#################################################################################################### ##### TX Ultimate Easy for ESPHome ##### ##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy ##### #################################################################################################### ##### Purpose: ESPHome Core - Hardware - Buttons ##### #################################################################################################### ##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo ##### #################################################################################################### ##### NOTE: ##### ##### - Make changes ONLY if absolutely necessary and you have the required knowledge. ##### ##### - For normal system use, modifications to this file are NOT required. ##### #################################################################################################### --- substitutions: invalid_cooldown: 100ms BUTTON_ACTION_NONE_TEXT: "None" BUTTON_1_ACTION_TEXT: "Relay 1 (toggle)" BUTTON_2_ACTION_TEXT: "Relay 2 (toggle)" BUTTON_3_ACTION_TEXT: "Relay 3 (toggle)" BUTTON_4_ACTION_TEXT: "Relay 4 (toggle)" BUTTON_CLICK_MIN_LENGTH: '50' # The minimum duration the click should last, in msec BUTTON_CLICK_MAX_LENGTH: '350' # The maximum duration the click should last, in msec BUTTON_MULTI_CLICK_DELAY: '500' # The time to wait for another click, in msec BUTTON_PRESS_TIMEOUT: '10000' # Ignore if buttor is pressed for longer than this time, in msec BUTTON_LONG_PRESS_DELAY: '800' # The time to wait to consider a long press, in msec binary_sensor: - &binary_sensor_button_base id: bs_button_2 name: Button 2 icon: mdi:gesture-tap-box platform: template internal: true - id: bs_button_3 name: Button 3 <<: *binary_sensor_button_base - id: bs_button_4 name: Button 4 <<: *binary_sensor_button_base - id: bs_button_1 name: Button 1 internal: false <<: *binary_sensor_button_base globals: - id: button_press_button type: uint8_t restore_value: false initial_value: '0' - id: button_press_position type: uint8_t restore_value: false initial_value: '0' - id: button_press_start_time type: uint32_t restore_value: false initial_value: '0' - id: click_counter type: uint8_t restore_value: false initial_value: '0' script: - id: !extend boot_initialize then: - script.execute: boot_initialize_buttons - id: boot_initialize_buttons mode: restart then: - wait_until: condition: - lambda: return sl_tx_model_gang->active_index().has_value(); - lambda: |- const uint8_t num_gangs = (sl_tx_model_gang->active_index().has_value()) ? (sl_tx_model_gang->active_index().value() + 1) : 0; if (num_gangs < 1 || num_gangs > 4) { ESP_LOGE("core_hw_buttons", "Invalid number of gangs: %" PRIu8, num_gangs); return; } bs_button_1->publish_state(false); bs_button_1->set_internal(num_gangs < 1); sl_button_1_action->set_internal(num_gangs < 1); bs_button_2->publish_state(false); bs_button_2->set_internal(num_gangs < 2); sl_button_2_action->set_internal(num_gangs < 2); bs_button_3->publish_state(false); bs_button_3->set_internal(num_gangs < 3); sl_button_3_action->set_internal(num_gangs < 3); bs_button_4->publish_state(false); bs_button_4->set_internal(num_gangs < 4); sl_button_4_action->set_internal(num_gangs < 4); - id: button_action mode: parallel parameters: component: string event: string then: # Extended by: # - core_api - lambda: |- ESP_LOGI("core_hw_buttons", "Button '%s' action: '%s'", component.c_str(), event.c_str()); id(button_press_button) = 0; id(click_counter) = 0; id(button_press_start_time) = 0; buttons_release->execute(); - id: button_click_event mode: restart then: - delay: milliseconds: ${BUTTON_MULTI_CLICK_DELAY} - lambda: |- button_action->execute( ("bs_button_" + std::to_string(id(button_press_button))).c_str(), (id(click_counter) == 1 ? "click" : (id(click_counter) == 2 ? "double_click" : (std::to_string(id(click_counter)) + "_click").c_str())) ); - id: buttons_release mode: restart then: - lambda: |- std::vector buttons = { bs_button_1, bs_button_2, bs_button_3, bs_button_4 }; for (auto* button : buttons) { if (button->state) { button->publish_state(false); } } - id: !extend touch_on_multi_touch_release then: - script.execute: buttons_release - id: !extend touch_on_press then: - script.execute: id: touch_on_press_buttons touch_x: !lambda return touch_x; - id: touch_on_press_buttons mode: restart parameters: touch_x: uint8_t then: - lambda: |- id(button_press_start_time) = millis(); id(button_press_position) = touch_x; uint8_t button = 0; auto model_index = sl_tx_model_gang->active_index(); if (model_index.has_value()) { const uint8_t model_idx = model_index.value() + 1; // Increment for 1-based indexing if (model_idx == 1) { button = 1; // Single button, always 1 } else { const uint8_t step = 10 / model_idx; // Calculate step size for regions button = (touch_x / step) + 1; // Determine button region if (button > model_idx) button = model_idx; // Clamp to max button count } } // Update binary sensor switch (button) { case 1: bs_button_1->publish_state(true); break; case 2: bs_button_2->publish_state(true); break; case 3: bs_button_3->publish_state(true); break; case 4: bs_button_4->publish_state(true); break; } // Update counters if (id(button_press_button) == button) { id(click_counter)++; } else { id(click_counter) = 1; id(button_press_button) = button; } - id: !extend touch_on_release then: - lambda: |- uint32_t current_time = millis(); buttons_release->execute(); if (id(button_press_start_time) > 0 and id(button_press_start_time) < current_time) { uint32_t press_duration = current_time - id(button_press_start_time); // Handle overflow (optional, since it's unlikely to happen here) ESP_LOGI("core_hw_buttons", "Button press duration: %" PRIu32 " ms", press_duration); if (press_duration < ${BUTTON_CLICK_MIN_LENGTH}) { ESP_LOGW("core_hw_buttons", "Ignoring button press (too short)"); } else if (press_duration >= ${BUTTON_CLICK_MIN_LENGTH} and press_duration <= ${BUTTON_CLICK_MAX_LENGTH}) { // Short/normal click button_click_event->execute(); } else if (press_duration >= ${BUTTON_LONG_PRESS_DELAY} and press_duration <= ${BUTTON_PRESS_TIMEOUT}) { button_action->execute(("bs_button_" + std::to_string(id(button_press_button))).c_str(), "long_click"); } else if (press_duration > ${BUTTON_PRESS_TIMEOUT}) { // Timeout or invalid ESP_LOGW("core_hw_buttons", "Button press cancelled or timed out after ${BUTTON_PRESS_TIMEOUT} ms"); } } else { ESP_LOGW("core_hw_buttons", "Press event timestamp not recorded yet"); } id(button_press_start_time) = 0; - id: !extend touch_swipe_left then: - script.execute: buttons_release - id: !extend touch_swipe_right then: - script.execute: buttons_release select: - &button_select_action_base id: sl_button_1_action name: Button 1 action platform: template options: - "${BUTTON_ACTION_NONE_TEXT}" - "${BUTTON_1_ACTION_TEXT}" initial_option: "${BUTTON_1_ACTION_TEXT}" optimistic: true restore_value: true internal: true entity_category: config disabled_by_default: false icon: mdi:dip-switch - id: sl_button_2_action name: Button 2 action platform: template options: - "${BUTTON_ACTION_NONE_TEXT}" - "${BUTTON_2_ACTION_TEXT}" initial_option: "${BUTTON_2_ACTION_TEXT}" <<: *button_select_action_base - id: sl_button_3_action name: Button 3 action platform: template options: - "${BUTTON_ACTION_NONE_TEXT}" - "${BUTTON_3_ACTION_TEXT}" initial_option: "${BUTTON_3_ACTION_TEXT}" <<: *button_select_action_base - id: sl_button_4_action name: Button 4 action platform: template options: - "${BUTTON_ACTION_NONE_TEXT}" - "${BUTTON_4_ACTION_TEXT}" initial_option: "${BUTTON_4_ACTION_TEXT}" <<: *button_select_action_base ...