Move components to root

This commit is contained in:
Edward Firmo
2024-05-27 14:08:30 +02:00
parent 75363c1b62
commit 9f8f21c3de
4 changed files with 0 additions and 1 deletions

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@@ -108,7 +108,6 @@ external_components:
type: git
url: https://github.com/edwardtfn/TX-Ultimate-Easy/
ref: dev
path: ESPHome/components
components:
- tx_ultimate_easy

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@@ -1,99 +0,0 @@
import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import uart
from esphome.const import (
CONF_ID,
)
from esphome import automation
CODEOWNERS = ["@edwardtfn"]
DEPENDENCIES = ['uart']
CONF_TX_ULTIMATE_EASY = "tx_ultimate_easy"
CONF_UART = "uart"
CONF_ON_PRESS = "on_press"
CONF_ON_RELEASE = "on_release"
CONF_ON_SWIPE_LEFT = "on_swipe_left"
CONF_ON_SWIPE_RIGHT = "on_swipe_right"
CONF_ON_FULL_TOUCH_RELEASE = "on_full_touch_release"
CONF_ON_LONG_TOUCH_RELEASE = "on_long_touch_release"
tx_ultimate_easy_ns = cg.esphome_ns.namespace('tx_ultimate_easy')
TouchPoint = tx_ultimate_easy_ns.struct("TouchPoint")
TxUltimateTouch = tx_ultimate_easy_ns.class_(
'TxUltimateEasy', cg.Component, uart.UARTDevice)
CONFIG_SCHEMA = cv.Schema({
cv.GenerateID(): cv.declare_id(TxUltimateTouch),
cv.Required(CONF_UART): cv.use_id(uart),
cv.Optional(CONF_ON_PRESS): automation.validate_automation(single=True),
cv.Optional(CONF_ON_RELEASE): automation.validate_automation(single=True),
cv.Optional(CONF_ON_SWIPE_LEFT): automation.validate_automation(single=True),
cv.Optional(CONF_ON_SWIPE_RIGHT): automation.validate_automation(single=True),
cv.Optional(CONF_ON_FULL_TOUCH_RELEASE): automation.validate_automation(single=True),
cv.Optional(CONF_ON_LONG_TOUCH_RELEASE): automation.validate_automation(single=True),
}).extend(cv.COMPONENT_SCHEMA).extend(uart.UART_DEVICE_SCHEMA)
async def register_tx_ultimate_easy(var, config):
uart_component = await cg.get_variable(config[CONF_UART])
cg.add(var.set_uart_component(uart_component))
if CONF_ON_PRESS in config:
await automation.build_automation(
var.get_touch_trigger(),
[(TouchPoint, "touch")],
config[CONF_ON_PRESS],
)
if CONF_ON_RELEASE in config:
await automation.build_automation(
var.get_release_trigger(),
[(TouchPoint, "touch")],
config[CONF_ON_RELEASE],
)
if CONF_ON_SWIPE_LEFT in config:
await automation.build_automation(
var.get_swipe_left_trigger(),
[(TouchPoint, "touch")],
config[CONF_ON_SWIPE_LEFT],
)
if CONF_ON_SWIPE_RIGHT in config:
await automation.build_automation(
var.get_swipe_right_trigger(),
[(TouchPoint, "touch")],
config[CONF_ON_SWIPE_RIGHT],
)
if CONF_ON_FULL_TOUCH_RELEASE in config:
await automation.build_automation(
var.get_full_touch_release_trigger(),
[(TouchPoint, "touch")],
config[CONF_ON_FULL_TOUCH_RELEASE],
)
if CONF_ON_LONG_TOUCH_RELEASE in config:
await automation.build_automation(
var.get_long_touch_release_trigger(),
[(TouchPoint, "touch")],
config[CONF_ON_LONG_TOUCH_RELEASE],
)
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await cg.register_component(var, config)
await uart.register_uart_device(var, config)
await register_tx_ultimate_easy(var, config)

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@@ -1,204 +0,0 @@
#include "esphome/core/log.h"
#include "tx_ultimate_easy.h"
namespace esphome
{
namespace tx_ultimate_easy
{
static const char *TAG = "tx_ultimate_easy";
void TxUltimateEasy::setup()
{
ESP_LOGI("log", "%s", "Tx Ultimate Touch is initialized");
}
void TxUltimateEasy::loop()
{
bool found = false;
int bytes[15] = {};
int byte = -1;
int i = 0;
while (this->available())
{
byte = this->read();
if (byte == 170)
{
handle_touch(bytes);
i = 0;
}
bytes[i] = byte;
i++;
if (byte != 0)
{
found = true;
}
};
if (found)
{
handle_touch(bytes);
}
}
void TxUltimateEasy::handle_touch(int bytes[])
{
ESP_LOGV("UART-Log", "------------");
for (int i = 0; i < 15; i++)
{
ESP_LOGV("UART-Log", "%i", bytes[i]);
}
if (is_valid_data(bytes))
{
send_touch_(get_touch_point(bytes));
}
}
void TxUltimateEasy::dump_config()
{
ESP_LOGCONFIG(TAG, "Tx Ultimate Touch");
}
void TxUltimateEasy::send_touch_(TouchPoint tp)
{
switch (tp.state)
{
case TOUCH_STATE_RELEASE:
if (tp.x >= 17)
{
tp.x = tp.x - 16;
ESP_LOGD(TAG, "Long Press Release (x=%d)", tp.x);
this->long_touch_release_trigger_.trigger(tp);
}
else
{
ESP_LOGD(TAG, "Release (x=%d)", tp.x);
this->release_trigger_.trigger(tp);
}
break;
case TOUCH_STATE_PRESS:
ESP_LOGD(TAG, "Press (x=%d)", tp.x);
this->touch_trigger_.trigger(tp);
break;
case TOUCH_STATE_SWIPE_LEFT:
ESP_LOGD(TAG, "Swipe Left (x=%d)", tp.x);
this->swipe_trigger_left_.trigger(tp);
break;
case TOUCH_STATE_SWIPE_RIGHT:
ESP_LOGD(TAG, "Swipe Right (x=%d)", tp.x);
this->swipe_trigger_right_.trigger(tp);
break;
case TOUCH_STATE_ALL_FIELDS:
ESP_LOGD(TAG, "Full Touch Release");
this->full_touch_release_trigger_.trigger(tp);
break;
default:
break;
}
}
bool TxUltimateEasy::is_valid_data(int bytes[])
{
bool valid = true;
if (!(bytes[0] == 170 && bytes[1] == 85 && bytes[2] == 1 && bytes[3] == 2))
{
return false;
}
int state = get_touch_state(bytes);
if (state != TOUCH_STATE_PRESS &&
state != TOUCH_STATE_RELEASE &&
state != TOUCH_STATE_SWIPE_LEFT &&
state != TOUCH_STATE_SWIPE_RIGHT &&
state != TOUCH_STATE_ALL_FIELDS)
{
return false;
}
if (bytes[6] < 0 && state != TOUCH_STATE_ALL_FIELDS)
{
return false;
}
return true;
}
int TxUltimateEasy::get_x_touch_position(int bytes[])
{
int state = bytes[4];
switch (state)
{
case TOUCH_STATE_RELEASE:
return bytes[5];
break;
case TOUCH_STATE_ALL_FIELDS:
return bytes[5];
break;
case TOUCH_STATE_SWIPE_LEFT:
return bytes[5];
break;
case TOUCH_STATE_SWIPE_RIGHT:
return bytes[5];
break;
default:
return bytes[6];
break;
}
}
int TxUltimateEasy::get_touch_state(int bytes[])
{
int state = bytes[4];
if (state == TOUCH_STATE_PRESS && bytes[5] != 0)
{
state = TOUCH_STATE_RELEASE;
}
if (state == TOUCH_STATE_RELEASE && bytes[5] == TOUCH_STATE_ALL_FIELDS)
{
state = TOUCH_STATE_ALL_FIELDS;
}
if (state == TOUCH_STATE_SWIPE)
{
if (bytes[5] == TOUCH_STATE_SWIPE_RIGHT)
{
state = TOUCH_STATE_SWIPE_RIGHT;
}
else if (bytes[5] == TOUCH_STATE_SWIPE_LEFT)
{
state = TOUCH_STATE_SWIPE_LEFT;
}
}
return state;
}
TouchPoint TxUltimateEasy::get_touch_point(int bytes[])
{
TouchPoint tp;
tp.x = get_x_touch_position(bytes);
tp.state = get_touch_state(bytes);
return tp;
}
} // namespace tx_ultimate_easy
} // namespace esphome

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@@ -1,68 +0,0 @@
#pragma once
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
#include "esphome/components/uart/uart.h"
#include "esphome/components/uart/uart_component.h"
#include "esphome/components/binary_sensor/binary_sensor.h"
#include "esphome/components/switch/switch.h"
#include "esphome/components/light/addressable_light.h"
namespace esphome
{
namespace tx_ultimate_easy
{
const static uint8_t TOUCH_STATE_RELEASE = 1;
const static uint8_t TOUCH_STATE_PRESS = 2;
const static uint8_t TOUCH_STATE_SWIPE = 3;
const static uint8_t TOUCH_STATE_ALL_FIELDS = 11;
const static uint8_t TOUCH_STATE_SWIPE_RIGHT = 12;
const static uint8_t TOUCH_STATE_SWIPE_LEFT = 13;
struct TouchPoint
{
int8_t x = -1;
int8_t state = -1;
};
class TxUltimateEasy : public uart::UARTDevice, public Component
{
public:
Trigger<TouchPoint> *get_touch_trigger() { return &this->touch_trigger_; }
Trigger<TouchPoint> *get_release_trigger() { return &this->release_trigger_; }
Trigger<TouchPoint> *get_swipe_left_trigger() { return &this->swipe_trigger_left_; }
Trigger<TouchPoint> *get_swipe_right_trigger() { return &this->swipe_trigger_right_; }
Trigger<TouchPoint> *get_full_touch_release_trigger() { return &this->full_touch_release_trigger_; }
Trigger<TouchPoint> *get_long_touch_release_trigger() { return &this->long_touch_release_trigger_; }
void set_uart_component(esphome::uart::UARTComponent *uart_component)
{
this->set_uart_parent(uart_component);
}
void setup() override;
void loop() override;
void dump_config() override;
protected:
void send_touch_(TouchPoint tp);
void handle_touch(int bytes[]);
TouchPoint get_touch_point(int bytes[]);
bool is_valid_data(int bytes[]);
int get_x_touch_position(int bytes[]);
int get_touch_state(int bytes[]);
Trigger<TouchPoint> touch_trigger_;
Trigger<TouchPoint> release_trigger_;
Trigger<TouchPoint> swipe_trigger_left_;
Trigger<TouchPoint> swipe_trigger_right_;
Trigger<TouchPoint> full_touch_release_trigger_;
Trigger<TouchPoint> long_touch_release_trigger_;
}; // class TxUltimateEasy
} // namespace tx_ultimate_easy
} // namespace esphome