Rebuild Button click engine
The native engine from ESPHome cannot be used here as a button press event is triggered on touch, which would trigger the click even on swipe. Other projects solved this by tracking only single click and only at release, so we decided to implement this in a different way, so we can handle multiple or long-clicks also. This should finally solve #14, but some test is required to ensure nothing else was broken.
This commit is contained in:
@@ -20,111 +20,53 @@ substitutions:
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BUTTON_3_ACTION_TEXT: "Relay 3 (toggle)"
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BUTTON_4_ACTION_TEXT: "Relay 4 (toggle)"
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binary_sensor:
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- id: bs_button_1
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name: Button 1
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icon: mdi:gesture-tap-box
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internal: false
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platform: template
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on_click:
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then:
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- script.execute:
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id: button_action
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component: bs_button_1
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event: click
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on_double_click:
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then:
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- script.execute:
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id: button_action
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component: bs_button_1
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event: double_click
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on_multi_click:
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- timing: &long_click-timing
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- ON for at least 0.8s
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invalid_cooldown: ${invalid_cooldown}
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then:
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- script.execute:
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id: button_action
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component: bs_button_1
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event: long_click
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BUTTON_CLICK_MIN_LENGTH: '50' # The minimum duration the click should last, in msec
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BUTTON_CLICK_MAX_LENGTH: '350' # The maximum duration the click should last, in msec
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BUTTON_MULTI_CLICK_DELAY: '500' # The time to wait for another click, in msec
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BUTTON_PRESS_TIMEOUT: '10000' # Ignore if buttor is pressed for longer than this time, in msec
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BUTTON_LONG_PRESS_DELAY: '800' # The time to wait to consider a long press, in msec
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- id: bs_button_2
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binary_sensor:
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- &binary_sensor_button_base
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id: bs_button_2
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name: Button 2
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icon: mdi:gesture-tap-box
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internal: true
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platform: template
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on_click:
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then:
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- script.execute:
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id: button_action
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component: bs_button_2
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event: click
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on_double_click:
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then:
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- script.execute:
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id: button_action
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component: bs_button_2
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event: double_click
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on_multi_click:
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- timing: *long_click-timing
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invalid_cooldown: ${invalid_cooldown}
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then:
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- script.execute:
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id: button_action
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component: bs_button_2
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event: long_click
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internal: true
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- id: bs_button_3
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name: Button 3
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icon: mdi:gesture-tap-box
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internal: true
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platform: template
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on_click:
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then:
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- script.execute:
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id: button_action
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component: bs_button_3
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event: click
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on_double_click:
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then:
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- script.execute:
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id: button_action
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component: bs_button_3
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event: double_click
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on_multi_click:
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- timing: *long_click-timing
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invalid_cooldown: ${invalid_cooldown}
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then:
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- script.execute:
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id: button_action
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component: bs_button_3
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event: long_click
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<<: *binary_sensor_button_base
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- id: bs_button_4
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name: Button 4
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icon: mdi:gesture-tap-box
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internal: true
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platform: template
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on_click:
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then:
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- script.execute:
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id: button_action
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component: bs_button_4
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event: click
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on_double_click:
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then:
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- script.execute:
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id: button_action
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component: bs_button_4
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event: double_click
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on_multi_click:
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- timing: *long_click-timing
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invalid_cooldown: ${invalid_cooldown}
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then:
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- script.execute:
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id: button_action
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component: bs_button_4
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event: long_click
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<<: *binary_sensor_button_base
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- id: bs_button_1
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name: Button 1
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internal: false
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<<: *binary_sensor_button_base
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globals:
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- id: button_press_button
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type: uint8_t
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restore_value: false
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initial_value: '0'
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- id: button_press_position
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type: uint8_t
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restore_value: false
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initial_value: '0'
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- id: button_press_start_time
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type: uint32_t
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restore_value: false
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initial_value: '0'
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- id: click_counter
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type: uint8_t
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restore_value: false
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initial_value: '0'
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script:
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- id: !extend boot_initialize
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@@ -162,9 +104,15 @@ script:
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parameters:
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component: string
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event: string
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then: # There's nothing here so far
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# Extended by:
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# - core_api
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then:
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# Extended by:
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# - core_api
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- lambda: |-
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ESP_LOGI("core_hw_buttons", "Button '%s' action: '%s'", component.c_str(), event.c_str());
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id(button_press_button) = 0;
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id(click_counter) = 0;
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id(button_press_start_time) = 0;
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buttons_release->execute();
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- id: buttons_release
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mode: restart
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@@ -195,34 +143,81 @@ script:
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touch_x: uint8_t
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then:
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- lambda: |-
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id(button_press_start_time) = millis();
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id(button_press_position) = touch_x;
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uint8_t button = 0;
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auto model_index = sl_tx_model_gang->active_index();
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if (model_index.has_value()) {
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uint8_t model_idx = model_index.value() + 1;
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switch (model_idx) {
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case 1: // 1 Gang
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bs_button_1->publish_state(true);
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break;
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case 2: // 2 Gang
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if (touch_x <= 5) bs_button_1->publish_state(true);
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else bs_button_2->publish_state(true);
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break;
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case 3: // 3 Gang
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if (touch_x <= 3) bs_button_1->publish_state(true);
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else if (touch_x <= 7) bs_button_2->publish_state(true);
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else bs_button_3->publish_state(true);
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break;
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case 4: // 4 Gang
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if (touch_x <= 2) bs_button_1->publish_state(true);
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else if (touch_x <= 5) bs_button_2->publish_state(true);
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else if (touch_x <= 8) bs_button_3->publish_state(true);
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else bs_button_4->publish_state(true);
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break;
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}
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const uint8_t model_idx = model_index.value() + 1; // Increment for 1-based indexing
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if (model_idx == 1) {
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button = 1; // Single button, always 1
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} else {
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const uint8_t step = 10 / model_idx; // Calculate step size for regions
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button = (touch_x / step) + 1; // Determine button region
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if (button > model_idx)
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button = model_idx; // Clamp to max button count
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}
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}
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// Update binary sensor
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switch (button) {
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case 1:
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bs_button_1->publish_state(true);
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break;
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case 2:
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bs_button_2->publish_state(true);
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break;
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case 3:
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bs_button_3->publish_state(true);
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break;
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case 4:
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bs_button_4->publish_state(true);
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break;
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}
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// Update counters
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if (id(button_press_button) == button) {
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id(click_counter)++;
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} else {
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id(click_counter) = 1;
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id(button_press_button) = button;
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}
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- id: !extend touch_on_release
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then:
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- script.execute: buttons_release
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- lambda: |-
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uint32_t current_time = millis();
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buttons_release->execute();
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if (id(button_press_start_time) > 0 and
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id(button_press_start_time) < current_time) {
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uint32_t press_duration = current_time - id(button_press_start_time);
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// Handle overflow (optional, since it's unlikely to happen here)
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ESP_LOGI("core_hw_buttons", "Button press duration: %" PRIu32 " ms", press_duration);
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if (press_duration < ${BUTTON_CLICK_MIN_LENGTH}) {
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ESP_LOGW("core_hw_buttons", "Ignoring button press (too short)");
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} else if (press_duration >= ${BUTTON_CLICK_MIN_LENGTH} and
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press_duration <= ${BUTTON_CLICK_MAX_LENGTH}) { // Short/normal click
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button_click_event->execute();
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} else if (press_duration >= ${BUTTON_LONG_PRESS_DELAY} and press_duration <= ${BUTTON_PRESS_TIMEOUT}) {
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button_action->execute(("bs_button_" + std::to_string(id(button_press_button))).c_str(), "long_click");
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} else if (press_duration > ${BUTTON_PRESS_TIMEOUT}) { // Timeout or invalid
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ESP_LOGW("core_hw_buttons", "Button press cancelled or timed out after ${BUTTON_PRESS_TIMEOUT} ms");
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}
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} else {
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ESP_LOGW("core_hw_buttons", "Press event timestamp not recorded yet");
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}
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id(button_press_start_time) = 0;
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- id: button_click_event
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mode: restart
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then:
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- delay:
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milliseconds: ${BUTTON_MULTI_CLICK_DELAY}
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- lambda: |-
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button_action->execute(
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("bs_button_" + std::to_string(id(button_press_button))).c_str(),
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(id(click_counter) == 1 ? "click" :
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(id(click_counter) == 2 ? "double_click" :
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(std::to_string(id(click_counter)) + "_click").c_str()))
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);
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- id: !extend touch_swipe_left
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then:
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@@ -233,8 +233,8 @@ tx_ultimate_easy:
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ESP_LOGD("tx_ultimate_easy", " Position: %i", touch.x);
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uart:
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id: uart_touch
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tx_pin: GPIO19
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rx_pin: GPIO22
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baud_rate: 115200
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- id: uart_touch
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tx_pin: GPIO19
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rx_pin: GPIO22
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baud_rate: 115200
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...
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