# yamllint disable-line rule:truthy
on:
push:
paths:
- "*.yaml"
- "prebuilt/*.yaml"
- ".test/*.yaml"
- "*.h"
- "*.c"
- "*.cpp"
- "*.py"
pull_request:
paths:
- "*.yaml"
- "prebuilt/*.yaml"
- ".test/*.yaml"
- "*.h"
- "*.c"
- "*.cpp"
- "*.py"
on: # yamllint disable-line rule:truthy
workflow_dispatch:
concurrency:
@@ -48,35 +29,34 @@ jobs:
build_basic:
name: Basic
needs:
- code_scan
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@main
- name: Build core
uses: esphome/build-action@main
with:
yaml_file: ".test/esphome_ard_basic.yaml"
yaml-file: ".test/esphome_ard_basic.yaml"
version: latest
build_bluetooth_proxy_4:
name: Bluetooth Proxy (IDF v4)
needs: build_basic
name: Bluetooth Proxy (IDF)
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@main
- name: Build core
uses: esphome/build-action@main
with:
yaml_file: ".test/esphome_idf_bluetooth_proxy.yaml"
yaml-file: ".test/esphome_idf_bluetooth_proxy.yaml"
version: latest
build_bluetooth_proxy_5:
name: Bluetooth Proxy (IDF v5)
needs: build_basic
build_bluetooth_proxy_53:
name: Bluetooth Proxy (IDF v5.3)
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@main
- name: Build core
uses: esphome/build-action@main
with:
yaml_file: ".test/esphome_idf5_bluetooth_proxy.yaml"
yaml-file: ".test/esphome_idf53_bluetooth_proxy.yaml"
version: latest
...

View File

@@ -1,8 +1,27 @@
---
name: Validate ESPHome (Beta)
# yamllint disable-line rule:truthy
on:
on: # yamllint disable-line rule:truthy
push:
paths:
- "*.yaml"
- "ESPHome/*.yaml"
- ".test/*.yaml"
- "*.h"
- "*.c"
- "*.cpp"
- "*.py"
branches:
- main
pull_request:
paths:
- "*.yaml"
- "ESPHome/*.yaml"
- ".test/*.yaml"
- "*.h"
- "*.c"
- "*.cpp"
- "*.py"
workflow_dispatch:
concurrency:
@@ -10,32 +29,9 @@ concurrency:
cancel-in-progress: true
jobs:
setup_dependencies:
name: Setup & Cache Dependencies
runs-on: ubuntu-latest
outputs:
cache-hit-arduino: ${{ steps.cache-arduino.outputs.cache-hit }}
steps:
- name: Checkout repository
uses: actions/checkout@main
- name: Cache Arduino Dependencies
id: cache-arduino
uses: actions/cache@main
with:
path: |
~/.esphome/cache
~/.platformio/packages
~/.platformio/platforms
key: ${{ runner.os }}-arduino-${{ hashFiles('**/esphome_ard_basic.yaml') }}
restore-keys: |
${{ runner.os }}-arduino-
code_scan:
name: Code scan (YAML)
runs-on: "ubuntu-latest"
needs: setup_dependencies
steps:
- name: Checkout Code
uses: actions/checkout@main
@@ -53,48 +49,34 @@ jobs:
build_basic:
name: Basic
needs: [code_scan, setup_dependencies]
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- id: ard
yaml_file: ".test/esphome_ard_basic.yaml"
cache-hit: ${{ needs.setup_dependencies.outputs.cache-hit-arduino }}
steps:
- name: Checkout repository
uses: actions/checkout@main
- name: Firmware
if: steps.matrix.outputs.cache-hit != 'true'
- uses: actions/checkout@main
- name: Build core
uses: esphome/build-action@main
with:
yaml_file: ${{ matrix.yaml_file }}
yaml-file: ".test/esphome_ard_basic.yaml"
version: beta
build_bluetooth_proxy:
name: Bluetooth Proxy
needs: build_basic
build_bluetooth_proxy_4:
name: Bluetooth Proxy (IDF)
runs-on: ubuntu-latest
strategy:
matrix:
include:
- id: idf_v4
base: idf_v4
yaml_file: ".test/esphome_idf_bluetooth_proxy.yaml"
- id: idf_v5
base: idf_v5
yaml_file: ".test/esphome_idf5_bluetooth_proxy.yaml"
steps:
- name: Checkout repository
uses: actions/checkout@main
- name: Build Bluetooth Proxy Firmware
- uses: actions/checkout@main
- name: Build core
uses: esphome/build-action@main
with:
yaml_file: ${{ matrix.yaml_file }}
yaml-file: ".test/esphome_idf_bluetooth_proxy.yaml"
version: beta
build_bluetooth_proxy_53:
name: Bluetooth Proxy (IDF v5.3)
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@main
- name: Build core
uses: esphome/build-action@main
with:
yaml-file: ".test/esphome_idf53_bluetooth_proxy.yaml"
version: beta
...

106
.github/workflows/versioning.yml vendored Normal file
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@@ -0,0 +1,106 @@
# This GitHub Actions workflow handles version bumping and tag updates.
# It can be triggered either by:
# 1. Pushing to main branch - automatically bumps version and updates tags
# 2. Manual dispatch - allows independent control over stable and latest tags
---
name: Version and Tags
on: # yamllint disable-line rule:truthy
push:
branches:
- main
paths-ignore:
- '**/VERSION'
- '**/VERSION_YAML'
workflow_dispatch:
inputs:
update_stable:
description: "Update stable tag?"
required: true
default: false
type: boolean
update_latest:
description: "Update latest tag?"
required: true
default: false
type: boolean
jobs:
version-and-tag:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Set up Git
run: |
git config user.name "GitHub Actions"
git config user.email "actions@github.com"
- name: Bump version
run: |
chmod +x ./versioning/bump_version.sh
./versioning/bump_version.sh
- name: Push Changes and Tags
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
git push origin main
git push origin --tags --force
- name: Update stable tag
if: |
success() && (
github.event_name == 'workflow_dispatch' && inputs.update_stable ||
github.event_name == 'push'
)
run: |
# Verify version bump was successful
if [ ! -f "./versioning/VERSION" ]; then
echo "Error: VERSION file not found. Version bump may have failed."
exit 1
fi
# Backup existing tag
if git rev-parse --verify stable >/dev/null 2>&1; then
OLD_STABLE=$(git rev-parse stable)
echo "Backing up current stable tag ($OLD_STABLE)"
fi
# Update tag
NEW_VERSION=$(cat ./versioning/VERSION)
echo "Updating stable tag to $NEW_VERSION"
git tag -fa stable -m "Update stable tag"
git push origin stable --force
- name: Update latest tag
if: |
success() && (
github.event_name == 'workflow_dispatch' && inputs.update_latest ||
github.event_name == 'push'
)
run: |
# Verify version bump was successful
if [ ! -f "./versioning/VERSION" ]; then
echo "Error: VERSION file not found. Version bump may have failed."
exit 1
fi
# Backup existing tag
if git rev-parse --verify latest >/dev/null 2>&1; then
OLD_LATEST=$(git rev-parse latest)
echo "Backing up current latest tag ($OLD_LATEST)"
fi
# Update tag
NEW_VERSION=$(cat ./versioning/VERSION)
echo "Updating latest tag to $NEW_VERSION"
git tag -fa latest -m "Update latest tag"
git push origin latest --force
...

View File

@@ -1,6 +1,6 @@
---
packages:
basic_package: !include ../TX-Ultimate-Easy-ESPHome.yaml # Basic package
basic_package: !include ../ESPHome/TX-Ultimate-Easy-ESPHome_core.yaml # Basic package
esp32:
framework:

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@@ -1,11 +1,11 @@
---
packages:
basic_package: !include ../TX-Ultimate-Easy-ESPHome.yaml # Core package
core_package: !include ../ESPHome/TX-Ultimate-Easy-ESPHome_core.yaml
addon_bluetooth_proxy: !include ../ESPHome/TX-Ultimate-Easy-ESPHome_addon_ble_proxy.yaml
esp32:
framework:
type: esp-idf
version: 5.0.2
platform_version: 6.3.2
version: 5.3.1
platform_version: 6.9.0
...

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@@ -1,5 +1,5 @@
---
packages:
basic_package: !include ../TX-Ultimate-Easy-ESPHome.yaml # Core package
core_package: !include ../ESPHome/TX-Ultimate-Easy-ESPHome_core.yaml
addon_bluetooth_proxy: !include ../ESPHome/TX-Ultimate-Easy-ESPHome_addon_ble_proxy.yaml
...

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@@ -1,4 +1,37 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Add-on - BLE Proxy #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
# RTTTL format: name:d=duration,o=octave,b=tempo:notes
# d=32 (32nd note), o=5 (octave 5), b=100 (tempo 100)
tone_volume_change: "scale_up:d=32,o=5,b=100:c,c#,d#,e,f#,g#,a#,b" # Use "none" to disable sound
api:
actions:
- action: rtttl_play
variables:
# The RTTTL string for the melody to be played.
# It should follow the RTTTL format, including the melody's name,
# default settings, and a sequence of notes.
tone: string
then:
- lambda: |-
rtttl_speaker->stop();
if (rtttl_speaker_gain->state > 0) {
ESP_LOGI("api", "Play tone: '%s'", tone.c_str());
rtttl_speaker->play(tone.c_str());
}
bluetooth_proxy:
esp32:
@@ -21,17 +54,54 @@ esphome:
build_flags:
- -D TX_ULTIMATE_EASY_ADDON_BLE_PROXY
i2s_audio: !remove
light:
- id: !extend light_full
platform: esp32_rmt_led_strip
rgb_order: GRB
rmt_channel: 0
rmt_channel: 1
chipset: ws2812
type: !remove
variant: !remove
max_refresh_rate: 33ms
use_psram: true
media_player: !remove
number:
- id: rtttl_speaker_gain
name: Sound - Volume
platform: template
max_value: 100
min_value: 0
step: 1
initial_value: 100
unit_of_measurement: "%"
internal: false
disabled_by_default: true
entity_category: config
device_class: sound_pressure
restore_value: true
optimistic: true
set_action:
then:
- lambda: |-
rtttl_speaker->set_gain((100-(x/10.0f))/100.0f);
std::string tone_volume_change = "${tone_volume_change}";
// Play sound if tone_volume_change is not "none"
if (x > 0 and !tone_volume_change.empty() and tone_volume_change != "none")
rtttl_speaker->play(tone_volume_change);
rtttl_speaker->dump_config();
rtttl:
- id: rtttl_speaker
speaker: mp_speaker
speaker:
- id: mp_speaker
platform: i2s_audio
dac_type: external
i2s_dout_pin: GPIO15
i2s_audio_id: if_i2s_audio
i2s_comm_fmt: stand_msb
channel: mono
...

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Buttons #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
invalid_cooldown: 100ms
BUTTON_ACTION_NONE_TEXT: "None"
BUTTON_1_ACTION_TEXT: "Relay 1 (toggle)"
BUTTON_2_ACTION_TEXT: "Relay 2 (toggle)"
BUTTON_3_ACTION_TEXT: "Relay 3 (toggle)"
BUTTON_4_ACTION_TEXT: "Relay 4 (toggle)"
BUTTON_CLICK_MIN_LENGTH: '50' # The minimum duration the click should last, in msec
BUTTON_CLICK_MAX_LENGTH: '350' # The maximum duration the click should last, in msec
BUTTON_MULTI_CLICK_DELAY: '250' # The time to wait for another click, in msec
BUTTON_PRESS_TIMEOUT: '10000' # Ignore if button is pressed for longer than this time, in msec
BUTTON_LONG_PRESS_DELAY: '800' # The time to wait to consider a long press, in msec
# Button numbers constants
BUTTON_1_ID: '1'
BUTTON_2_ID: '2'
BUTTON_3_ID: '3'
BUTTON_4_ID: '4'
binary_sensor:
- &binary_sensor_button_base
id: bs_button_2
name: Button 2
icon: mdi:gesture-tap-box
platform: template
internal: true
- id: bs_button_3
name: Button 3
<<: *binary_sensor_button_base
- id: bs_button_4
name: Button 4
<<: *binary_sensor_button_base
- id: bs_button_1
name: Button 1
internal: false
<<: *binary_sensor_button_base
globals:
- id: button_press_button
type: uint8_t
restore_value: false
initial_value: '0'
- id: button_press_position
type: uint8_t
restore_value: false
initial_value: '0'
- id: button_press_start_time
type: uint32_t
restore_value: false
initial_value: '0'
- id: click_counter
type: uint8_t
restore_value: false
initial_value: '0'
script:
- id: !extend boot_initialize
then:
- script.execute: boot_initialize_buttons
- id: boot_initialize_buttons
mode: restart
then:
- wait_until:
condition:
- lambda: return sl_tx_model_gang->active_index().has_value();
- lambda: |-
const uint8_t num_gangs = (sl_tx_model_gang->active_index().has_value()) ?
(sl_tx_model_gang->active_index().value() + 1) : 0;
if (num_gangs < 1 || num_gangs > 4) {
ESP_LOGE("core_hw_buttons", "Invalid number of gangs: %" PRIu8, num_gangs);
return;
}
bs_button_1->publish_state(false);
bs_button_1->set_internal(num_gangs < 1);
sl_button_1_action->set_internal(num_gangs < 1);
bs_button_2->publish_state(false);
bs_button_2->set_internal(num_gangs < 2);
sl_button_2_action->set_internal(num_gangs < 2);
bs_button_3->publish_state(false);
bs_button_3->set_internal(num_gangs < 3);
sl_button_3_action->set_internal(num_gangs < 3);
bs_button_4->publish_state(false);
bs_button_4->set_internal(num_gangs < 4);
sl_button_4_action->set_internal(num_gangs < 4);
- id: button_action
mode: parallel
parameters:
button: uint8_t
action: string
count: uint8_t
then:
- homeassistant.event:
event: esphome.tx_ultimate_easy
data:
device_name: !lambda return tx_device_name->state.c_str();
firmware: ${version}
domain: touch
type: button
action: !lambda return action.c_str();
button_id: !lambda return button;
count: !lambda return count;
position: !lambda return id(button_press_position);
- lambda: |-
ESP_LOGI("core_hw_buttons", "Button %" PRIu8 " action: '%s'", button, action.c_str());
if (action == "click") {
switch (button) {
case ${BUTTON_1_ID}:
bs_button_1_click_event->publish_state(true);
break;
case ${BUTTON_2_ID}:
bs_button_2_click_event->publish_state(true);
break;
case ${BUTTON_3_ID}:
bs_button_3_click_event->publish_state(true);
break;
case ${BUTTON_4_ID}:
bs_button_4_click_event->publish_state(true);
break;
}
} else if (action == "double_click") {
switch (button) {
case ${BUTTON_1_ID}:
bs_button_1_double_click_event->publish_state(true);
break;
case ${BUTTON_2_ID}:
bs_button_2_double_click_event->publish_state(true);
break;
case ${BUTTON_3_ID}:
bs_button_3_double_click_event->publish_state(true);
break;
case ${BUTTON_4_ID}:
bs_button_4_double_click_event->publish_state(true);
break;
}
} else if (action == "long_press") {
switch (button) {
case ${BUTTON_1_ID}:
bs_button_1_long_press_event->publish_state(true);
break;
case ${BUTTON_2_ID}:
bs_button_2_long_press_event->publish_state(true);
break;
case ${BUTTON_3_ID}:
bs_button_3_long_press_event->publish_state(true);
break;
case ${BUTTON_4_ID}:
bs_button_4_long_press_event->publish_state(true);
break;
}
}
id(button_press_button) = 0;
id(button_press_position) = 0;
id(button_press_start_time) = 0;
id(click_counter) = 0;
buttons_release->execute();
- id: button_click_event
mode: restart
parameters:
button: uint8_t
click_count: uint8_t
then:
- delay:
milliseconds: ${BUTTON_MULTI_CLICK_DELAY}
- lambda: |-
std::string event_name;
if (click_count == 1) event_name = "click";
else if (click_count == 2) event_name = "double_click";
else event_name = "multiple_click";
button_action->execute(button, event_name.c_str(), click_count);
- id: buttons_release
mode: restart
then:
- lambda: |-
std::vector<binary_sensor::BinarySensor*> buttons = {
bs_button_1, bs_button_2, bs_button_3, bs_button_4
};
for (auto* button : buttons) {
if (button->state) {
button->publish_state(false);
}
}
- id: !extend touch_on_multi_touch_release
then:
- script.execute: buttons_release
- id: !extend touch_on_press
then:
- script.execute:
id: touch_on_press_buttons
button: !lambda return button;
position: !lambda return position;
- id: touch_on_press_buttons
mode: restart
parameters:
button: uint8_t
position: uint8_t
then:
- lambda: |-
id(button_press_start_time) = millis();
id(button_press_button) = button;
// Update counters
if (id(button_press_position) == position) {
id(click_counter)++;
} else {
id(click_counter) = 1;
id(button_press_position) = position;
}
// Update binary sensor
switch (button) {
case 1:
bs_button_1->publish_state(true);
break;
case 2:
bs_button_2->publish_state(true);
break;
case 3:
bs_button_3->publish_state(true);
break;
case 4:
bs_button_4->publish_state(true);
break;
}
- id: !extend touch_on_release
then:
- lambda: |-
uint32_t current_time = millis();
buttons_release->execute();
if (id(button_press_start_time) > 0 and
id(button_press_start_time) < current_time) {
uint32_t press_duration = current_time - id(button_press_start_time);
// Handle overflow (optional, since it's unlikely to happen here)
ESP_LOGI("core_hw_buttons", "Button press duration: %" PRIu32 " ms", press_duration);
if (press_duration < ${BUTTON_CLICK_MIN_LENGTH}) {
ESP_LOGW("core_hw_buttons", "Ignoring button press (too short)");
} else if (press_duration >= ${BUTTON_CLICK_MIN_LENGTH} and
press_duration <= ${BUTTON_CLICK_MAX_LENGTH}) { // Short/normal click
button_click_event->execute(id(button_press_button), id(click_counter));
} else if (press_duration >= ${BUTTON_LONG_PRESS_DELAY} and press_duration <= ${BUTTON_PRESS_TIMEOUT}) {
button_action->execute(id(button_press_button), "long_press", 1);
} else if (press_duration > ${BUTTON_PRESS_TIMEOUT}) { // Timeout or invalid
ESP_LOGW("core_hw_buttons", "Button press cancelled or timed out after ${BUTTON_PRESS_TIMEOUT} ms");
}
} else {
ESP_LOGW("core_hw_buttons", "Press event timestamp not recorded yet");
}
id(button_press_start_time) = 0;
- id: !extend touch_swipe_left
then:
- script.execute: buttons_release
- id: !extend touch_swipe_right
then:
- script.execute: buttons_release
select:
- &button_select_action_base
id: sl_button_1_action
name: Button 1 action
platform: template
options:
- "${BUTTON_ACTION_NONE_TEXT}"
- "${BUTTON_1_ACTION_TEXT}"
initial_option: "${BUTTON_1_ACTION_TEXT}"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_button_2_action
name: Button 2 action
platform: template
options:
- "${BUTTON_ACTION_NONE_TEXT}"
- "${BUTTON_2_ACTION_TEXT}"
initial_option: "${BUTTON_2_ACTION_TEXT}"
<<: *button_select_action_base
- id: sl_button_3_action
name: Button 3 action
platform: template
options:
- "${BUTTON_ACTION_NONE_TEXT}"
- "${BUTTON_3_ACTION_TEXT}"
initial_option: "${BUTTON_3_ACTION_TEXT}"
<<: *button_select_action_base
- id: sl_button_4_action
name: Button 4 action
platform: template
options:
- "${BUTTON_ACTION_NONE_TEXT}"
- "${BUTTON_4_ACTION_TEXT}"
initial_option: "${BUTTON_4_ACTION_TEXT}"
<<: *button_select_action_base
...

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@@ -0,0 +1,914 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - LEDs #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
default_transition_length: 500ms
LIGHT_MODE_BOTH_TEXT: "Both"
LIGHT_MODE_DISABLED_TEXT: "Disabled"
LIGHT_MODE_LEFT_TEXT: "Left"
LIGHT_MODE_RIGHT_TEXT: "Right"
LIGHT_MODE_BOTTOM_TEXT: "Bottom"
LIGHT_MODE_TOP_TEXT: "Top"
LIGHT_TRANSITION_TURN_ON: '0' # Transition time in msec
LIGHT_TRANSITION_TURN_OFF: '0' # Transition time in msec
LIGHT_BRIGHTNESS_TURN_ON: '0' # Brightness (1 to 100%, 0 to not set it)
LIGHT_FULL_RESTORE_MODE: RESTORE_DEFAULT_OFF
LIGHT_SIDES_RESTORE_MODE: RESTORE_DEFAULT_OFF
LIGHT_INDIVIDUAL_RESTORE_MODE: RESTORE_DEFAULT_OFF
LIGHT_RELAYS_RESTORE_MODE: RESTORE_DEFAULT_OFF
globals:
- id: gb_lights_1
type: std::vector<light::LightState*>
restore_value: false
- id: gb_lights_2
type: std::vector<light::LightState*>
restore_value: false
light:
# These lights are controlling the LEDs on the device
- id: light_full
name: Light - All
internal: true
platform: neopixelbus
type: GRB
variant: WS2811
# method: esp32_rmt
num_leds: 32
pin: GPIO13
restore_mode: ${LIGHT_FULL_RESTORE_MODE}
# Those lights are available based on the model selections
- &light_partition_with_effects
id: light_eu
name: Light
platform: partition
default_transition_length: ${default_transition_length}
internal: true
restore_mode: ${LIGHT_SIDES_RESTORE_MODE}
effects:
- addressable_rainbow:
name: "Rainbow"
- addressable_rainbow:
name: "Rainbow - Fast"
speed: 50
- pulse:
name: "Pulse"
transition_length: 1s
update_interval: 1s
- pulse:
name: "Pulse - Slow"
transition_length: 2s
update_interval: 2s
- addressable_scan:
name: "Scan"
move_interval: 100ms
scan_width: 3
- addressable_twinkle:
name: "Twinkle"
twinkle_probability: 5%
progress_interval: 4ms
- addressable_random_twinkle:
name: "Random Twinkle"
twinkle_probability: 20%
progress_interval: 32ms
- addressable_fireworks:
name: "Fireworks"
update_interval: 32ms
spark_probability: 10%
use_random_color: false
fade_out_rate: 120
- addressable_flicker:
name: "Flicker"
update_interval: 16ms
intensity: 5%
- random:
name: "Random"
segments:
- id: light_full
from: 0
to: 27
- id: light_us
name: Light
<<: *light_partition_with_effects
segments:
- id: light_full
from: 0
to: 31
- &light_partition_with_effects_disabled
id: light_eu_bottom
name: Light - Bottom
disabled_by_default: true
<<: *light_partition_with_effects
segments:
- id: light_full
from: 6
to: 12
reversed: true
- id: light_eu_left
name: Light - Left
<<: *light_partition_with_effects_disabled
segments:
- id: light_full
from: 13
to: 19
reversed: true
- id: light_eu_right
name: Light - Right
<<: *light_partition_with_effects_disabled
segments:
- id: light_full
from: 27
to: 27
reversed: false
- id: light_full
from: 0
to: 5
reversed: false
- id: light_eu_top
name: Light - Top
<<: *light_partition_with_effects_disabled
segments:
- id: light_full
from: 20
to: 26
reversed: false
- id: light_us_bottom
name: Light - Bottom
<<: *light_partition_with_effects_disabled
segments:
- id: light_full
from: 9
to: 14
reversed: true
- id: light_us_left
name: Light - Left
<<: *light_partition_with_effects_disabled
segments:
- id: light_full
from: 15
to: 24
reversed: true
- id: light_us_right
name: Light - Right
<<: *light_partition_with_effects_disabled
segments:
- id: light_full
from: 31
to: 31
reversed: false
- id: light_full
from: 0
to: 8
reversed: false
- id: light_us_top
name: Light - Top
<<: *light_partition_with_effects_disabled
segments:
- id: light_full
from: 25
to: 30
reversed: false
- &light_partition_individual_led
id: light_00
name: Light - LED 00
platform: partition
disabled_by_default: true
default_transition_length: ${default_transition_length}
restore_mode: ${LIGHT_INDIVIDUAL_RESTORE_MODE}
segments:
- id: light_full
from: 0
to: 0
- id: light_01
name: Light - LED 01
<<: *light_partition_individual_led
segments:
- id: light_full
from: 1
to: 1
- id: light_02
name: Light - LED 02
<<: *light_partition_individual_led
segments:
- id: light_full
from: 2
to: 2
- id: light_03
name: Light - LED 03
<<: *light_partition_individual_led
segments:
- id: light_full
from: 3
to: 3
- id: light_04
name: Light - LED 04
<<: *light_partition_individual_led
segments:
- id: light_full
from: 4
to: 4
- id: light_05
name: Light - LED 05
<<: *light_partition_individual_led
segments:
- id: light_full
from: 5
to: 5
- id: light_06
name: Light - LED 06
<<: *light_partition_individual_led
segments:
- id: light_full
from: 6
to: 6
- id: light_07
name: Light - LED 07
<<: *light_partition_individual_led
segments:
- id: light_full
from: 7
to: 7
- id: light_08
name: Light - LED 08
<<: *light_partition_individual_led
segments:
- id: light_full
from: 8
to: 8
- id: light_09
name: Light - LED 09
<<: *light_partition_individual_led
segments:
- id: light_full
from: 9
to: 9
- id: light_10
name: Light - LED 10
<<: *light_partition_individual_led
segments:
- id: light_full
from: 10
to: 10
- id: light_11
name: Light - LED 11
<<: *light_partition_individual_led
segments:
- id: light_full
from: 11
to: 11
- id: light_12
name: Light - LED 12
<<: *light_partition_individual_led
segments:
- id: light_full
from: 12
to: 12
- id: light_13
name: Light - LED 13
<<: *light_partition_individual_led
segments:
- id: light_full
from: 13
to: 13
- id: light_14
name: Light - LED 14
<<: *light_partition_individual_led
segments:
- id: light_full
from: 14
to: 14
- id: light_15
name: Light - LED 15
<<: *light_partition_individual_led
segments:
- id: light_full
from: 15
to: 15
- id: light_16
name: Light - LED 16
<<: *light_partition_individual_led
segments:
- id: light_full
from: 16
to: 16
- id: light_17
name: Light - LED 17
<<: *light_partition_individual_led
segments:
- id: light_full
from: 17
to: 17
- id: light_18
name: Light - LED 18
<<: *light_partition_individual_led
segments:
- id: light_full
from: 18
to: 18
- id: light_19
name: Light - LED 19
<<: *light_partition_individual_led
segments:
- id: light_full
from: 19
to: 19
- id: light_20
name: Light - LED 20
<<: *light_partition_individual_led
segments:
- id: light_full
from: 20
to: 20
- id: light_21
name: Light - LED 21
<<: *light_partition_individual_led
segments:
- id: light_full
from: 21
to: 21
- id: light_22
name: Light - LED 22
<<: *light_partition_individual_led
segments:
- id: light_full
from: 22
to: 22
- id: light_23
name: Light - LED 23
<<: *light_partition_individual_led
segments:
- id: light_full
from: 23
to: 23
- id: light_24
name: Light - LED 24
<<: *light_partition_individual_led
segments:
- id: light_full
from: 24
to: 24
- id: light_25
name: Light - LED 25
<<: *light_partition_individual_led
segments:
- id: light_full
from: 25
to: 25
- id: light_26
name: Light - LED 26
<<: *light_partition_individual_led
segments:
- id: light_full
from: 26
to: 26
- id: light_27
name: Light - LED 27
<<: *light_partition_individual_led
segments:
- id: light_full
from: 27
to: 27
- id: light_28 # US Model only
name: Light - LED 28
internal: true
<<: *light_partition_individual_led
segments:
- id: light_full
from: 28
to: 28
- id: light_29 # US Model only
name: Light - LED 29
internal: true
<<: *light_partition_individual_led
segments:
- id: light_full
from: 29
to: 29
- id: light_30 # US Model only
name: Light - LED 30
internal: true
<<: *light_partition_individual_led
segments:
- id: light_full
from: 30
to: 30
- id: light_31 # US Model only
name: Light - LED 31
internal: true
<<: *light_partition_individual_led
segments:
- id: light_full
from: 31
to: 31
# These lights are used to indicate relay's statuses
- &light_partition_relays
id: light_eu_rl_1_1_bottom
name: Light - Relay 1 of 1 (bottom)
platform: partition
internal: true
default_transition_length: ${default_transition_length}
restore_mode: ${LIGHT_RELAYS_RESTORE_MODE}
segments:
- id: light_full
from: 9
to: 9
- id: light_eu_rl_1_1_top
name: Light - Relay 1 of 1 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 23
to: 23
- id: light_eu_rl_1_2_bottom
name: Light - Relay 1 of 2 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 11
to: 11
- id: light_eu_rl_1_2_top
name: Light - Relay 1 of 2 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 21
to: 21
- id: light_eu_rl_2_2_bottom
name: Light - Relay 2 of 2 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 7
to: 7
- id: light_eu_rl_2_2_top
name: Light - Relay 2 of 2 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 25
to: 25
- id: light_eu_rl_1_3_bottom
name: Light - Relay 1 of 3 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 12
to: 12
- id: light_eu_rl_1_3_top
name: Light - Relay 1 of 3 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 20
to: 20
- id: light_eu_rl_2_3_bottom
name: Light - Relay 2 of 3 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 9
to: 9
- id: light_eu_rl_2_3_top
name: Light - Relay 2 of 3 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 23
to: 23
- id: light_eu_rl_3_3_bottom
name: Light - Relay 3 of 3 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 6
to: 6
- id: light_eu_rl_3_3_top
name: Light - Relay 3 of 3 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 26
to: 26
- id: light_eu_rl_1_4_bottom
name: Light - Relay 1 of 4 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 12
to: 12
- id: light_eu_rl_1_4_top
name: Light - Relay 1 of 4 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 20
to: 20
- id: light_eu_rl_2_4_bottom
name: Light - Relay 2 of 4 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 10
to: 10
- id: light_eu_rl_2_4_top
name: Light - Relay 2 of 4 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 22
to: 22
- id: light_eu_rl_3_4_bottom
name: Light - Relay 3 of 4 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 8
to: 8
- id: light_eu_rl_3_4_top
name: Light - Relay 3 of 4 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 24
to: 24
- id: light_eu_rl_4_4_bottom
name: Light - Relay 4 of 4 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 6
to: 6
- id: light_eu_rl_4_4_top
name: Light - Relay 4 of 4 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 26
to: 26
- id: light_us_rl_1_1_left
name: Light - Relay 1 of 1 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 15
to: 24
- id: light_us_rl_1_1_right
name: Light - Relay 1 of 1 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 31
to: 31
- id: light_full
from: 0
to: 8
- id: light_us_rl_1_2_left
name: Light - Relay 1 of 2 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 20
to: 24
- id: light_us_rl_1_2_right
name: Light - Relay 1 of 2 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 31
to: 31
- id: light_full
from: 0
to: 3
- id: light_us_rl_2_2_left
name: Light - Relay 2 of 2 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 15
to: 19
- id: light_us_rl_2_2_right
name: Light - Relay 2 of 2 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 4
to: 8
- id: light_us_rl_1_3_left
name: Light - Relay 1 of 3 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 22
to: 23
- id: light_us_rl_1_3_right
name: Light - Relay 1 of 3 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 0
to: 1
- id: light_us_rl_2_3_left
name: Light - Relay 2 of 3 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 19
to: 20
- id: light_us_rl_2_3_right
name: Light - Relay 2 of 3 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 3
to: 4
- id: light_us_rl_3_3_left
name: Light - Relay 3 of 3 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 17
to: 18
- id: light_us_rl_3_3_right
name: Light - Relay 3 of 3 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 6
to: 7
- id: light_us_rl_1_4_left
name: Light - Relay 1 of 4 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 12
to: 12
- id: light_us_rl_1_4_right
name: Light - Relay 1 of 4 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 31
to: 31
- id: light_us_rl_2_4_left
name: Light - Relay 2 of 4 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 24
to: 24
- id: light_us_rl_2_4_right
name: Light - Relay 2 of 4 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 2
to: 2
- id: light_us_rl_3_4_left
name: Light - Relay 3 of 4 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 21
to: 21
- id: light_us_rl_3_4_right
name: Light - Relay 3 of 4 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 4
to: 4
- id: light_us_rl_4_4_left
name: Light - Relay 4 of 4 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 19
to: 19
- id: light_us_rl_4_4_right
name: Light - Relay 4 of 4 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 7
to: 7
script:
- id: !extend boot_initialize
then:
- wait_until:
condition:
- lambda: return sl_tx_model_format->active_index().has_value();
- lambda: return sl_tx_model_gang->active_index().has_value();
- lambda: |-
const bool is_model_us = sl_tx_model_format->active_index().has_value() and
sl_tx_model_format->active_index().value() == 1;
const uint8_t num_gangs = (sl_tx_model_gang->active_index().has_value()) ?
(sl_tx_model_gang->active_index().value() + 1) : 0;
if (num_gangs < 1 || num_gangs > 4) {
ESP_LOGE("core_hw_leds", "Invalid number of gangs: %" PRIu8, num_gangs);
return;
}
light_28->set_internal(!is_model_us);
light_29->set_internal(!is_model_us);
light_30->set_internal(!is_model_us);
light_31->set_internal(!is_model_us);
light_eu->set_internal(is_model_us);
light_eu_bottom->set_internal(is_model_us);
light_eu_left->set_internal(is_model_us);
light_eu_right->set_internal(is_model_us);
light_eu_top->set_internal(is_model_us);
light_us->set_internal(!is_model_us);
light_us_bottom->set_internal(!is_model_us);
light_us_left->set_internal(!is_model_us);
light_us_right->set_internal(!is_model_us);
light_us_top->set_internal(!is_model_us);
switch (num_gangs) {
case 1: // 1 Gang
if (is_model_us) {
id(gb_lights_1) = { light_us_rl_1_1_left };
id(gb_lights_2) = { light_us_rl_1_1_right };
} else {
id(gb_lights_1) = { light_eu_rl_1_1_bottom };
id(gb_lights_2) = { light_eu_rl_1_1_top };
}
break;
case 2: // 2 Gang
if (is_model_us) {
id(gb_lights_1) = { light_us_rl_1_2_left, light_us_rl_2_2_left };
id(gb_lights_2) = { light_us_rl_1_2_right, light_us_rl_2_2_right };
} else {
id(gb_lights_1) = { light_eu_rl_1_2_bottom, light_eu_rl_2_2_bottom };
id(gb_lights_2) = { light_eu_rl_1_2_top, light_eu_rl_2_2_top };
}
break;
case 3: // 3 Gang
if (is_model_us) {
id(gb_lights_1) = { light_us_rl_1_3_left, light_us_rl_2_3_left, light_us_rl_3_3_left };
id(gb_lights_2) = { light_us_rl_1_3_right, light_us_rl_2_3_right, light_us_rl_3_3_right };
} else {
id(gb_lights_1) = { light_eu_rl_1_3_bottom, light_eu_rl_2_3_bottom, light_eu_rl_3_3_bottom };
id(gb_lights_2) = { light_eu_rl_1_3_top, light_eu_rl_2_3_top, light_eu_rl_3_3_top };
}
break;
case 4: // 4 Gang
if (is_model_us) {
id(gb_lights_1) = { light_us_rl_1_4_left, light_us_rl_2_4_left,
light_us_rl_3_4_left, light_us_rl_4_4_left };
id(gb_lights_2) = { light_us_rl_1_4_right, light_us_rl_2_4_right,
light_us_rl_3_4_right, light_us_rl_4_4_right };
} else {
id(gb_lights_1) = { light_eu_rl_1_4_bottom, light_eu_rl_2_4_bottom,
light_eu_rl_3_4_bottom, light_eu_rl_4_4_bottom };
id(gb_lights_2) = { light_eu_rl_1_4_top, light_eu_rl_2_4_top,
light_eu_rl_3_4_top, light_eu_rl_4_4_top };
}
break;
}
- id: light_set_state
mode: parallel
parameters:
light_group: uint8_t
light_index: uint8_t
state: bool
then:
- lambda: |-
static const uint32_t LIGHT_TRANSITION_TURN_ON = ${LIGHT_TRANSITION_TURN_ON};
static const uint32_t LIGHT_TRANSITION_TURN_OFF = ${LIGHT_TRANSITION_TURN_OFF};
static const uint8_t LIGHT_BRIGHTNESS_TURN_ON = ${LIGHT_BRIGHTNESS_TURN_ON};
const bool is_model_us = sl_tx_model_format->active_index().has_value() and
sl_tx_model_format->active_index().value() == 1;
const std::string light_mode_group_1 = is_model_us ? "${LIGHT_MODE_LEFT_TEXT}" : "${LIGHT_MODE_BOTTOM_TEXT}";
const std::string light_mode_group_2 = is_model_us ? "${LIGHT_MODE_RIGHT_TEXT}" : "${LIGHT_MODE_TOP_TEXT}";
switch (light_group) {
case 1:
if (light_index >= id(gb_lights_1).size()) {
ESP_LOGE("core_hw_leds", "Invalid set with %s light for Relay %" PRIu8,
light_mode_group_1.c_str(), light_index+1);
return;
}
if (state and !id(gb_lights_1)[light_index]->current_values.is_on()) {
ESP_LOGI("core_hw_leds", "Turn-on %s light for Relay %" PRIu8,
light_mode_group_1.c_str(), light_index+1);
auto call = id(gb_lights_1)[light_index]->turn_on();
if (LIGHT_TRANSITION_TURN_ON > 0)
call.set_transition_length(LIGHT_TRANSITION_TURN_ON); // in ms
if (LIGHT_BRIGHTNESS_TURN_ON > 0 and LIGHT_BRIGHTNESS_TURN_ON <= 100)
call.set_brightness(LIGHT_BRIGHTNESS_TURN_ON / 100.0f);
call.perform();
} else if (!state and id(gb_lights_1)[light_index]->current_values.is_on()) {
ESP_LOGI("core_hw_leds", "Turn-off %s light for Relay %" PRIu8,
light_mode_group_1.c_str(), light_index+1);
auto call = id(gb_lights_1)[light_index]->turn_off();
if (LIGHT_TRANSITION_TURN_OFF > 0)
call.set_transition_length(LIGHT_TRANSITION_TURN_OFF); // in ms
call.perform();
}
break;
case 2:
if (light_index >= id(gb_lights_2).size()) {
ESP_LOGE("core_hw_leds", "Invalid set with %s light for Relay %" PRIu8,
light_mode_group_2.c_str(), light_index+1);
return;
}
if (state and !id(gb_lights_2)[light_index]->current_values.is_on()) {
ESP_LOGI("core_hw_leds", "Turn-on %s light for Relay %" PRIu8,
light_mode_group_2.c_str(), light_index+1);
auto call = id(gb_lights_2)[light_index]->turn_on();
if (LIGHT_TRANSITION_TURN_ON > 0)
call.set_transition_length(LIGHT_TRANSITION_TURN_ON); // in ms
if (LIGHT_BRIGHTNESS_TURN_ON > 0 and LIGHT_BRIGHTNESS_TURN_ON <= 100)
call.set_brightness(LIGHT_BRIGHTNESS_TURN_ON / 100.0f);
call.perform();
} else if (!state and id(gb_lights_2)[light_index]->current_values.is_on()) {
ESP_LOGI("core_hw_leds", "Turn-off %s light for Relay %" PRIu8,
light_mode_group_2.c_str(), light_index+1);
auto call = id(gb_lights_2)[light_index]->turn_off();
if (LIGHT_TRANSITION_TURN_OFF > 0)
call.set_transition_length(LIGHT_TRANSITION_TURN_OFF); // in ms
call.perform();
}
break;
}
select:
# EU relay light mode template
- &relay_light_mode_eu
id: sl_relay_1_light_mode_eu
name: Relay 1 light mode
platform: template
options:
- "${LIGHT_MODE_DISABLED_TEXT}"
- "${LIGHT_MODE_BOTTOM_TEXT}"
- "${LIGHT_MODE_TOP_TEXT}"
- "${LIGHT_MODE_BOTH_TEXT}"
initial_option: "${LIGHT_MODE_BOTTOM_TEXT}"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dots-square
- id: sl_relay_2_light_mode_eu
name: Relay 2 light mode
<<: *relay_light_mode_eu
- id: sl_relay_3_light_mode_eu
name: Relay 3 light mode
<<: *relay_light_mode_eu
- id: sl_relay_4_light_mode_eu
name: Relay 4 light mode
<<: *relay_light_mode_eu
# US relay light mode template
- &relay_light_mode_us
id: sl_relay_1_light_mode_us
name: Relay 1 light mode
platform: template
options:
- "${LIGHT_MODE_DISABLED_TEXT}"
- "${LIGHT_MODE_LEFT_TEXT}"
- "${LIGHT_MODE_RIGHT_TEXT}"
- "${LIGHT_MODE_BOTH_TEXT}"
initial_option: "${LIGHT_MODE_RIGHT_TEXT}"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dots-square
- id: sl_relay_2_light_mode_us
name: Relay 2 light mode
<<: *relay_light_mode_us
- id: sl_relay_3_light_mode_us
name: Relay 3 light mode
<<: *relay_light_mode_us
- id: sl_relay_4_light_mode_us
name: Relay 4 light mode
<<: *relay_light_mode_us
...

View File

@@ -0,0 +1,441 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Relays #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
RELAY_MODE_TEXT_SWITCH: "Switch"
RELAY_MODE_TEXT_LIGHT: "Light"
RELAY_MODE_TEXT_NOT_USED: "Not in use"
RELAY_RESTORE_MODE: RESTORE_DEFAULT_OFF
globals:
- id: boot_initialization_relays
type: bool
restore_value: false
initial_value: 'false'
light:
# These lights are used for the physical relays to be shown as lights
- id: light_output_1
name: Light output 1
output: output_relay_1
platform: binary
internal: true
restore_mode: ${RELAY_RESTORE_MODE}
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_1
then:
- switch.turn_on: sw_relay_1
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_1
then:
- switch.turn_off: sw_relay_1
- id: light_output_2
name: Light output 2
output: output_relay_2
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_2
then:
- switch.turn_on: sw_relay_2
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_2
then:
- switch.turn_off: sw_relay_2
- id: light_output_3
name: Light output 3
output: output_relay_3
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_3
then:
- switch.turn_on: sw_relay_3
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_3
then:
- switch.turn_off: sw_relay_3
- id: light_output_4
name: Light output 4
output: output_relay_4
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_4
then:
- switch.turn_on: sw_relay_4
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_4
then:
- switch.turn_off: sw_relay_4
output:
- id: output_relay_1
platform: gpio
pin: GPIO18
- id: output_relay_2
platform: gpio
pin: GPIO17
- id: output_relay_3
platform: gpio
pin: GPIO27
- id: output_relay_4
platform: gpio
pin: GPIO23
script:
- id: !extend boot_initialize
then:
- script.execute: boot_initialize_relays
- id: boot_initialize_relays
mode: restart
then:
- wait_until:
condition:
- lambda: return sl_tx_model_format->active_index().has_value();
- lambda: return sl_tx_model_gang->active_index().has_value();
- lambda: |-
const bool is_model_us = sl_tx_model_format->active_index().has_value() and
sl_tx_model_format->active_index().value() == 1;
const uint8_t num_gangs = (sl_tx_model_gang->active_index().has_value()) ?
(sl_tx_model_gang->active_index().value() + 1) : 0;
if (num_gangs < 1 || num_gangs > 4) {
ESP_LOGE("core_hw_relays", "Invalid number of gangs: %" PRIu8, num_gangs);
return;
}
sl_relay_1_mode->set_internal(num_gangs < 1);
sl_relay_1_light_mode_eu->set_internal(is_model_us or num_gangs < 1);
sl_relay_1_light_mode_us->set_internal(!is_model_us or num_gangs < 1);
sl_relay_2_mode->set_internal(num_gangs < 2);
sl_relay_2_light_mode_eu->set_internal(is_model_us or num_gangs < 2);
sl_relay_2_light_mode_us->set_internal(!is_model_us or num_gangs < 2);
sl_relay_3_mode->set_internal(num_gangs < 3);
sl_relay_3_light_mode_eu->set_internal(is_model_us or num_gangs < 3);
sl_relay_3_light_mode_us->set_internal(!is_model_us or num_gangs < 3);
sl_relay_4_mode->set_internal(num_gangs < 4);
sl_relay_4_light_mode_eu->set_internal(is_model_us or num_gangs < 4);
sl_relay_4_light_mode_us->set_internal(!is_model_us or num_gangs < 4);
auto relay_mode_index = sl_relay_1_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_1->set_internal(false or relay_mode_index.value() != 1);
sw_relay_1->set_internal(false or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_2_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_2->set_internal(num_gangs < 2 or relay_mode_index.value() != 1);
sw_relay_2->set_internal(num_gangs < 2 or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_3_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_3->set_internal(num_gangs < 3 or relay_mode_index.value() != 1);
sw_relay_3->set_internal(num_gangs < 3 or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_4_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_4->set_internal(num_gangs < 4 or relay_mode_index.value() != 1);
sw_relay_4->set_internal(num_gangs < 4 or relay_mode_index.value() != 0);
}
id(boot_initialization_relays) = true;
- id: !extend button_click_event
then:
- lambda: |-
// Handle only single clicks
if (click_count != 1)
return;
// Ignore if other touch events are active
if (bs_multi_touch->state ||
bs_swipe_left->state ||
bs_swipe_down->state ||
bs_swipe_right->state) {
return;
}
// Toggle relay if corresponding button action is enabled
ESP_LOGVV("core_hw_relays", "Toggle relays: (${BUTTON_ACTION_NONE_TEXT})");
ESP_LOGVV("core_hw_relays", " Relay 1: %s (%s)",
YESNO(sl_button_1_action->state != "${BUTTON_ACTION_NONE_TEXT}"),
sl_button_1_action->state.c_str());
ESP_LOGVV("core_hw_relays", " Relay 2: %s (%s)",
YESNO(sl_button_2_action->state != "${BUTTON_ACTION_NONE_TEXT}"),
sl_button_2_action->state.c_str());
ESP_LOGVV("core_hw_relays", " Relay 3: %s (%s)",
YESNO(sl_button_3_action->state != "${BUTTON_ACTION_NONE_TEXT}"),
sl_button_3_action->state.c_str());
ESP_LOGVV("core_hw_relays", " Relay 4: %s (%s)",
YESNO(sl_button_4_action->state != "${BUTTON_ACTION_NONE_TEXT}"),
sl_button_4_action->state.c_str());
switch (button) {
case ${BUTTON_1_ID}:
if (sl_button_1_action->state != "${BUTTON_ACTION_NONE_TEXT}") {
ESP_LOGV("core_hw_relays", "Toggle relay 1: (%s)", sl_button_1_action->state.c_str());
sw_relay_1->toggle();
} else {
ESP_LOGV("core_hw_relays", "Ignoring toggle for relay 1: action is '%s'",
sl_button_1_action->state.c_str());
}
break;
case ${BUTTON_2_ID}:
if (sl_button_2_action->state != "${BUTTON_ACTION_NONE_TEXT}") {
ESP_LOGV("core_hw_relays", "Toggle relay 2: (%s)", sl_button_2_action->state.c_str());
sw_relay_2->toggle();
} else {
ESP_LOGV("core_hw_relays", "Ignoring toggle for relay 2: action is '%s'",
sl_button_2_action->state.c_str());
}
break;
case ${BUTTON_3_ID}:
if (sl_button_3_action->state != "${BUTTON_ACTION_NONE_TEXT}") {
ESP_LOGV("core_hw_relays", "Toggle relay 3: (%s)", sl_button_3_action->state.c_str());
sw_relay_3->toggle();
} else {
ESP_LOGV("core_hw_relays", "Ignoring toggle for relay 3: action is '%s'",
sl_button_3_action->state.c_str());
}
break;
case ${BUTTON_4_ID}:
if (sl_button_4_action->state != "${BUTTON_ACTION_NONE_TEXT}") {
ESP_LOGV("core_hw_relays", "Toggle relay 4: (%s)", sl_button_4_action->state.c_str());
sw_relay_4->toggle();
} else {
ESP_LOGV("core_hw_relays", "Ignoring toggle for relay 4: action is '%s'",
sl_button_4_action->state.c_str());
}
break;
}
- id: show_relay_status
mode: restart
then:
- script.wait: boot_initialize_relays
- wait_until:
condition:
- lambda: return id(boot_initialization_relays);
- lambda: |-
const bool is_model_us = sl_tx_model_format->active_index().has_value() and
sl_tx_model_format->active_index().value() == 1;
const uint8_t num_gangs = (sl_tx_model_gang->active_index().has_value())
? (sl_tx_model_gang->active_index().value() + 1)
: 0;
if (num_gangs < 1 || num_gangs > 4) {
ESP_LOGE("core_hw_relays", "Invalid number of gangs: %" PRIu8, num_gangs);
return;
}
for (uint8_t i = 0; i < num_gangs; i++) {
bool relay_state = false;
std::string light_mode;
const std::string light_mode_group_1 = is_model_us
? "${LIGHT_MODE_LEFT_TEXT}"
: "${LIGHT_MODE_BOTTOM_TEXT}";
const std::string light_mode_group_2 = is_model_us
? "${LIGHT_MODE_RIGHT_TEXT}"
: "${LIGHT_MODE_TOP_TEXT}";
// Determine relay state and light mode
switch (i) {
case 0:
relay_state = id(sw_relay_1).state;
light_mode = is_model_us
? id(sl_relay_1_light_mode_us)->state
: id(sl_relay_1_light_mode_eu)->state;
break;
case 1:
relay_state = id(sw_relay_2).state;
light_mode = is_model_us
? id(sl_relay_2_light_mode_us)->state
: id(sl_relay_2_light_mode_eu)->state;
break;
case 2:
relay_state = id(sw_relay_3).state;
light_mode = is_model_us
? id(sl_relay_3_light_mode_us)->state
: id(sl_relay_3_light_mode_eu)->state;
break;
case 3:
relay_state = id(sw_relay_4).state;
light_mode = is_model_us
? id(sl_relay_4_light_mode_us)->state
: id(sl_relay_4_light_mode_eu)->state;
break;
}
ESP_LOGV("core_hw_relays", "Relay %" PRIu8 " is %s", i + 1, relay_state ? "ON" : "OFF");
ESP_LOGV("core_hw_relays", "Light Mode for Relay %" PRIu8 ": %s", i + 1, light_mode.c_str());
// Use light_set_state for light updates
if (relay_state) {
if (light_mode == light_mode_group_1 || light_mode == "${LIGHT_MODE_BOTH_TEXT}") {
light_set_state->execute(1, i, true); // Left/bottom light
}
if (light_mode == light_mode_group_2 || light_mode == "${LIGHT_MODE_BOTH_TEXT}") {
light_set_state->execute(2, i, true); // Right/top light
}
} else {
light_set_state->execute(1, i, false); // Turn off left/bottom light
light_set_state->execute(2, i, false); // Turn off right/top light
}
}
select:
- &relay_select_mode_base
id: sl_relay_1_mode
name: Relay 1 display mode
platform: template
options:
- "${RELAY_MODE_TEXT_SWITCH}"
- "${RELAY_MODE_TEXT_LIGHT}"
- "${RELAY_MODE_TEXT_NOT_USED}"
initial_option: "${RELAY_MODE_TEXT_SWITCH}"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_relay_2_mode
name: Relay 2 display mode
<<: *relay_select_mode_base
- id: sl_relay_3_mode
name: Relay 3 display mode
<<: *relay_select_mode_base
- id: sl_relay_4_mode
name: Relay 4 display mode
<<: *relay_select_mode_base
switch:
- id: sw_relay_1
name: Relay 1
output: output_relay_1
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_1
then:
light.turn_on: light_output_1
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_1
then:
- light.turn_off: light_output_1
- id: sw_relay_2
name: Relay 2
output: output_relay_2
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_2
then:
light.turn_on: light_output_2
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_2
then:
- light.turn_off: light_output_2
- id: sw_relay_3
name: Relay 3
output: output_relay_3
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_3
then:
- light.turn_on: light_output_3
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_3
then:
- light.turn_off: light_output_3
- id: sw_relay_4
name: Relay 4
output: output_relay_4
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_4
then:
- light.turn_on: light_output_4
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_4
then:
- light.turn_off: light_output_4
...

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@@ -0,0 +1,29 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Speaker #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
i2s_audio:
id: if_i2s_audio
i2s_bclk_pin: GPIO2
i2s_lrclk_pin: GPIO4
media_player:
- id: mp_speaker
name: Speaker
internal: false
platform: i2s_audio
i2s_dout_pin: GPIO15
i2s_audio_id: if_i2s_audio
i2s_comm_fmt: msb # Experimental - It was 'lsb' until v2024.12.12
dac_type: external
mode: mono
...

View File

@@ -0,0 +1,442 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Touch panel #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
TOUCH_POSITION_MAX_VALUE: '10' # Maximum touch position value returned by the touch pad via uart
binary_sensor:
- &bs_button_event_template
id: bs_button_event_template
icon: mdi:gesture-tap-box
internal: true
disabled_by_default: true
platform: template
- id: bs_button_1_click_event
name: Button 1 - Click event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_1_click_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_2_click_event
name: Button 2 - Click event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_2_click_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_3_click_event
name: Button 3 - Click event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_3_click_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_4_click_event
name: Button 4 - Click event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_4_click_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_1_double_click_event
name: Button 1 - Double-click event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_1_double_click_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_2_double_click_event
name: Button 2 - Double-click event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_2_double_click_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_3_double_click_event
name: Button 3 - Double-click event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_3_double_click_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_4_double_click_event
name: Button 4 - Double-click event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_4_double_click_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_1_long_press_event
name: Button 1 - Long-press event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_1_long_press_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_2_long_press_event
name: Button 2 - Long-press event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_2_long_press_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_3_long_press_event
name: Button 3 - Long-press event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_3_long_press_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_button_4_long_press_event
name: Button 4 - Long-press event
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_button_4_long_press_event
state: OFF # yamllint disable-line rule:truthy
- id: bs_multi_touch
name: Multi-touch event
icon: mdi:gesture-two-tap
internal: false
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_multi_touch
state: OFF # yamllint disable-line rule:truthy
- id: bs_swipe_left
name: Swipe left event
icon: mdi:gesture-swipe-left
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_swipe_left
state: OFF # yamllint disable-line rule:truthy
- id: bs_swipe_right
name: Swipe right event
icon: mdi:gesture-swipe-right
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_swipe_right
state: OFF # yamllint disable-line rule:truthy
- id: bs_swipe_up
name: Swipe up event
icon: mdi:gesture-swipe-up
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_swipe_up
state: OFF # yamllint disable-line rule:truthy
- id: bs_swipe_down
name: Swipe down event
icon: mdi:gesture-swipe-down
<<: *bs_button_event_template
on_press:
then:
- delay: !lambda return nr_touch_duration->state;
- binary_sensor.template.publish:
id: bs_swipe_down
state: OFF # yamllint disable-line rule:truthy
external_components:
- source:
type: git
url: https://github.com/edwardtfn/TX-Ultimate-Easy
ref: v${version}
refresh: 1h
components:
- tx_ultimate_easy
number:
- id: nr_touch_duration
name: Touch event duration
icon: mdi:timer-cog-outline
unit_of_measurement: ms
# mode: box
internal: false
entity_category: config
platform: template
min_value: 10
max_value: 1500
step: 1
initial_value: 250
optimistic: true
restore_value: true
script:
- id: !extend boot_initialize
then:
- script.execute: boot_initialize_touch
- id: boot_initialize_touch
mode: restart
then:
- script.execute: boot_initialize_touch_format
- script.execute: boot_initialize_touch_gang
- id: boot_initialize_touch_format
mode: restart
then:
- wait_until:
condition:
- lambda: return sl_tx_model_format->active_index().has_value();
- lambda: |-
const bool is_model_us = sl_tx_model_format->active_index().has_value() and
sl_tx_model_format->active_index().value() == 1;
bs_multi_touch->publish_state(false);
bs_swipe_down->publish_state(false);
bs_swipe_down->set_internal(!is_model_us);
bs_swipe_left->publish_state(false);
bs_swipe_left->set_internal(is_model_us);
bs_swipe_right->publish_state(false);
bs_swipe_right->set_internal(is_model_us);
bs_swipe_up->publish_state(false);
bs_swipe_up->set_internal(!is_model_us);
- id: boot_initialize_touch_gang
mode: restart
then:
- wait_until:
condition:
- lambda: return sl_tx_model_gang->active_index().has_value();
- lambda: |-
const uint8_t num_gangs = (sl_tx_model_gang->active_index().has_value()) ?
(sl_tx_model_gang->active_index().value() + 1) : 0;
tx_ultimate->set_gang_count(num_gangs);
bs_button_1_click_event->publish_state(false);
bs_button_2_click_event->publish_state(false);
bs_button_3_click_event->publish_state(false);
bs_button_4_click_event->publish_state(false);
bs_button_1_double_click_event->publish_state(false);
bs_button_2_double_click_event->publish_state(false);
bs_button_3_double_click_event->publish_state(false);
bs_button_4_double_click_event->publish_state(false);
bs_button_1_long_press_event->publish_state(false);
bs_button_2_long_press_event->publish_state(false);
bs_button_3_long_press_event->publish_state(false);
bs_button_4_long_press_event->publish_state(false);
bs_button_1_click_event->set_internal(num_gangs < 1);
bs_button_2_click_event->set_internal(num_gangs < 2);
bs_button_3_click_event->set_internal(num_gangs < 3);
bs_button_4_click_event->set_internal(num_gangs < 4);
bs_button_1_double_click_event->set_internal(num_gangs < 1);
bs_button_2_double_click_event->set_internal(num_gangs < 2);
bs_button_3_double_click_event->set_internal(num_gangs < 3);
bs_button_4_double_click_event->set_internal(num_gangs < 4);
bs_button_1_long_press_event->set_internal(num_gangs < 1);
bs_button_2_long_press_event->set_internal(num_gangs < 2);
bs_button_3_long_press_event->set_internal(num_gangs < 3);
bs_button_4_long_press_event->set_internal(num_gangs < 4);
- id: touch_on_multi_touch_release
mode: restart
then:
# Extended by:
# - HW Buttons
# - HW Vibration
- binary_sensor.template.publish:
id: bs_multi_touch
state: OFF # yamllint disable-line rule:truthy
- id: touch_on_press
mode: restart
parameters:
button: uint8_t
position: uint8_t
then:
# Extended by:
# - HW Buttons
# - HW Vibration
- id: touch_on_release
mode: restart
then:
# Extended by:
# - HW Buttons
# - HW Vibration
- id: touch_swipe_left
mode: restart
then:
# Extended by:
# - HW Buttons
- binary_sensor.template.publish:
id: bs_swipe_left
state: ON # yamllint disable-line rule:truthy
- binary_sensor.template.publish:
id: bs_swipe_down
state: ON # yamllint disable-line rule:truthy
- id: touch_swipe_right
mode: restart
then:
# Extended by:
# - HW Buttons
- binary_sensor.template.publish:
id: bs_swipe_right
state: ON # yamllint disable-line rule:truthy
- binary_sensor.template.publish:
id: bs_swipe_up
state: ON # yamllint disable-line rule:truthy
switch:
- id: sw_touch_panel_power
name: Touch panel - Power
platform: gpio
pin:
number: GPIO5
inverted: true
restore_mode: ALWAYS_ON
internal: false
entity_category: config
tx_ultimate_easy:
id: tx_ultimate
uart: uart_touch
on_long_touch_release:
- lambda: |-
const uint8_t touch_position = static_cast<uint8_t>(touch.x);
if (touch_position > ${TOUCH_POSITION_MAX_VALUE}) { // Check for valid range
ESP_LOGE("tx_ultimate_easy", "Invalid long-touch position: %" PRIu8, touch_position);
} else {
ESP_LOGI("tx_ultimate_easy", "Long-touch released at position %" PRIu8, touch_position);
}
on_multi_touch_release:
- homeassistant.event:
event: esphome.tx_ultimate_easy
data:
device_name: !lambda return tx_device_name->state.c_str();
firmware: ${version}
domain: touch
type: multi_touch
action: release
position: !lambda return touch.x;
- lambda: ESP_LOGI("tx_ultimate_easy", "Multi-touch released");
- script.execute: touch_on_multi_touch_release
on_press:
- lambda: |-
const uint8_t position = static_cast<uint8_t>(touch.x);
if (position > ${TOUCH_POSITION_MAX_VALUE}) { // Check for valid range
ESP_LOGE("tx_ultimate_easy", "Invalid touch position: %" PRIu8, position);
} else {
ESP_LOGI("tx_ultimate_easy", "Pressed at position %" PRIu8, position);
touch_on_press->execute(static_cast<uint8_t>(touch.button), position);
}
on_release:
- lambda: ESP_LOGI("tx_ultimate_easy", "Released");
- script.execute: touch_on_release
on_swipe_left:
- homeassistant.event:
event: esphome.tx_ultimate_easy
data:
device_name: !lambda return tx_device_name->state.c_str();
firmware: ${version}
domain: touch
type: swipe
action: !lambda |-
return sl_tx_model_format->state == "${TX_MODEL_FORMAT_US_TEXT}" ? "left" : "down";
swipe-direction: !lambda |-
return sl_tx_model_format->state == "${TX_MODEL_FORMAT_US_TEXT}" ? "left" : "down";
position: !lambda return touch.x;
- lambda: |-
ESP_LOGI("tx_ultimate_easy", "Swipe %s", sl_tx_model_format->state == "${TX_MODEL_FORMAT_US_TEXT}"
? "left"
: "down");
- script.execute: touch_swipe_left
on_swipe_right:
- homeassistant.event:
event: esphome.tx_ultimate_easy
data:
device_name: !lambda return tx_device_name->state.c_str();
firmware: ${version}
domain: touch
type: swipe
action: !lambda |-
return sl_tx_model_format->state == "${TX_MODEL_FORMAT_US_TEXT}" ? "right" : "up";
swipe-direction: !lambda |-
return sl_tx_model_format->state == "${TX_MODEL_FORMAT_US_TEXT}" ? "right" : "up";
position: !lambda return touch.x;
- lambda: |-
ESP_LOGI("tx_ultimate_easy", "Swipe %s", sl_tx_model_format->state == "${TX_MODEL_FORMAT_US_TEXT}"
? "right"
: "up");
- script.execute: touch_swipe_right
on_touch_event:
- lambda: |-
ESP_LOGD("tx_ultimate_easy", "Touch event:");
ESP_LOGD("tx_ultimate_easy", " State: %i (%s)", touch.state, touch.state_str.c_str());
ESP_LOGD("tx_ultimate_easy", " Position: %i", touch.x);
uart:
- id: uart_touch
tx_pin: GPIO19
rx_pin: GPIO22
baud_rate: 115200
...

View File

@@ -0,0 +1,137 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Vibration system #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
vibration_max_duration: 2s
binary_sensor:
- id: bs_vibrating
name: Vibrating
icon: mdi:vibrate
internal: false
platform: template
lambda: return sw_vibration_motor->state;
button:
- id: bt_vibrate
name: Vibrate
icon: mdi:vibrate
internal: false
platform: template
on_press:
then:
- script.execute: vibrate
number:
- id: nr_vibrating_duration
name: Vibrate duration
icon: mdi:vibrate
unit_of_measurement: ms
internal: false
entity_category: config
platform: template
min_value: 1
max_value: 500
step: 1
initial_value: 15
optimistic: true
restore_value: true
ota:
on_state_change:
then:
- switch.turn_off: sw_vibration_motor
script:
- id: !extend touch_on_multi_touch_release
then:
- script.execute: touch_on_multi_touch_release_vibration
- id: touch_on_multi_touch_release_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state != "Disabled")
vibrate->execute();
- id: !extend touch_on_press
then:
- script.execute: touch_on_press_vibration
- id: touch_on_press_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state == "On press" or sl_touch_vibration_feedback->state == "Always")
vibrate->execute();
- id: !extend touch_on_release
then:
- script.execute: touch_on_release_vibration
- id: touch_on_release_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state == "On release" or sl_touch_vibration_feedback->state == "Always")
vibrate->execute();
- id: vibrate
mode: restart
then:
- switch.turn_on: sw_vibration_motor
- delay: !lambda return nr_vibrating_duration->state;
- switch.turn_off: sw_vibration_motor
select:
- id: sl_touch_vibration_feedback
name: Touch - Vibration feedback
platform: template
options:
- "Disabled"
- "On press"
- "On release"
- "Always"
initial_option: "Disabled"
optimistic: true
restore_value: true
internal: false
entity_category: config
disabled_by_default: false
icon: mdi:vibrate
switch:
- id: sw_vibration_motor
name: Vibration motor
platform: gpio
pin: GPIO21
restore_mode: ALWAYS_OFF
internal: true
on_turn_on:
then:
- binary_sensor.template.publish:
id: bs_vibrating
state: ON # yamllint disable-line rule:truthy
- delay: ${vibration_max_duration}
- if:
condition:
switch.is_on: sw_vibration_motor
then:
- switch.turn_off: sw_vibration_motor
on_turn_off:
then:
- binary_sensor.template.publish:
id: bs_vibrating
state: OFF # yamllint disable-line rule:truthy
...

183
README.md
View File

@@ -1,59 +1,170 @@
# TX Ultimate Easy
| &nbsp;![TX Ultimate Easy Logo](Assets/Logo.webp) | Welcome to TX Ultimate Easy! This project aims to provide custom firmware for Sonoff TX Ultimate devices based on ESPHome, making it easy for even the least tech-savvy users to configure and use. Our goal is to have all the configurations manageable directly through the Home Assistant UI or via blueprints, eliminating the need to edit YAML files manually. |
[![Version][version-shield]](https://github.com/edwardtfn/TX-Ultimate-Easy/tags)
[![GitHub Activity][commits-shield]](https://github.com/edwardtfn/TX-Ultimate-Easy/commits/main)
[![License][license-shield]](LICENSE)
[![GitHub Last Commit][last-commit-shield]](https://github.com/edwardtfn/TX-Ultimate-Easy/commits/main)
[![ESPHome][esphome-shield]](https://esphome.io/)
[![Discord][discord-shield]](https://discord.gg/Db6WJWzWuf)
[![Buy me an ice-cream][buymeacoffee-shield]](https://www.buymeacoffee.com/edwardfirmo)
<!-- markdownlint-disable MD013 -->
| &nbsp;![TX Ultimate Easy Logo](Assets/Logo.webp) | TX Ultimate Easy provides custom ESPHome firmware for Sonoff TX Ultimate devices. Our project focuses on user-friendly configuration through the Home Assistant UI, eliminating the need for manual YAML editing. Whether you're new to home automation or an experienced user, TX Ultimate Easy makes it simple to manage your device. |
| --- | :-- |
<!-- markdownlint-enable MD013 -->
## Features
[version-shield]: https://img.shields.io/github/v/tag/edwardtfn/TX-Ultimate-Easy?label=version
[version]: https://github.com/edwardtfn/TX-Ultimate-Easy/tags
[commits-shield]: https://img.shields.io/github/commit-activity/y/edwardtfn/TX-Ultimate-Easy
[commits]: https://github.com/edwardtfn/TX-Ultimate-Easy/commits/main
[license-shield]: https://img.shields.io/github/license/edwardtfn/TX-Ultimate-Easy
[license]: LICENSE
[last-commit-shield]: https://img.shields.io/github/last-commit/edwardtfn/TX-Ultimate-Easy
[esphome-shield]: https://img.shields.io/badge/powered%20by-ESPHome-blue
[esphome]: https://esphome.io/
[discord-shield]: https://img.shields.io/discord/1243652421692031016?logo=discord
[discord]: https://discord.gg/Db6WJWzWuf
[buymeacoffee-shield]: https://img.shields.io/static/v1?label=Buy%20me%20an%20ice%20cream&message=❄&color=blue
[buymeacoffee]: https://www.buymeacoffee.com/edwardfirmo
- **Simple Setup:** Configure your Sonoff TX Ultimate through Home Assistant UI.
- **No YAML Editing:** All settings are adjustable without touching YAML files after the initial setup.
- **User-Friendly:** Designed for users of all technical levels.
- **Customizable:** Flexibility to adapt the firmware to your needs.
- **Seamless Integration:** Works flawlessly with Home Assistant.
## Integration with Home Assistant
## Getting Started
TX Ultimate Easy exposes your device's components (sensors, touch panel, relays, etc.) to Home Assistant,
allowing you to:
### Prerequisites
- Monitor sensor states and values
- Control device components through the Home Assistant UI
- Use device triggers and states in your Home Assistant automations and scripts
- Configure device behavior through Home Assistant's service calls
- Sonoff TX Ultimate device
- Home Assistant installed
- ESPHome add-on installed in Home Assistant
All automation capabilities are handled through Home Assistant's
native automation system - this project focuses on providing reliable
device integration rather than implementing its own automation tools.
### Installation
To be written.
### Event-Based Automation
### Configuration
TX Ultimate Easy uses Home Assistant's native Events system for reliable automation triggers.
While sensors show the current state (e.g., button pressed/not pressed),
events capture-specific actions like clicks, swipes, and long presses.
- **Via Home Assistant UI:**
All device settings can be managed through the Home Assistant interface. No need to edit YAML files directly.
For more details, please refer to our **[Events docs](docs/events.md)**.
- **Using Blueprints:**
Import and use blueprints to quickly configure your device for common use cases.
### Device Configuration
#### Relay Modes
- **Light Mode**: Exposes the relay as a light entity with brightness controls (if supported)
- **Switch Mode**: Exposes the relay as a simple on/off switch entity
## Documentation
To be written.
#### Button Actions
- **None**: Allows using button events for custom automations
Example: Trigger scenes or complex automations through Home Assistant
- **Relay Toggle**: Direct control of the associated relay
Example: Toggle relay state with each press, independent of Home Assistant
#### Automation
All device behaviors can be customized through Home Assistant automations without relying on local device triggers.
## Key Features
- **Home Assistant UI Configuration**: Manage all device settings directly through the Home Assistant interface
- **Zero YAML Knowledge Required**: After initial setup, no manual YAML editing needed
- **Flexible Light Control**: Customize LED behavior and effects
- **Touch Panel Support**: Full support for touch gestures and multi-touch capabilities
- **Advanced Automations**: Create complex automations using Home Assistant's powerful automation engine
- **BLE Proxy Support**: Optional Bluetooth Low Energy proxy functionality
- **Audio Feedback**: Built-in speaker support for audible feedback
- **Haptic Feedback**: Vibration motor support for tactile feedback
## Hardware Support
- Compatible with all Sonoff TX Ultimate variants:
- EU format (Square, T5-xC-86)
- US format (Rectangle, T5-xC-120)
- 1/2/3/4 gang versions
## Prerequisites
Before getting started, ensure you have:
1. A Sonoff TX Ultimate device
2. Home Assistant installation
3. ESPHome add-on installed in Home Assistant
4. Basic knowledge of Home Assistant
## Installation
Detailed installation instructions coming soon. The process will include:
1. Initial ESPHome setup
2. Device flashing
3. Home Assistant integration
4. Basic configuration
## Usage
After installation, you can:
1. Configure your device through Home Assistant UI
2. Customize touch behaviors
3. Set up LED patterns and effects
4. Create automations
5. Enable optional features like BLE proxy
## Configuration Options
TX Ultimate Easy offers extensive configuration options:
- Touch panel sensitivity and gestures
- LED colors, patterns, and behaviors
- Relay modes and functions
- Audio and haptic feedback settings
- Network and connectivity options
## Contributing
We welcome contributions from the community. If you have ideas for new features, improvements, or bug fixes, please open an issue or submit a pull request.
We welcome contributions from the community! Here's how you can help:
1. Fork the repository
2. Create a feature branch from `main`
3. Make your changes
4. Submit a pull request targeting the `main` branch
Please ensure your code follows our standards:
- Passes all lint checks (YAML, C++, Markdown)
- Includes appropriate documentation
- Follows existing code style
## Support and Community
Need help? Here are your options:
- **Bug Reports & Feature Requests**: Use [GitHub Issues](https://github.com/edwardtfn/TX-Ultimate-Easy/issues)
for all bug reports and feature requests
- **Community Chat**: Join our [Discord Server](https://discord.gg/Db6WJWzWuf)
for discussions and community interaction
- **Support the Project**: Consider supporting through Buy Me a Coffee
Note: For proper tracking and resolution:
- All bug reports and feature requests must be submitted through GitHub Issues, not Discord
- Submit issues here: [Issues · edwardtfn/TX-Ultimate-Easy](https://github.com/edwardtfn/TX-Ultimate-Easy/issues)
[![Buy Me a Coffee](https://www.buymeacoffee.com/assets/img/custom_images/yellow_img.png)](https://www.buymeacoffee.com/edwardfirmo)
## Acknowledgments
This project builds upon the work of several amazing projects and contributors:
- [SmartHome yourself - SONOFF TX Ultimate for ESPHome](https://github.com/SmartHome-yourself/sonoff-tx-ultimate-for-esphome)
- [Un loco y su tecnología - Sonoff TX Ultimate with ESPHome](https://www.youtube.com/watch?v=58v8oqSQgXQ)
Special thanks to all contributors and community members who help make this project better.
## License
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.
## Acknowledgments
This project is highly inspired by these other projects:
- [SmartHome yourself - SONOFF TX Ultimate for ESPHome (Custom Component)](https://github.com/SmartHome-yourself/sonoff-tx-ultimate-for-esphome)
- [Un loco y su tecnología - Sonoff TX Ultimate with ESPHome | Absolute power](https://www.youtube.com/watch?v=58v8oqSQgXQ)
Thanks a lot for sharing all your discoveries and ideas.
## Support
If you find this project helpful, consider supporting us through Buy Me a Coffee:
[![Buy Me a Coffee](https://www.buymeacoffee.com/assets/img/custom_images/yellow_img.png)](https://www.buymeacoffee.com/edwardfirmo)
---
<!-- markdownlint-disable MD033 -->
<img src="Assets/Logo.webp" alt="TX Ultimate Easy Logo" width="100"/>
<!-- markdownlint-enable MD033 -->

View File

@@ -1,3 +1,9 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
---
substitutions:
name: tx-ultimate-easy
@@ -10,8 +16,8 @@ wifi:
packages:
remote_package:
url: https://github.com/edwardtfn/TX-Ultimate-Easy
ref: dev
refresh: 30s
ref: latest # Or you can specify a version, like `ref: v2024.12.6`
refresh: 5min
files:
- ESPHome/TX-Ultimate-Easy-ESPHome_core.yaml
# - ESPHome/TX-Ultimate-Easy-ESPHome_addon_ble_proxy.yaml # Adds experimental BLE proxy support (limited)

View File

@@ -13,6 +13,7 @@ DEPENDENCIES = ['uart']
CONF_TX_ULTIMATE_EASY = "tx_ultimate_easy"
CONF_UART = "uart"
CONF_GANG_COUNT = "gang_count"
CONF_ON_TOUCH_EVENT = "on_touch_event"
CONF_ON_PRESS = "on_press"
@@ -33,6 +34,7 @@ CONFIG_SCHEMA = cv.Schema({
cv.GenerateID(): cv.declare_id(TxUltimateTouch),
cv.Required(CONF_UART): cv.use_id(uart),
cv.Optional(CONF_GANG_COUNT, default=1): cv.int_range(min=1, max=4),
cv.Optional(CONF_ON_TOUCH_EVENT): automation.validate_automation(single=True),
cv.Optional(CONF_ON_PRESS): automation.validate_automation(single=True),
@@ -49,6 +51,9 @@ async def register_tx_ultimate_easy(var, config):
uart_component = await cg.get_variable(config[CONF_UART])
cg.add(var.set_uart_component(uart_component))
if CONF_GANG_COUNT in config:
cg.add(var.set_gang_count(config[CONF_GANG_COUNT]))
if CONF_ON_TOUCH_EVENT in config:
await automation.build_automation(
var.get_trigger_touch_event(),
@@ -98,6 +103,7 @@ async def register_tx_ultimate_easy(var, config):
config[CONF_ON_LONG_TOUCH_RELEASE],
)
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await cg.register_component(var, config)

View File

@@ -48,6 +48,35 @@ namespace esphome {
void TxUltimateEasy::dump_config() {
ESP_LOGCONFIG(TAG, "TX Ultimate Easy");
ESP_LOGCONFIG(TAG, " Gang count: %" PRIu8, this->gang_count_);
}
bool TxUltimateEasy::set_gang_count(const uint8_t gang_count) {
// Hardware supports maximum of 4 touch-sensitive buttons
if (gang_count < 1 or gang_count > 4)
return false;
this->gang_count_ = gang_count;
return true;
}
uint8_t TxUltimateEasy::get_button_from_position(const uint8_t position) {
// Validate position bounds
if (position > TOUCH_MAX_POSITION)
return 0;
// Special case for single gang (only one button exists)
if (this->gang_count_ == 1)
return 1;
// Calculate button number
const uint8_t width = (TOUCH_MAX_POSITION + 1) / this->gang_count_; // Width of each button region
if (width < 1 or width > this->gang_count_) // Invalid width - and prevents division by zero
return 0;
const uint8_t button = std::min(
static_cast<uint8_t>((position / width) + 1), // Convert position to button index
this->gang_count_ // Clamp to max gang count
);
return button;
}
void TxUltimateEasy::send_touch_(TouchPoint tp) {
@@ -103,7 +132,8 @@ namespace esphome {
state == TOUCH_STATE_SWIPE_LEFT ||
state == TOUCH_STATE_SWIPE_RIGHT ||
state == TOUCH_STATE_MULTI_TOUCH) &&
(uart_received_bytes[6] >= 0 || state == TOUCH_STATE_MULTI_TOUCH);
// Multi-touch events may have x < 0, all other events require valid x position
(uart_received_bytes[6] >= 0 || state == TOUCH_STATE_MULTI_TOUCH);
}
int TxUltimateEasy::get_touch_position_x(const std::array<int, UART_RECEIVED_BYTES_SIZE> &uart_received_bytes) {
@@ -133,6 +163,8 @@ namespace esphome {
TouchPoint TxUltimateEasy::get_touch_point(const std::array<int, UART_RECEIVED_BYTES_SIZE> &uart_received_bytes) {
TouchPoint tp;
tp.x = this->get_touch_position_x(uart_received_bytes);
if (tp.x >= 0)
tp.button = this->get_button_from_position(static_cast<uint8_t>(tp.x));
tp.state = this->get_touch_state(uart_received_bytes);
switch (tp.state) {
case TOUCH_STATE_RELEASE:

View File

@@ -13,6 +13,9 @@
namespace esphome {
namespace tx_ultimate_easy {
// Touch Max Position
constexpr uint8_t TOUCH_MAX_POSITION = 10;
// Touch State Constants
constexpr uint8_t TOUCH_STATE_RELEASE = 0x01;
constexpr uint8_t TOUCH_STATE_PRESS = 0x02;
@@ -32,6 +35,7 @@ namespace esphome {
static const char *TAG = "tx_ultimate_easy";
struct TouchPoint {
uint8_t button = 0;
int8_t x = -1;
int8_t state = -1;
std::string state_str = "Unknown";
@@ -53,6 +57,10 @@ namespace esphome {
void loop() override;
void dump_config() override;
uint8_t get_gang_count() { return this->gang_count_; }
bool set_gang_count(const uint8_t gang_count);
uint8_t get_button_from_position(const uint8_t position);
protected:
void send_touch_(TouchPoint tp);
void handle_touch(const std::array<int, UART_RECEIVED_BYTES_SIZE> &bytes);
@@ -70,6 +78,8 @@ namespace esphome {
Trigger<TouchPoint> trigger_multi_touch_release_;
Trigger<TouchPoint> trigger_long_touch_release_;
uint8_t gang_count_ = 1;
}; // class TxUltimateEasy
} // namespace tx_ultimate_easy

236
docs/events.md Normal file
View File

@@ -0,0 +1,236 @@
# Updating the Event Engine in TX Ultimate Easy
## Overview of the Event System
The TX Ultimate Easy firmware introduces a powerful
and flexible event system designed to handle various types of interactions,
such as touch gestures and device states.
This system leverages Home Assistant's native event structure,
ensuring seamless integration and enabling users to create advanced automations.
### Event Structure
All events emitted by the device are categorized under the `esphome.tx_ultimate_easy` event type in Home Assistant.
The `data` field within the event payload provides details about the specific interaction.
Below is a detailed description of the keys used:
#### Example Event Payload
```yaml
event:
event_type: esphome.tx_ultimate_easy
data:
device_id: "abc123"
device_name: "living_room_panel"
firmware: "2024.12.1"
domain: touch
type: button
action: click
button_id: 2
count: 1
position: 3
```
### Key Definitions
#### `device_id`
- **Description**: A unique identifier for the device emitting the event.
- **Example**: `device_id: "abc123"`
#### `device_name`
- **Description**: A Home Assistant-compatible version of the hostname, with blanks and invalid characters replaced by `_`.
- **Example**: `device_name: "living_room_panel"`
#### `firmware`
- **Description**: The firmware version of the device, formatted as `YYYY.M.S`.
- **Example**: `firmware: "2024.12.1"`
#### `domain`
- **Description**: The high-level category of the event.
- **Examples**:
- `boot`
- `touch`
#### `type`
- **Description**: Specifies the subcategory within the `domain`.
- **Examples**:
- For `domain: boot`: `start`, `done`
- For `domain: touch`: `button`, `swipe`, `multi_touch`
#### `action`
- **Description**: Indicates the specific action or interaction.
- **Examples**:
- For `type: button`: `click`, `double-click`, `long-press`, `multiple-click`
- For `type: swipe`: `left`, `right`, `up`, `down`
#### `button_id`
- **Description**: Identifies the button involved in the event (specific to `type: button`).
- **Example**: `button_id: 2`
#### `count`
- **Description**: Indicates the number of clicks or interactions (used with `action: multiple-click`).
- **Example**: `count: 3`
#### `swipe-direction`
- **Description**: Specifies the direction of a swipe (used with `type: swipe`).
- **Examples**: `left`, `right`, `up`, `down`
#### `position`
- **Description**: An integer from 1 to 10 indicating the touch position (available on all touch events).
- **Example**: `position: 3`
### Supported Event Types
#### Boot Events
```yaml
event:
device_id: "abc123"
device_name: "living_room_panel"
firmware: "2024.12.1"
domain: boot
type: start
action: null
```
```yaml
event:
device_id: "abc123"
device_name: "living_room_panel"
firmware: "2024.12.1"
domain: boot
type: done
action: null
```
#### Touch Events
##### Button Event
```yaml
event:
device_id: "abc123"
device_name: "living_room_panel"
firmware: "2024.12.1"
domain: touch
type: button
action: click
button_id: 1
count: 1
position: 3
```
```yaml
event:
device_id: "abc123"
device_name: "living_room_panel"
firmware: "2024.12.1"
domain: touch
type: button
action: multiple-click
button_id: 1
count: 5
position: 3
```
##### Swipe Event
```yaml
event:
device_id: "abc123"
device_name: "living_room_panel"
firmware: "2024.12.1"
domain: touch
type: swipe
action: left
swipe-direction: left
position: 3
```
```yaml
event:
device_id: "abc123"
device_name: "living_room_panel"
firmware: "2024.12.1"
domain: touch
type: swipe
action: up
swipe-direction: up
position: 3
```
##### Multi-Touch Event
```yaml
event:
device_id: "abc123"
device_name: "living_room_panel"
firmware: "2024.12.1"
domain: touch
type: multi_touch
action: release
position: 3
```
### Integration in Automations
#### Listening to Events
To utilize these events in Home Assistant, follow these steps:
1. Open the **Developer Tools** in Home Assistant.
2. Navigate to the **Events** tab.
3. Enter `esphome.tx_ultimate_easy` in the "Event to subscribe to" field.
4. Click "Start listening."
5. Trigger interactions on your TX Ultimate Easy device to see the events in real-time.
#### Example Automation YAML
##### Automation for a Single Click
```yaml
trigger:
- platform: event
event_type: esphome.tx_ultimate_easy
event_data:
domain: touch
type: button
action: click
button_id: 1
position: 3
action:
- service: light.toggle
target:
entity_id: light.living_room
```
##### Automation for a Swipe Gesture
```yaml
trigger:
- platform: event
event_type: esphome.tx_ultimate_easy
event_data:
domain: touch
type: swipe
action: left
swipe-direction: left
position: 3
action:
- service: script.activate_scene
target:
entity_id: scene.relax_mode
```
This event engine provides a robust and extensible framework for handling device interactions,
allowing users to implement highly customized automations with ease.

76
versioning/README.md Normal file
View File

@@ -0,0 +1,76 @@
# Versioning
## Overview
This project uses a time-based versioning scheme: `year.month.sequential_number`.
The system automates version updates and tagging to ensure consistent, conflict-free management of releases.
### Examples
- `2024.1.1` First release of January 2024.
- `2024.12.2` Second release of December 2024.
## How It Works
1. **Temporary Branch Creation**: A unique branch is created for each workflow run.
2. **Version Update**: The workflow updates the `VERSION` and `VERSION_YAML` files using the current date and release sequence.
3. **Commit with Marker**: Changes are committed with a `[skip-versioning]` marker to prevent triggering the workflow again.
4. **Merge into Main**: The temporary branch is merged into `main`.
5. **Branch Cleanup**: The temporary branch is deleted after merging.
## Usage
### Automated Workflow
The versioning process is fully automated:
- Developers submit their changes as usual.
- The workflow handles version updates, tagging, and integration into `main`.
- No manual intervention is needed for versioning.
### Accessing the Version in Code
The version is accessible in the ESPHome YAML configuration file (`TX-Ultimate-Easy-ESPHome_core.yaml`) using the following syntax:
```yaml
substitutions:
version: <<: !include ../versioning/VERSION
```
This ensures the correct version is dynamically included in the ESPHome setup.
## Benefits
- **Clarity**: Easily track when a release occurred with meaningful version numbers.
- **Automation**: Eliminates manual version management.
- **Scalability**: Supports frequent updates and concurrent workflows.
- **Traceability**: Maintains a clear history of changes through Git tags and version files.
## System Details
### Version Format
The format `year.month.sequential_number` includes:
- `year` (YYYY): A 4-digit number representing the year.
- `month` (M): A number from 1 to 12 (no leading zeros).
- `sequential_number`: A positive number incremented with each release in the same month.
### Validation Rules
The `bump_version.sh` script enforces strict validation:
- Year must be a 4-digit number.
- Month must be 112 without leading zeros.
- Sequence must be a positive number without leading zeros.
If validation fails, the workflow stops and provides an error message.
### GitHub Workflow
The workflow is triggered automatically when:
- Changes are pushed to `main`.
- Developers trigger it manually using the `workflow_dispatch` event.
The workflow avoids infinite loops by committing changes with the `[skip-versioning]` marker.
## Extending the System
Consider extending the system to:
- Automatically generate release notes or changelogs.
- Notify stakeholders when a new version is released.
- Integrate versioning information into deployment pipelines.
## FAQ
**Q: What happens if two workflows run concurrently?**
A: Each workflow operates in its own temporary branch, avoiding conflicts.
**Q: Can I manually update the version?**
A: Manual updates are not needed. The workflow ensures accurate, automated versioning.

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versioning/VERSION Normal file
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2024.12.13

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version: 2024.12.13

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#!/bin/bash
VERSION_FILE="./versioning/VERSION"
VERSION_YAML_FILE="./versioning/VERSION_YAML"
# Read the current version
if [ -f "$VERSION_FILE" ]; then
CURRENT_VERSION=$(cat "$VERSION_FILE")
else
CURRENT_VERSION="0.0.0" # Default if file doesn't exist
fi
# Validate the current version format
if ! [[ "$CURRENT_VERSION" =~ ^[0-9]{4}\.[0-9]{1,2}\.[0-9]+$ ]]; then
echo "Error: Invalid version format in $VERSION_FILE"
exit 1
fi
# Extract components
CURRENT_YEAR=$(date +%Y)
CURRENT_MONTH=$(date +%-m) # Avoid leading zero for the month
CURRENT_SEQ=$(echo "$CURRENT_VERSION" | awk -F. '{print $3}')
VERSION_YEAR=$(echo "$CURRENT_VERSION" | awk -F. '{print $1}')
VERSION_MONTH=$(echo "$CURRENT_VERSION" | awk -F. '{print $2}')
# Determine new version
if [[ "$CURRENT_YEAR" == "$VERSION_YEAR" && "$CURRENT_MONTH" == "$VERSION_MONTH" ]]; then
NEXT_SEQ=$((CURRENT_SEQ + 1))
else
NEXT_SEQ=1 # Reset sequence for a new month
fi
NEW_VERSION="${CURRENT_YEAR}.${CURRENT_MONTH}.${NEXT_SEQ}"
# Update the plain text VERSION file
echo "$NEW_VERSION" > "$VERSION_FILE"
# Update the YAML VERSION_YAML file
echo "version: $NEW_VERSION" > "$VERSION_YAML_FILE"
# Commit and tag
if ! git add "$VERSION_FILE" "$VERSION_YAML_FILE"; then
echo "Error: Failed to stage version files"
exit 1
fi
if ! git commit -m "Bump version to $NEW_VERSION [skip-versioning]"; then
echo "Error: Failed to commit version bump"
exit 1
fi
if ! git tag "v$NEW_VERSION"; then
echo "Error: Failed to create version tag"
exit 1
fi