Split files

To improve readability and increase my chances to have more people collaborating with this project.

Solves #27
This commit is contained in:
Edward Firmo
2024-12-19 19:35:46 +01:00
parent 7e46ecb1b3
commit b6d9ae5a96
10 changed files with 1943 additions and 1582 deletions

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Add-on - BLE Proxy #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
--- ---
bluetooth_proxy: bluetooth_proxy:

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - API #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
api:
id: api_server
actions:
- action: set_float
variables:
component: string
val: float
then:
- lambda: |-
if (!isnan(val)) {
if (component == "latitude") sun_entity->set_latitude(val);
else if (component == "longitude") sun_entity->set_longitude(val);
}
script:
- id: !extend button_action
then:
- script.execute:
id: send_event_to_ha
component: !lambda return component.c_str();
event: !lambda return event.c_str();
- id: send_event_to_ha
mode: queued
parameters:
component: string
event: string
then:
- lambda: |-
esphome::api::CustomAPIDevice ha_event;
ha_event.fire_homeassistant_event("esphome.tx_ultimate_easy",
{
{"device_name", tx_device_name->state.c_str()},
{"firmware", "${version}"},
{"component", component},
{"event", event},
});
...

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Buttons #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
invalid_cooldown: 100ms
binary_sensor:
- id: bs_button_1
name: Button 1
icon: mdi:gesture-tap-box
internal: false
platform: template
on_click:
then:
- script.execute:
id: button_action
component: bs_button_1
event: click
on_double_click:
then:
- script.execute:
id: button_action
component: bs_button_1
event: double_click
on_multi_click:
- timing: &long_click-timing
- ON for at least 0.8s
invalid_cooldown: ${invalid_cooldown}
then:
- script.execute:
id: button_action
component: bs_button_1
event: long_click
- id: bs_button_2
name: Button 2
icon: mdi:gesture-tap-box
internal: true
platform: template
on_click:
then:
- script.execute:
id: button_action
component: bs_button_2
event: click
on_double_click:
then:
- script.execute:
id: button_action
component: bs_button_2
event: double_click
on_multi_click:
- timing: *long_click-timing
invalid_cooldown: ${invalid_cooldown}
then:
- script.execute:
id: button_action
component: bs_button_2
event: long_click
- id: bs_button_3
name: Button 3
icon: mdi:gesture-tap-box
internal: true
platform: template
on_click:
then:
- script.execute:
id: button_action
component: bs_button_3
event: click
on_double_click:
then:
- script.execute:
id: button_action
component: bs_button_3
event: double_click
on_multi_click:
- timing: *long_click-timing
invalid_cooldown: ${invalid_cooldown}
then:
- script.execute:
id: button_action
component: bs_button_3
event: long_click
- id: bs_button_4
name: Button 4
icon: mdi:gesture-tap-box
internal: true
platform: template
on_click:
then:
- script.execute:
id: button_action
component: bs_button_4
event: click
on_double_click:
then:
- script.execute:
id: button_action
component: bs_button_4
event: double_click
on_multi_click:
- timing: *long_click-timing
invalid_cooldown: ${invalid_cooldown}
then:
- script.execute:
id: button_action
component: bs_button_4
event: long_click
script:
- id: button_action
mode: parallel
parameters:
component: string
event: string
then: # There's nothing here so far
# Extended by:
# - core_api
- id: buttons_release
mode: restart
then:
- lambda: |-
if (bs_button_1->state) bs_button_1->publish_state(false);
if (bs_button_2->state) bs_button_2->publish_state(false);
if (bs_button_3->state) bs_button_3->publish_state(false);
if (bs_button_4->state) bs_button_4->publish_state(false);
- id: !extend touch_on_multi_touch_release
then:
- script.execute: buttons_release
- id: !extend touch_on_press
then:
- script.execute:
id: touch_on_press_buttons
touch_x: !lambda return touch_x;
- id: touch_on_press_buttons
mode: restart
parameters:
touch_x: uint8_t
then:
- lambda: |-
auto model_index = sl_tx_model_gang->active_index();
if (model_index.has_value()) {
uint8_t model_idx = model_index.value() + 1;
switch (model_idx) {
case 1: // 1 Gang
bs_button_1->publish_state(true);
break;
case 2: // 2 Gang
if (touch_x <= 5) bs_button_1->publish_state(true);
else bs_button_2->publish_state(true);
break;
case 3: // 3 Gang
if (touch_x <= 3) bs_button_1->publish_state(true);
else if (touch_x <= 7) bs_button_2->publish_state(true);
else bs_button_3->publish_state(true);
break;
case 4: // 4 Gang
if (touch_x <= 2) bs_button_1->publish_state(true);
else if (touch_x <= 5) bs_button_2->publish_state(true);
else if (touch_x <= 8) bs_button_3->publish_state(true);
else bs_button_4->publish_state(true);
break;
}
}
- id: !extend touch_on_release
then:
- script.execute: buttons_release
- id: !extend touch_swipe_left
then:
- script.execute: buttons_release
- id: !extend touch_swipe_right
then:
- script.execute: buttons_release
select:
- id: sl_button_1_action
name: Button 1 action
platform: template
options:
- "None"
- "Relay 1 (toggle)"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_button_2_action
name: Button 2 action
platform: template
options:
- "None"
- "Relay 2 (toggle)"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_button_3_action
name: Button 3 action
platform: template
options:
- "None"
- "Relay 3 (toggle)"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_button_4_action
name: Button 4 action
platform: template
options:
- "None"
- "Relay 4 (toggle)"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
...

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Relays #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
binary_sensor:
- id: !extend bs_button_1
on_click:
then:
- lambda: |-
if (sl_button_1_action->active_index().has_value() and
sl_button_1_action->active_index().value() == 1 and
!bs_multi_touch->state and
!bs_swipe_left->state and
!bs_swipe_down->state and
!bs_swipe_right->state)
sw_relay_1->toggle();
- id: !extend bs_button_2
on_click:
then:
- lambda: |-
if (sl_button_2_action->active_index().has_value() and
sl_button_2_action->active_index().value() == 1 and
!bs_multi_touch->state and
!bs_swipe_left->state and
!bs_swipe_down->state and
!bs_swipe_right->state)
sw_relay_2->toggle();
- id: !extend bs_button_3
on_click:
then:
- lambda: |-
if (sl_button_3_action->active_index().has_value() and
sl_button_3_action->active_index().value() == 1 and
!bs_multi_touch->state and
!bs_swipe_left->state and
!bs_swipe_down->state and
!bs_swipe_right->state)
sw_relay_3->toggle();
- id: !extend bs_button_4
on_click:
then:
- lambda: |-
if (sl_button_4_action->active_index().has_value() and
sl_button_4_action->active_index().value() == 1 and
!bs_multi_touch->state and
!bs_swipe_left->state and
!bs_swipe_down->state and
!bs_swipe_right->state)
sw_relay_4->toggle();
output:
- id: output_relay_1
platform: gpio
pin: GPIO18
- id: output_relay_2
platform: gpio
pin: GPIO17
- id: output_relay_3
platform: gpio
pin: GPIO27
- id: output_relay_4
platform: gpio
pin: GPIO23
script:
- id: show_relay_status
mode: restart
then:
- lambda: |-
return;
show_relay_status->stop();
auto model_format = sl_tx_model_format->active_index();
std::vector<esphome::select::Select*> relay_modes;
if (model_format.has_value() and model_format.value() == 0) {
relay_modes = {sl_relay_1_light_mode_eu, sl_relay_2_light_mode_eu, sl_relay_3_light_mode_eu, sl_relay_4_light_mode_eu};
} else {
relay_modes = {sl_relay_1_light_mode_us, sl_relay_2_light_mode_us, sl_relay_3_light_mode_us, sl_relay_4_light_mode_us};
}
std::vector<switch_::Switch*> switches = {sw_relay_1, sw_relay_2, sw_relay_3, sw_relay_4};
for (int i = 0; i < relay_modes.size(); ++i) {
auto light_index = relay_modes[i]->active_index();
if (light_index.has_value()) {
uint8_t light_idx = light_index.value();
bool switch_state = switches[i]->state;
if (light_idx == 1 || light_idx == 3) {
if (switch_state)
id(gb_lights_1)[i]->turn_on().perform();
else
id(gb_lights_1)[i]->turn_off().perform();
}
if (light_idx == 2 || light_idx == 3) {
if (switch_state)
id(gb_lights_2)[i]->turn_on().perform();
else
id(gb_lights_2)[i]->turn_off().perform();
}
}
}
select:
- id: sl_relay_1_mode
name: Relay 1 mode
platform: template
options:
- "Relay"
- "Light"
- "Not in use"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_relay_2_mode
name: Relay 2 mode
platform: template
options:
- "Relay"
- "Light"
- "Not in use"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_relay_3_mode
name: Relay 3 mode
platform: template
options:
- "Relay"
- "Light"
- "Not in use"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
- id: sl_relay_4_mode
name: Relay 4 mode
platform: template
options:
- "Relay"
- "Light"
- "Not in use"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
switch:
- id: sw_relay_1
name: Relay 1
platform: output
output: output_relay_1
restore_mode: RESTORE_DEFAULT_OFF
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
on_turn_off:
then:
- script.execute: show_relay_status
- id: sw_relay_2
name: Relay 2
platform: output
output: output_relay_2
restore_mode: RESTORE_DEFAULT_OFF
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
on_turn_off:
then:
- script.execute: show_relay_status
- id: sw_relay_3
name: Relay 3
platform: output
output: output_relay_3
restore_mode: RESTORE_DEFAULT_OFF
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
on_turn_off:
then:
- script.execute: show_relay_status
- id: sw_relay_4
name: Relay 4
platform: output
output: output_relay_4
restore_mode: RESTORE_DEFAULT_OFF
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
on_turn_off:
then:
- script.execute: show_relay_status
...

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Speaker #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
i2s_audio:
id: if_i2s_audio
i2s_bclk_pin: GPIO2
i2s_lrclk_pin: GPIO4
media_player:
- id: mp_speaker
name: Speaker
platform: i2s_audio
i2s_dout_pin: GPIO15
i2s_audio_id: if_i2s_audio
i2s_comm_fmt: lsb
dac_type: external
mode: mono
internal: false
...

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Touch panel #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
binary_sensor:
- id: bs_multi_touch
name: Multi-touch
icon: mdi:gesture-two-tap
internal: false
platform: template
on_click:
then:
- lambda: send_event_to_ha->execute("multi_touch", "multi_touch");
- id: bs_swipe_left
name: Swipe left
icon: mdi:gesture-swipe-left
internal: true
platform: template
on_click:
then:
- lambda: send_event_to_ha->execute("swipe", "left");
- id: bs_swipe_right
name: Swipe right
icon: mdi:gesture-swipe-right
internal: true
platform: template
on_click:
then:
- lambda: send_event_to_ha->execute("swipe", "right");
- id: bs_swipe_up
name: Swipe up
icon: mdi:gesture-swipe-up
internal: true
platform: template
on_click:
then:
- lambda: send_event_to_ha->execute("swipe", "up");
- id: bs_swipe_down
name: Swipe down
icon: mdi:gesture-swipe-down
internal: true
platform: template
on_click:
then:
- lambda: send_event_to_ha->execute("swipe", "down");
external_components:
- source: github://edwardtfn/TX-Ultimate-Easy@dev # Change this before releasing
components:
- tx_ultimate_easy
number:
- id: nr_touch_duration
name: Touch duration
icon: mdi:timer-cog-outline
unit_of_measurement: ms
# mode: box
internal: false
entity_category: config
platform: template
min_value: 10
max_value: 1500
step: 1
initial_value: 250
optimistic: true
restore_value: true
script:
- id: touch_on_multi_touch_release
mode: restart
then:
# Extended by:
# - HW Buttons
# - HW Vibration
- script.execute: touch_on_multi_touch_release_touch
- id: touch_on_multi_touch_release_touch
mode: restart
then:
- lambda: bs_multi_touch->publish_state(true);
- delay: !lambda return nr_touch_duration->state;
- lambda: bs_multi_touch->publish_state(false);
- id: touch_on_press
mode: restart
parameters:
touch_x: uint8_t
then:
# Extended by:
# - HW Buttons
# - HW Vibration
- id: touch_on_release
mode: restart
then:
# Extended by:
# - HW Buttons
# - HW Vibration
- script.execute: touch_swipe_turn_off_binary_sensor
- id: touch_swipe_left
mode: restart
then:
# Extended by:
# - HW Buttons
- script.execute: touch_swipe_left_touch
- id: touch_swipe_left_touch
mode: restart
then:
- binary_sensor.template.publish:
id: bs_swipe_left
state: ON
- delay: !lambda return nr_touch_duration->state;
- script.execute: touch_swipe_turn_off_binary_sensor
- id: touch_swipe_right
mode: restart
then:
# Extended by:
# - HW Buttons
- script.execute: touch_swipe_right_touch
- id: touch_swipe_right_touch
mode: restart
then:
- binary_sensor.template.publish:
id: bs_swipe_right
state: ON
- delay: !lambda return nr_touch_duration->state;
- script.execute: touch_swipe_turn_off_binary_sensor
- id: touch_swipe_turn_off_binary_sensor
mode: restart
then:
- if:
condition:
binary_sensor.is_on: bs_swipe_left
then:
- binary_sensor.template.publish:
id: bs_swipe_left
state: OFF
- if:
condition:
binary_sensor.is_on: bs_swipe_right
then:
- binary_sensor.template.publish:
id: bs_swipe_right
state: OFF
switch:
- id: sw_touch_panel_power
name: Touch panel - Power
platform: gpio
pin:
number: GPIO5
inverted: true
restore_mode: ALWAYS_ON
internal: false
entity_category: config
tx_ultimate_easy:
id: tx_ultimate
uart: uart_touch
on_multi_touch_release:
- lambda: ESP_LOGI("tx_ultimate_easy", "Multi-touch released");
- script.execute: touch_on_multi_touch_release
on_press:
- lambda: ESP_LOGI("tx_ultimate_easy", "Pressed");
- script.execute:
id: touch_on_multi_touch_press
touch_x: !lambda return static_cast<uint8_t>(touch.x);
on_release:
- lambda: ESP_LOGI("tx_ultimate_easy", "Released");
- script.execute: touch_on_release
on_swipe_left:
- lambda: ESP_LOGI("tx_ultimate_easy", "Swipe left");
- script.execute: touch_swipe_left
on_swipe_right:
- lambda: ESP_LOGI("tx_ultimate_easy", "Swipe right");
- script.execute: touch_swipe_right
on_touch_event:
- lambda: |-
ESP_LOGD("tx_ultimate_easy", "Touch event:");
ESP_LOGD("tx_ultimate_easy", " State: %i (%s)", touch.state, touch.state_str.c_str());
ESP_LOGD("tx_ultimate_easy", " Position: %i", touch.x);
uart:
id: uart_touch
tx_pin: GPIO19
rx_pin: GPIO22
baud_rate: 115200
...

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Hardware - Vibration system #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
binary_sensor:
- id: bs_vibrating
name: Vibrating
icon: mdi:vibrate
internal: false
platform: template
lambda: return sw_vibration_motor->state;
button:
- id: bt_vibrate
name: Vibrate
icon: mdi:vibrate
internal: false
platform: template
on_press:
then:
- script.execute: vibrate
number:
- id: nr_vibrating_duration
name: Vibrate duration
icon: mdi:vibrate
unit_of_measurement: ms
# mode: box
internal: false
entity_category: config
platform: template
min_value: 1
max_value: 500
step: 1
initial_value: 15
optimistic: true
restore_value: true
script:
- id: !extend touch_on_multi_touch_release
then:
- script.execute: touch_on_multi_touch_release_vibration
- id: touch_on_multi_touch_release_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state != "Disabled")
vibrate->execute();
- id: !extend touch_on_press
then:
- script.execute: touch_on_press_vibration
- id: touch_on_press_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state == "On press" or sl_touch_vibration_feedback->state == "Always")
vibrate->execute();
- id: !extend touch_on_release
then:
- script.execute: touch_on_release_vibration
- id: touch_on_release_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state == "On release" or sl_touch_vibration_feedback->state == "Always")
vibrate->execute();
- id: vibrate
mode: restart
then:
- switch.turn_on: sw_vibration_motor
- delay: !lambda return nr_vibrating_duration->state;
- switch.turn_off: sw_vibration_motor
select:
- id: sl_touch_vibration_feedback
name: Touch - Vibration feedback
platform: template
options:
- "Disabled"
- "On press"
- "On release"
- "Always"
initial_option: "Disabled"
optimistic: true
restore_value: true
internal: false
entity_category: config
disabled_by_default: false
icon: mdi:vibrate
switch:
- id: sw_vibration_motor
name: Vibration motor
platform: gpio
pin: GPIO21
restore_mode: ALWAYS_OFF
internal: true
on_turn_on:
then:
- lambda: bs_vibrating->publish_state(true);
on_turn_off:
then:
- lambda: bs_vibrating->publish_state(false);
...

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####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
--- ---
substitutions: substitutions:
name: tx-ultimate-easy name: tx-ultimate-easy