Initial nvs optimization for relay lights

This commit is contained in:
Edward Firmo
2025-08-05 19:46:12 +02:00
parent 33bbad6adb
commit c9a85504f1
4 changed files with 148 additions and 19 deletions

View File

@@ -29,6 +29,8 @@ substitutions:
LIGHT_SIDES_RESTORE_MODE: RESTORE_DEFAULT_OFF LIGHT_SIDES_RESTORE_MODE: RESTORE_DEFAULT_OFF
LIGHT_INDIVIDUAL_RESTORE_MODE: RESTORE_DEFAULT_OFF LIGHT_INDIVIDUAL_RESTORE_MODE: RESTORE_DEFAULT_OFF
LIGHT_ATTRS_DEFAULT: '0x64FFFFFF' # brightness=100, RGB=255,255,255
TAG_CORE_HW_LEDS: core.hw.leds TAG_CORE_HW_LEDS: core.hw.leds
esphome: esphome:
@@ -36,14 +38,6 @@ esphome:
build_flags: build_flags:
- -D TX_ULTIMATE_EASY_CORE_HW_LEDS - -D TX_ULTIMATE_EASY_CORE_HW_LEDS
globals:
- id: gb_lights_1
type: std::vector<light::LightState*>
restore_value: false
- id: gb_lights_2
type: std::vector<light::LightState*>
restore_value: false
light: light:
# These lights are controlling the LEDs on the device # These lights are controlling the LEDs on the device
- id: light_full - id: light_full
@@ -550,6 +544,40 @@ script:
// Identify itself // Identify itself
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Core - Hardware - LEDs"); ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Core - Hardware - LEDs");
- id: light_attributes_restore
mode: parallel
parameters:
light_ptr: light::LightState*
attr_global_ptr: uint32_t*
then:
- lambda: |-
tx_ultimate_easy::LightAttributes attrs = tx_ultimate_easy::unpack_light_attributes(*attr_global_ptr);
auto call = light_ptr->make_call();
call.set_brightness(attrs.brightness / 100.0f);
call.set_rgb(attrs.red / 255.0f, attrs.green / 255.0f, attrs.blue / 255.0f);
call.perform();
ESP_LOGI("${TAG_CORE_HW_LEDS}", "Restored light attributes: brightness=%d%%, RGB=(%d,%d,%d)",
attrs.brightness, attrs.red, attrs.green, attrs.blue);
- id: light_attributes_save
mode: parallel
parameters:
light_ptr: light::LightState*
attr_global_ptr: uint32_t*
then:
- lambda: |-
auto current = light_ptr->current_values;
tx_ultimate_easy::LightAttributes attrs = {
.brightness = uint8_t(current.get_brightness() * 100.0f),
.red = uint8_t(current.get_red() * 255.0f),
.green = uint8_t(current.get_green() * 255.0f),
.blue = uint8_t(current.get_blue() * 255.0f)
};
*attr_global_ptr = tx_ultimate_easy::pack_light_attributes(attrs);
ESP_LOGD("${TAG_CORE_HW_LEDS}", "Saved light attributes: brightness=%d%%, RGB=(%d,%d,%d)",
attrs.brightness, attrs.red, attrs.green, attrs.blue);
select: select:
# EU relay light mode template # EU relay light mode template
- &relay_light_mode_eu - &relay_light_mode_eu

View File

@@ -47,6 +47,13 @@ globals:
restore_value: false restore_value: false
initial_value: 'false' initial_value: 'false'
- id: gb_lights_1
type: std::vector<light::LightState*>
restore_value: false
- id: gb_lights_2
type: std::vector<light::LightState*>
restore_value: false
# Packed relay modes - replaces 4 separate selects # Packed relay modes - replaces 4 separate selects
- id: relay_modes_packed - id: relay_modes_packed
type: uint16_t type: uint16_t
@@ -62,10 +69,10 @@ globals:
initial_value: '0' # All switches default to OFF initial_value: '0' # All switches default to OFF
# Bit layout: [unused(3)][sw_relay4][sw_relay3][sw_relay2][sw_relay1][sw_expose_leds] # Bit layout: [unused(3)][sw_relay4][sw_relay3][sw_relay2][sw_relay1][sw_expose_leds]
# - id: attr_light_output_1 - id: attr_light_output_1
# type: tx_ultimate_easy::LightAttributes type: uint32_t
# restore_value: true restore_value: true
# initial_value: initial_value: '${LIGHT_ATTRS_DEFAULT}'
light: light:
# These lights are used for the physical relays to be shown as lights # These lights are used for the physical relays to be shown as lights
@@ -89,6 +96,12 @@ light:
- switch.is_on: sw_relay_1 - switch.is_on: sw_relay_1
then: then:
- switch.turn_off: sw_relay_1 - switch.turn_off: sw_relay_1
on_state:
then:
- script.execute:
id: light_attributes_save
light_ptr: !lambda return id(light_output_1);
attr_global_ptr: !lambda return &id(attr_light_output_1);
- id: light_output_2 - id: light_output_2
name: Light output 2 name: Light output 2
output: output_relay_2 output: output_relay_2
@@ -770,6 +783,10 @@ script:
#if !defined(TX_ULTIMATE_EASY_CORE) #if !defined(TX_ULTIMATE_EASY_CORE)
#error "The package TX-Ultimate-Easy-ESPHome_core.yaml is required." #error "The package TX-Ultimate-Easy-ESPHome_core.yaml is required."
#endif #endif
#if !defined(TX_ULTIMATE_EASY_CORE_HW_LEDS)
#error "The package TX-Ultimate-Easy-ESPHome_core_hw_leds.yaml is required."
#endif // TX_ULTIMATE_EASY_CORE_HW_LEDS
// Identify itself // Identify itself
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Standard - Hardware - Relays"); ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Standard - Hardware - Relays");

View File

@@ -223,5 +223,28 @@ namespace esphome {
return tp; return tp;
} }
// LightAttributes
// Constant definitions
const LightAttributes LIGHT_ATTRS_DEFAULT = {100, 255, 255, 255};
const uint32_t LIGHT_ATTRS_DEFAULT_PACKED = 0x64FFFFFF;
// Function implementations
uint32_t pack_light_attributes(const LightAttributes& attr) {
return (uint32_t(attr.brightness) << 24) |
(uint32_t(attr.red) << 16) |
(uint32_t(attr.green) << 8) |
(uint32_t(attr.blue));
}
LightAttributes unpack_light_attributes(uint32_t packed) {
return {
.brightness = uint8_t((packed >> 24) & 0xFF),
.red = uint8_t((packed >> 16) & 0xFF),
.green = uint8_t((packed >> 8) & 0xFF),
.blue = uint8_t(packed & 0xFF)
};
}
} // namespace tx_ultimate_easy } // namespace tx_ultimate_easy
} // namespace esphome } // namespace esphome

View File

@@ -34,13 +34,6 @@ namespace esphome {
// Log tag // Log tag
static const char *TAG = "tx_ultimate_easy"; static const char *TAG = "tx_ultimate_easy";
struct LightAttributes {
uint8_t brightness;
uint8_t red;
uint8_t green;
uint8_t blue;
};
struct TouchPoint { struct TouchPoint {
uint8_t button = 0; uint8_t button = 0;
int8_t x = -1; int8_t x = -1;
@@ -89,5 +82,73 @@ namespace esphome {
}; // class TxUltimateEasy }; // class TxUltimateEasy
/**
* @brief Light attributes structure for storing color and brightness data.
*
* This structure represents the visual attributes of a light without the state (on/off).
* It's designed to be packed efficiently into a 32-bit integer for NVS storage.
* RGB components use the full 8-bit range (0-255) while brightness uses percentage (0-100).
*/
struct LightAttributes {
uint8_t brightness; ///< Light brightness percentage (0-100, where 100 = full brightness)
uint8_t red; ///< Red color component (0-255)
uint8_t green; ///< Green color component (0-255)
uint8_t blue; ///< Blue color component (0-255)
};
/**
* @brief Packs LightAttributes structure into a 32-bit integer for storage.
*
* Bit layout: [brightness(8)][red(8)][green(8)][blue(8)]
* This allows efficient storage in ESPHome globals with restore_value support.
* Note: Brightness values > 100 will be clamped to 100 during packing.
*
* @param attr The LightAttributes structure to pack
* @return uint32_t Packed representation suitable for NVS storage
*
* @example
* LightAttributes attrs = {75, 255, 128, 64};
* uint32_t packed = pack_light_attributes(attrs); // Returns 0x4BFF8040
*/
uint32_t pack_light_attributes(const LightAttributes& attr);
/**
* @brief Unpacks a 32-bit integer back into LightAttributes structure.
*
* Reverses the packing operation to extract individual color and brightness values.
* Brightness values > 100 in the packed data will be clamped to 100.
*
* @param packed The packed 32-bit representation
* @return LightAttributes The unpacked structure with individual components
*
* @example
* uint32_t packed = 0x4BFF8040;
* LightAttributes attrs = unpack_light_attributes(packed);
* // attrs.brightness = 75, attrs.red = 255, attrs.green = 128, attrs.blue = 64
*/
LightAttributes unpack_light_attributes(uint32_t packed);
/**
* @brief Default light attributes for initialization.
*
* Provides sensible defaults for new lights:
* - Brightness: 100 (full brightness)
* - Red: 255 (full intensity)
* - Green: 255 (full intensity)
* - Blue: 255 (full intensity)
* Result: Pure white color at full brightness
*/
extern const LightAttributes LIGHT_ATTRS_DEFAULT;
/**
* @brief Pre-packed version of DEFAULT_LIGHT_ATTRS for convenience.
*
* This constant contains LIGHT_ATTRS_DEFAULT already packed into uint32_t format,
* suitable for direct use in ESPHome YAML initial_value fields.
*
* Value: 0x64FFFFFF (brightness=100, RGB=255,255,255)
*/
extern const uint32_t LIGHT_ATTRS_DEFAULT_PACKED;
} // namespace tx_ultimate_easy } // namespace tx_ultimate_easy
} // namespace esphome } // namespace esphome