Ensure brightness is limited to 100

As suggested by coderabbitai.
This commit is contained in:
Edward Firmo
2025-08-06 19:21:32 +02:00
parent 9978657d28
commit aa5bbfe870

View File

@@ -20,7 +20,7 @@ namespace esphome {
// Function implementations
uint32_t pack_light_attributes(const LightAttributes& attr) {
return (uint32_t(attr.brightness) << 24) |
return (uint32_t(std::min(attr.brightness, uint8_t(100))) << 24) |
(uint32_t(attr.red) << 16) |
(uint32_t(attr.green) << 8) |
(uint32_t(attr.blue));
@@ -28,7 +28,7 @@ namespace esphome {
LightAttributes unpack_light_attributes(uint32_t packed) {
return {
.brightness = uint8_t((packed >> 24) & 0xFF),
.brightness = std::min(uint8_t((packed >> 24) & 0xFF), uint8_t(100)),
.red = uint8_t((packed >> 16) & 0xFF),
.green = uint8_t((packed >> 8) & 0xFF),
.blue = uint8_t(packed & 0xFF)