Files
TX-Ultimate-Easy/ESPHome/TX-Ultimate-Easy-ESPHome_core_hw_relays.yaml
2024-12-24 01:23:29 +01:00

442 lines
16 KiB
YAML

####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Relays #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
RELAY_MODE_TEXT_SWITCH: "Switch"
RELAY_MODE_TEXT_LIGHT: "Light"
RELAY_MODE_TEXT_NOT_USED: "Not in use"
RELAY_RESTORE_MODE: RESTORE_DEFAULT_OFF
globals:
- id: boot_initialization_relays
type: bool
restore_value: false
initial_value: 'false'
light:
# These lights are used for the physical relays to be shown as lights
- id: light_output_1
name: Light output 1
output: output_relay_1
platform: binary
internal: true
restore_mode: ${RELAY_RESTORE_MODE}
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_1
then:
- switch.turn_on: sw_relay_1
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_1
then:
- switch.turn_off: sw_relay_1
- id: light_output_2
name: Light output 2
output: output_relay_2
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_2
then:
- switch.turn_on: sw_relay_2
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_2
then:
- switch.turn_off: sw_relay_2
- id: light_output_3
name: Light output 3
output: output_relay_3
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_3
then:
- switch.turn_on: sw_relay_3
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_3
then:
- switch.turn_off: sw_relay_3
- id: light_output_4
name: Light output 4
output: output_relay_4
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_4
then:
- switch.turn_on: sw_relay_4
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_4
then:
- switch.turn_off: sw_relay_4
output:
- id: output_relay_1
platform: gpio
pin: GPIO18
- id: output_relay_2
platform: gpio
pin: GPIO17
- id: output_relay_3
platform: gpio
pin: GPIO27
- id: output_relay_4
platform: gpio
pin: GPIO23
script:
- id: !extend boot_initialize
then:
- script.execute: boot_initialize_relays
- id: boot_initialize_relays
mode: restart
then:
- wait_until:
condition:
- lambda: return sl_tx_model_format->active_index().has_value();
- lambda: return sl_tx_model_gang->active_index().has_value();
- lambda: |-
const bool is_model_us = sl_tx_model_format->active_index().has_value() and
sl_tx_model_format->active_index().value() == 1;
const uint8_t num_gangs = (sl_tx_model_gang->active_index().has_value()) ?
(sl_tx_model_gang->active_index().value() + 1) : 0;
if (num_gangs < 1 || num_gangs > 4) {
ESP_LOGE("core_hw_relays", "Invalid number of gangs: %" PRIu8, num_gangs);
return;
}
sl_relay_1_mode->set_internal(num_gangs < 1);
sl_relay_1_light_mode_eu->set_internal(is_model_us or num_gangs < 1);
sl_relay_1_light_mode_us->set_internal(!is_model_us or num_gangs < 1);
sl_relay_2_mode->set_internal(num_gangs < 2);
sl_relay_2_light_mode_eu->set_internal(is_model_us or num_gangs < 2);
sl_relay_2_light_mode_us->set_internal(!is_model_us or num_gangs < 2);
sl_relay_3_mode->set_internal(num_gangs < 3);
sl_relay_3_light_mode_eu->set_internal(is_model_us or num_gangs < 3);
sl_relay_3_light_mode_us->set_internal(!is_model_us or num_gangs < 3);
sl_relay_4_mode->set_internal(num_gangs < 4);
sl_relay_4_light_mode_eu->set_internal(is_model_us or num_gangs < 4);
sl_relay_4_light_mode_us->set_internal(!is_model_us or num_gangs < 4);
auto relay_mode_index = sl_relay_1_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_1->set_internal(false or relay_mode_index.value() != 1);
sw_relay_1->set_internal(false or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_2_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_2->set_internal(num_gangs < 2 or relay_mode_index.value() != 1);
sw_relay_2->set_internal(num_gangs < 2 or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_3_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_3->set_internal(num_gangs < 3 or relay_mode_index.value() != 1);
sw_relay_3->set_internal(num_gangs < 3 or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_4_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_4->set_internal(num_gangs < 4 or relay_mode_index.value() != 1);
sw_relay_4->set_internal(num_gangs < 4 or relay_mode_index.value() != 0);
}
id(boot_initialization_relays) = true;
- id: !extend button_click_event
then:
- lambda: |-
// Handle only single clicks
if (click_count != 1)
return;
// Ignore if other touch events are active
if (bs_multi_touch->state ||
bs_swipe_left->state ||
bs_swipe_down->state ||
bs_swipe_right->state) {
return;
}
// Toggle relay if corresponding button action is enabled
const bool api_disconnected = !global_api_server->is_connected() or
!wifi_component->is_connected();
std::string select_state;
bool toggle_relay = false;
if (api_disconnected) {
ESP_LOGW("core_hw_relays", "Toggle relays:");
ESP_LOGW("core_hw_relays", " API state: DISCONNECTED");
ESP_LOGW("core_hw_relays", " Button: %" PRIu8, button);
} else {
ESP_LOGVV("core_hw_relays", "Toggle relays:");
ESP_LOGVV("core_hw_relays", " API state: Connected");
ESP_LOGVV("core_hw_relays", " Button: %" PRIu8, button);
}
switch (button) {
case ${BUTTON_1_ID}:
select_state = sl_button_1_action->state;
toggle_relay = (select_state == "${BUTTON_1_ACTION_TEXT}" or
(api_disconnected and select_state == "${BUTTON_1_ACTION_FAILSAFE_TEXT}"));
if (toggle_relay)
sw_relay_1->toggle();
break;
case ${BUTTON_2_ID}:
select_state = sl_button_2_action->state;
toggle_relay = (select_state == "${BUTTON_2_ACTION_TEXT}" or
(api_disconnected and select_state == "${BUTTON_2_ACTION_FAILSAFE_TEXT}"));
if (toggle_relay)
sw_relay_2->toggle();
break;
case ${BUTTON_3_ID}:
select_state = sl_button_3_action->state;
toggle_relay = (select_state == "${BUTTON_3_ACTION_TEXT}" or
(api_disconnected and select_state == "${BUTTON_3_ACTION_FAILSAFE_TEXT}"));
if (toggle_relay)
sw_relay_3->toggle();
break;
case ${BUTTON_4_ID}:
select_state = sl_button_4_action->state;
toggle_relay = (select_state == "${BUTTON_4_ACTION_TEXT}" or
(api_disconnected and select_state == "${BUTTON_4_ACTION_FAILSAFE_TEXT}"));
if (toggle_relay)
sw_relay_4->toggle();
break;
}
if (toggle_relay) {
ESP_LOGI("core_hw_relays", "Toggle relay %" PRIu8 ": (%s)", button, select_state.c_str());
} else if (not select_state.empty()) {
ESP_LOGV("core_hw_relays", "Ignoring toggle for relay %" PRIu8 ": action is '%s'",
button, select_state.c_str());
} else {
ESP_LOGE("core_hw_relays", "No button action selected for button %" PRIu8, button);
}
- id: show_relay_status
mode: restart
then:
- script.wait: boot_initialize_relays
- wait_until:
condition:
- lambda: return id(boot_initialization_relays);
- lambda: |-
const bool is_model_us = sl_tx_model_format->active_index().has_value() and
sl_tx_model_format->active_index().value() == 1;
const uint8_t num_gangs = (sl_tx_model_gang->active_index().has_value())
? (sl_tx_model_gang->active_index().value() + 1)
: 0;
if (num_gangs < 1 || num_gangs > 4) {
ESP_LOGE("core_hw_relays", "Invalid number of gangs: %" PRIu8, num_gangs);
return;
}
for (uint8_t i = 0; i < num_gangs; i++) {
bool relay_state = false;
std::string light_mode;
const std::string light_mode_group_1 = is_model_us
? "${LIGHT_MODE_LEFT_TEXT}"
: "${LIGHT_MODE_BOTTOM_TEXT}";
const std::string light_mode_group_2 = is_model_us
? "${LIGHT_MODE_RIGHT_TEXT}"
: "${LIGHT_MODE_TOP_TEXT}";
// Determine relay state and light mode
switch (i) {
case 0:
relay_state = id(sw_relay_1).state;
light_mode = is_model_us
? id(sl_relay_1_light_mode_us)->state
: id(sl_relay_1_light_mode_eu)->state;
break;
case 1:
relay_state = id(sw_relay_2).state;
light_mode = is_model_us
? id(sl_relay_2_light_mode_us)->state
: id(sl_relay_2_light_mode_eu)->state;
break;
case 2:
relay_state = id(sw_relay_3).state;
light_mode = is_model_us
? id(sl_relay_3_light_mode_us)->state
: id(sl_relay_3_light_mode_eu)->state;
break;
case 3:
relay_state = id(sw_relay_4).state;
light_mode = is_model_us
? id(sl_relay_4_light_mode_us)->state
: id(sl_relay_4_light_mode_eu)->state;
break;
}
ESP_LOGV("core_hw_relays", "Relay %" PRIu8 " is %s", i + 1, relay_state ? "ON" : "OFF");
ESP_LOGV("core_hw_relays", "Light Mode for Relay %" PRIu8 ": %s", i + 1, light_mode.c_str());
// Use light_set_state for light updates
if (relay_state) {
if (light_mode == light_mode_group_1 || light_mode == "${LIGHT_MODE_BOTH_TEXT}") {
light_set_state->execute(1, i, true); // Left/bottom light
}
if (light_mode == light_mode_group_2 || light_mode == "${LIGHT_MODE_BOTH_TEXT}") {
light_set_state->execute(2, i, true); // Right/top light
}
} else {
light_set_state->execute(1, i, false); // Turn off left/bottom light
light_set_state->execute(2, i, false); // Turn off right/top light
}
}
select:
- &relay_select_mode_base
id: sl_relay_1_mode
name: Relay 1 display mode
platform: template
options:
- "${RELAY_MODE_TEXT_SWITCH}"
- "${RELAY_MODE_TEXT_LIGHT}"
- "${RELAY_MODE_TEXT_NOT_USED}"
initial_option: "${RELAY_MODE_TEXT_SWITCH}"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_relay_2_mode
name: Relay 2 display mode
<<: *relay_select_mode_base
- id: sl_relay_3_mode
name: Relay 3 display mode
<<: *relay_select_mode_base
- id: sl_relay_4_mode
name: Relay 4 display mode
<<: *relay_select_mode_base
switch:
- id: sw_relay_1
name: Relay 1
output: output_relay_1
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_1
then:
light.turn_on: light_output_1
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_1
then:
- light.turn_off: light_output_1
- id: sw_relay_2
name: Relay 2
output: output_relay_2
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_2
then:
light.turn_on: light_output_2
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_2
then:
- light.turn_off: light_output_2
- id: sw_relay_3
name: Relay 3
output: output_relay_3
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_3
then:
- light.turn_on: light_output_3
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_3
then:
- light.turn_off: light_output_3
- id: sw_relay_4
name: Relay 4
output: output_relay_4
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_4
then:
- light.turn_on: light_output_4
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_4
then:
- light.turn_off: light_output_4
...