204 lines
5.2 KiB
C++
204 lines
5.2 KiB
C++
#include "esphome/core/log.h"
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#include "tx_ultimate_easy.h"
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namespace esphome
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{
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namespace tx_ultimate_easy
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{
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static const char *TAG = "tx_ultimate_easy";
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void TxUltimateEasy::setup()
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{
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ESP_LOGI("log", "%s", "Tx Ultimate Touch is initialized");
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}
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void TxUltimateEasy::loop()
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{
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bool found = false;
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int bytes[15] = {};
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int byte = -1;
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int i = 0;
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while (this->available())
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{
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byte = this->read();
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if (byte == 170)
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{
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handle_touch(bytes);
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i = 0;
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}
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bytes[i] = byte;
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i++;
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if (byte != 0)
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{
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found = true;
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}
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};
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if (found)
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{
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handle_touch(bytes);
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}
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}
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void TxUltimateEasy::handle_touch(int bytes[])
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{
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ESP_LOGV("UART-Log", "------------");
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for (int i = 0; i < 15; i++)
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{
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ESP_LOGV("UART-Log", "%i", bytes[i]);
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}
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if (is_valid_data(bytes))
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{
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send_touch_(get_touch_point(bytes));
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}
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}
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void TxUltimateEasy::dump_config()
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{
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ESP_LOGCONFIG(TAG, "Tx Ultimate Touch");
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}
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void TxUltimateEasy::send_touch_(TouchPoint tp)
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{
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switch (tp.state)
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{
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case TOUCH_STATE_RELEASE:
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if (tp.x >= 17)
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{
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tp.x = tp.x - 16;
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ESP_LOGD(TAG, "Long Press Release (x=%d)", tp.x);
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this->long_touch_release_trigger_.trigger(tp);
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}
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else
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{
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ESP_LOGD(TAG, "Release (x=%d)", tp.x);
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this->release_trigger_.trigger(tp);
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}
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break;
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case TOUCH_STATE_PRESS:
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ESP_LOGD(TAG, "Press (x=%d)", tp.x);
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this->touch_trigger_.trigger(tp);
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break;
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case TOUCH_STATE_SWIPE_LEFT:
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ESP_LOGD(TAG, "Swipe Left (x=%d)", tp.x);
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this->swipe_trigger_left_.trigger(tp);
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break;
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case TOUCH_STATE_SWIPE_RIGHT:
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ESP_LOGD(TAG, "Swipe Right (x=%d)", tp.x);
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this->swipe_trigger_right_.trigger(tp);
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break;
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case TOUCH_STATE_ALL_FIELDS:
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ESP_LOGD(TAG, "Full Touch Release");
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this->full_touch_release_trigger_.trigger(tp);
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break;
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default:
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break;
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}
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}
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bool TxUltimateEasy::is_valid_data(int bytes[])
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{
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bool valid = true;
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if (!(bytes[0] == 170 && bytes[1] == 85 && bytes[2] == 1 && bytes[3] == 2))
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{
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return false;
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}
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int state = get_touch_state(bytes);
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if (state != TOUCH_STATE_PRESS &&
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state != TOUCH_STATE_RELEASE &&
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state != TOUCH_STATE_SWIPE_LEFT &&
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state != TOUCH_STATE_SWIPE_RIGHT &&
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state != TOUCH_STATE_ALL_FIELDS)
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{
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return false;
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}
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if (bytes[6] < 0 && state != TOUCH_STATE_ALL_FIELDS)
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{
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return false;
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}
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return true;
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}
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int TxUltimateEasy::get_x_touch_position(int bytes[])
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{
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int state = bytes[4];
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switch (state)
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{
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case TOUCH_STATE_RELEASE:
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return bytes[5];
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break;
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case TOUCH_STATE_ALL_FIELDS:
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return bytes[5];
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break;
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case TOUCH_STATE_SWIPE_LEFT:
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return bytes[5];
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break;
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case TOUCH_STATE_SWIPE_RIGHT:
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return bytes[5];
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break;
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default:
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return bytes[6];
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break;
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}
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}
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int TxUltimateEasy::get_touch_state(int bytes[])
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{
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int state = bytes[4];
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if (state == TOUCH_STATE_PRESS && bytes[5] != 0)
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{
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state = TOUCH_STATE_RELEASE;
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}
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if (state == TOUCH_STATE_RELEASE && bytes[5] == TOUCH_STATE_ALL_FIELDS)
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{
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state = TOUCH_STATE_ALL_FIELDS;
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}
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if (state == TOUCH_STATE_SWIPE)
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{
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if (bytes[5] == TOUCH_STATE_SWIPE_RIGHT)
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{
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state = TOUCH_STATE_SWIPE_RIGHT;
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}
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else if (bytes[5] == TOUCH_STATE_SWIPE_LEFT)
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{
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state = TOUCH_STATE_SWIPE_LEFT;
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}
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}
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return state;
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}
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TouchPoint TxUltimateEasy::get_touch_point(int bytes[])
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{
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TouchPoint tp;
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tp.x = get_x_touch_position(bytes);
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tp.state = get_touch_state(bytes);
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return tp;
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}
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} // namespace tx_ultimate_easy
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} // namespace esphome
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