Remove enforcing psram mode to octal

Solves #105
This commit is contained in:
Edward Firmo
2025-05-02 18:29:07 +02:00
parent ec528ec128
commit 4d7895a2e9
9 changed files with 1817 additions and 0 deletions

View File

@@ -0,0 +1,19 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Basic (includes core plus non-essential, but recommended packages) #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
packages:
# yamllint disable rule:colons
core: !include TX-Ultimate-Easy-ESPHome_core.yaml
standard: !include TX-Ultimate-Easy-ESPHome_standard.yaml
# yamllint enable rule:colons
...

View File

@@ -0,0 +1,320 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Core - Common #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
name: tx-ultimate-easy
friendly_name: TX Ultimate Easy
<<: !include ../versioning/VERSION_YAML
TX_MODEL_FORMAT_EU_TEXT: "EU (Square, T5-xC-86)"
TX_MODEL_FORMAT_US_TEXT: "US (Rectangle, T5-xC-120)"
TX_MODEL_1_GANG_TEXT: "1 Gang"
TX_MODEL_2_GANG_TEXT: "2 Gang"
TX_MODEL_3_GANG_TEXT: "3 Gang"
TX_MODEL_4_GANG_TEXT: "4 Gang"
DUMP_CONFIG_CALLER_DELAY: 10s # Delay to dump config after requested
api:
id: api_server
on_client_connected:
then:
- script.execute: dump_config_caller
- script.execute: publish_device_info
binary_sensor:
- id: bs_pending_restart
name: Pending Restart Status
internal: false
disabled_by_default: false
platform: template
entity_category: diagnostic
device_class: problem
on_state:
then:
- lambda: |-
if (x)
ESP_LOGW("core", "Pending restart: YES");
else
ESP_LOGCONFIG("core", "Pending restart: No");
- script.execute: dump_config_caller
button:
- id: bt_restart
name: Restart
internal: false
platform: restart
esp32:
board: esp32dev
flash_size: 8MB
esphome:
name: ${name}
friendly_name: ${friendly_name}
comment: TX Ultimate Easy
project:
name: "edwardtfn.tx_ultimate_easy"
version: ${version}
platformio_options:
build_flags:
- -D TX_ULTIMATE_EASY_CORE
on_boot:
- priority: 700
then:
- script.execute: boot_initialize
- priority: 600 # This is where most sensors are set up.
then:
- script.execute: boot_sequence
- priority: -100 # At this priority, pretty much everything should already be initialized.
then:
- script.execute: boot_done
globals:
- id: is_us_model
type: bool
restore_value: true
initial_value: 'false'
- id: gang_count
type: uint8_t
restore_value: true
initial_value: '0'
- id: gang_count_plural_suffix
type: std::string
restore_value: true
max_restore_data_length: 3
logger:
level: DEBUG
ota:
platform: esphome
psram:
script:
- id: api_send_ha_event_boot
mode: queued
parameters:
type: string
then:
- homeassistant.event:
event: esphome.tx_ultimate_easy
data:
device_name: !lambda return tx_device_name->state.c_str();
firmware: ${version}
domain: boot
type: !lambda return type.c_str();
- id: boot_done
mode: restart
then:
- script.execute:
id: api_send_ha_event_boot
type: done
- id: boot_initialize
mode: restart
then:
# Extended by:
# - HW Buttons
# - HW Relays
# - HW Touch
- script.execute:
id: api_send_ha_event_boot
type: start
- wait_until:
condition:
- lambda: return sl_tx_model_format->active_index().has_value();
- lambda: return sl_tx_model_gang->active_index().has_value();
- lambda: |-
id(is_us_model) = (sl_tx_model_format->state == "${TX_MODEL_FORMAT_US_TEXT}");
id(gang_count) = sl_tx_model_gang->active_index().value() + 1;
if (id(gang_count) < 1 || id(gang_count) > 4) {
ESP_LOGE("core_hw_leds", "Invalid number of gangs: %" PRIu8, id(gang_count));
}
id(gang_count_plural_suffix) = id(gang_count) > 1 ? "s" : "";
- id: boot_sequence
mode: restart
then:
- script.execute: publish_device_info
- binary_sensor.template.publish:
id: bs_pending_restart
state: false
- id: dump_config
mode: restart
then:
# Extended by all modules
- lambda: |-
// Device identification
ESP_LOGCONFIG("core", "Device friendly name: ${friendly_name}");
ESP_LOGCONFIG("core", "Device name: ${name}");
ESP_LOGCONFIG("core", "Device name (HA): %s", tx_device_name->state.c_str());
ESP_LOGCONFIG("core", "Device hostname: %s", App.get_name().c_str());
dump_config_versions->execute();
// Framework detection
#ifdef USE_ARDUINO
ESP_LOGCONFIG("core", "Framework: Arduino");
#elif defined(USE_ESP_IDF)
ESP_LOGCONFIG("core", "Framework: ESP-IDF");
#else
ESP_LOGW("core", "Framework: UNKNOWN");
#endif
// Model configuration
ESP_LOGCONFIG("core", "Model format (selected): %s", sl_tx_model_format->state.c_str());
ESP_LOGCONFIG("core", "Model format (detected): %s", id(is_us_model) ? "US" : "EU");
ESP_LOGCONFIG("core", "Gangs (selected): %s", sl_tx_model_gang->state.c_str());
ESP_LOGCONFIG("core", "Gangs (detected): %" PRIu8 "-Gang%s", id(gang_count), id(gang_count_plural_suffix).c_str());
// System state
if (bs_pending_restart->state)
ESP_LOGW("core", "Pending restart: YES");
else
ESP_LOGCONFIG("core", "Pending restart: No");
- id: dump_config_caller
mode: restart
then:
- delay: ${DUMP_CONFIG_CALLER_DELAY}
- script.execute: dump_config
- script.wait: dump_config
- script.execute: dump_config_list_packages
- id: dump_config_list_packages
mode: restart
then:
- script.wait: dump_config
- lambda: |-
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, "Installed packages:");
// Identify itself
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Core");
- id: dump_config_versions
mode: restart
then:
- lambda: |-
// Version information
ESP_LOGCONFIG("core", "TX Ultimate firmware version: ${version}");
// ESPHome builder information
ESP_LOGCONFIG("core", "ESPHome builder: " ESPHOME_VERSION);
ESP_LOGCONFIG("core", "ESPHome build timestamp: %s", App.get_compilation_time().c_str());
- id: publish_device_info
mode: restart
then:
- lambda: |-
tx_fw_version->publish_state("${version}");
tx_device_name->publish_state(App.get_name().c_str());
select:
- id: sl_tx_model_format
name: Model (Format)
platform: template
options:
- "${TX_MODEL_FORMAT_EU_TEXT}"
- "${TX_MODEL_FORMAT_US_TEXT}"
initial_option: "${TX_MODEL_FORMAT_EU_TEXT}"
optimistic: true
restore_value: true
internal: false
entity_category: config
disabled_by_default: false
icon: mdi:tablet-cellphone
on_value:
then:
- binary_sensor.template.publish:
id: bs_pending_restart
state: true
- lambda: |-
id(is_us_model) = (x == "${TX_MODEL_FORMAT_US_TEXT}");
ESP_LOGI("core", "New model selected: %s", id(is_us_model) ? "US" : "EU");
- id: sl_tx_model_gang
name: Model (Gang)
platform: template
options:
- "${TX_MODEL_1_GANG_TEXT}"
- "${TX_MODEL_2_GANG_TEXT}"
- "${TX_MODEL_3_GANG_TEXT}"
- "${TX_MODEL_4_GANG_TEXT}"
initial_option: "${TX_MODEL_1_GANG_TEXT}"
optimistic: true
restore_value: true
internal: false
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
on_value:
then:
- binary_sensor.template.publish:
id: bs_pending_restart
state: true
- lambda: |-
id(gang_count) = static_cast<uint8_t>(i) + 1;
ESP_LOGI("core", "New model selected: %" PRIu8 "-%s", id(gang_count), id(gang_count) > 1 ? "Gangs" : "Gang");
tx_ultimate->set_gang_count(id(gang_count));
text_sensor:
- id: tx_fw_version
name: TX Ultimate Easy Firmware Version
platform: template
entity_category: diagnostic
icon: mdi:tag-text-outline
internal: false
update_interval: never
lambda: |-
return {"${version}"};
- id: tx_device_name
name: Device Name
platform: template
icon: mdi:identifier
entity_category: diagnostic
internal: false
disabled_by_default: false
update_interval: never
lambda: |-
return {"${name}"};
filters:
- lambda: |-
const std::string raw_name = x;
std::string result;
bool last_was_underscore = false;
for (const char& c : raw_name) {
if (isalnum(c)) {
result += tolower(c); // Add alphanumeric characters as lowercase
last_was_underscore = false;
} else if (!last_was_underscore) { // Replace non-alphanumeric with '_' but avoid consecutive '_'
result += '_';
last_was_underscore = true;
}
}
return result;
wifi:
id: wifi_component
...

View File

@@ -0,0 +1,20 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome Standard (non-essential, but recommended packages) #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
packages:
# yamllint disable rule:colons
standard_hw_relays: !include TX-Ultimate-Easy-ESPHome_standard_hw_relays.yaml
standard_hw_vibration: !include TX-Ultimate-Easy-ESPHome_standard_hw_vibration.yaml
standard_media_player: !include TX-Ultimate-Easy-ESPHome_standard_media_player.yaml
# yamllint enable rule:colons
...

View File

@@ -0,0 +1,36 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome - Standard - I2S Audio #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
esphome:
platformio_options:
build_flags:
- -D TX_ULTIMATE_EASY_STANDARD_HW_AUDIO
i2s_audio:
id: if_i2s_audio
i2s_bclk_pin: GPIO2
i2s_lrclk_pin: GPIO4
script:
- id: !extend dump_config_list_packages
then:
- script.wait: dump_config
- lambda: |-
// Check for requirements
#if !defined(TX_ULTIMATE_EASY_CORE)
#error "The package TX-Ultimate-Easy-ESPHome_core.yaml is required."
#endif
// Identify itself
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Standard - Hardware - Audio");
...

View File

@@ -0,0 +1,970 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome - Standard - Hardware - Relays #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
RELAY_MODE_TEXT_SWITCH: "Switch"
RELAY_MODE_TEXT_LIGHT: "Light"
RELAY_MODE_TEXT_NOT_USED: "Not in use"
RELAY_RESTORE_MODE: RESTORE_DEFAULT_OFF
LIGHT_RELAYS_RESTORE_MODE: RESTORE_DEFAULT_OFF
esphome:
platformio_options:
build_flags:
- -D TX_ULTIMATE_EASY_STANDARD_HW_RELAYS
globals:
- id: boot_initialization_relays
type: bool
restore_value: false
initial_value: 'false'
- id: boot_initialization_relays_group_assignments
type: bool
restore_value: false
initial_value: 'false'
- id: boot_initialization_relays_light_modes
type: bool
restore_value: false
initial_value: 'false'
- id: boot_initialization_relays_relay_leds
type: bool
restore_value: false
initial_value: 'false'
- id: boot_initialization_relays_relay_modes
type: bool
restore_value: false
initial_value: 'false'
light:
# These lights are used for the physical relays to be shown as lights
- id: light_output_1
name: Light output 1
output: output_relay_1
platform: binary
internal: true
restore_mode: ${RELAY_RESTORE_MODE}
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_1
then:
- switch.turn_on: sw_relay_1
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_1
then:
- switch.turn_off: sw_relay_1
- id: light_output_2
name: Light output 2
output: output_relay_2
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_2
then:
- switch.turn_on: sw_relay_2
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_2
then:
- switch.turn_off: sw_relay_2
- id: light_output_3
name: Light output 3
output: output_relay_3
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_3
then:
- switch.turn_on: sw_relay_3
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_3
then:
- switch.turn_off: sw_relay_3
- id: light_output_4
name: Light output 4
output: output_relay_4
platform: binary
internal: true
on_turn_on:
then:
- if:
condition:
- switch.is_off: sw_relay_4
then:
- switch.turn_on: sw_relay_4
on_turn_off:
then:
- if:
condition:
- switch.is_on: sw_relay_4
then:
- switch.turn_off: sw_relay_4
# These lights are used to indicate relay's statuses
- &light_partition_relays
id: light_eu_rl_1_1_bottom
name: Light - Relay 1 of 1 (bottom)
platform: partition
internal: true
disabled_by_default: false
default_transition_length: ${default_transition_length}
restore_mode: ${LIGHT_RELAYS_RESTORE_MODE}
segments:
- id: light_full
from: 9
to: 9
- id: light_eu_rl_1_1_top
name: Light - Relay 1 of 1 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 23
to: 23
- id: light_eu_rl_1_2_bottom
name: Light - Relay 1 of 2 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 11
to: 11
- id: light_eu_rl_1_2_top
name: Light - Relay 1 of 2 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 21
to: 21
- id: light_eu_rl_2_2_bottom
name: Light - Relay 2 of 2 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 7
to: 7
- id: light_eu_rl_2_2_top
name: Light - Relay 2 of 2 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 25
to: 25
- id: light_eu_rl_1_3_bottom
name: Light - Relay 1 of 3 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 12
to: 12
- id: light_eu_rl_1_3_top
name: Light - Relay 1 of 3 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 20
to: 20
- id: light_eu_rl_2_3_bottom
name: Light - Relay 2 of 3 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 9
to: 9
- id: light_eu_rl_2_3_top
name: Light - Relay 2 of 3 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 23
to: 23
- id: light_eu_rl_3_3_bottom
name: Light - Relay 3 of 3 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 6
to: 6
- id: light_eu_rl_3_3_top
name: Light - Relay 3 of 3 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 26
to: 26
- id: light_eu_rl_1_4_bottom
name: Light - Relay 1 of 4 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 12
to: 12
- id: light_eu_rl_1_4_top
name: Light - Relay 1 of 4 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 20
to: 20
- id: light_eu_rl_2_4_bottom
name: Light - Relay 2 of 4 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 10
to: 10
- id: light_eu_rl_2_4_top
name: Light - Relay 2 of 4 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 22
to: 22
- id: light_eu_rl_3_4_bottom
name: Light - Relay 3 of 4 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 8
to: 8
- id: light_eu_rl_3_4_top
name: Light - Relay 3 of 4 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 24
to: 24
- id: light_eu_rl_4_4_bottom
name: Light - Relay 4 of 4 (bottom)
<<: *light_partition_relays
segments:
- id: light_full
from: 6
to: 6
- id: light_eu_rl_4_4_top
name: Light - Relay 4 of 4 (top)
<<: *light_partition_relays
segments:
- id: light_full
from: 26
to: 26
- id: light_us_rl_1_1_left
name: Light - Relay 1 of 1 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 15
to: 24
- id: light_us_rl_1_1_right
name: Light - Relay 1 of 1 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 31
to: 31
- id: light_full
from: 0
to: 8
- id: light_us_rl_1_2_left
name: Light - Relay 1 of 2 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 20
to: 24
- id: light_us_rl_1_2_right
name: Light - Relay 1 of 2 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 31
to: 31
- id: light_full
from: 0
to: 3
- id: light_us_rl_2_2_left
name: Light - Relay 2 of 2 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 15
to: 19
- id: light_us_rl_2_2_right
name: Light - Relay 2 of 2 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 4
to: 8
- id: light_us_rl_1_3_left
name: Light - Relay 1 of 3 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 22
to: 23
- id: light_us_rl_1_3_right
name: Light - Relay 1 of 3 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 0
to: 1
- id: light_us_rl_2_3_left
name: Light - Relay 2 of 3 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 19
to: 20
- id: light_us_rl_2_3_right
name: Light - Relay 2 of 3 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 3
to: 4
- id: light_us_rl_3_3_left
name: Light - Relay 3 of 3 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 16
to: 17
- id: light_us_rl_3_3_right
name: Light - Relay 3 of 3 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 6
to: 7
- id: light_us_rl_1_4_left
name: Light - Relay 1 of 4 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 23
to: 24
- id: light_us_rl_1_4_right
name: Light - Relay 1 of 4 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 31
to: 31
- id: light_full
from: 0
to: 0
- id: light_us_rl_2_4_left
name: Light - Relay 2 of 4 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 21
to: 22
- id: light_us_rl_2_4_right
name: Light - Relay 2 of 4 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 1
to: 2
- id: light_us_rl_3_4_left
name: Light - Relay 3 of 4 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 17
to: 18
- id: light_us_rl_3_4_right
name: Light - Relay 3 of 4 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 5
to: 6
- id: light_us_rl_4_4_left
name: Light - Relay 4 of 4 (left)
<<: *light_partition_relays
segments:
- id: light_full
from: 15
to: 16
- id: light_us_rl_4_4_right
name: Light - Relay 4 of 4 (right)
<<: *light_partition_relays
segments:
- id: light_full
from: 7
to: 8
output:
- id: output_relay_1
platform: gpio
pin: GPIO18
- id: output_relay_2
platform: gpio
pin: GPIO17
- id: output_relay_3
platform: gpio
pin: GPIO27
- id: output_relay_4
platform: gpio
pin: GPIO23
script:
- id: !extend boot_initialize
then:
- script.execute: boot_initialize_relays
- id: boot_initialize_relays
mode: restart
then:
- script.execute: boot_initialize_relays_group_assignments
- script.execute: boot_initialize_relays_light_modes
- script.execute: boot_initialize_relays_relay_leds
- script.execute: boot_initialize_relays_relay_modes
- script.wait: boot_initialize_relays_group_assignments
- script.wait: boot_initialize_relays_light_modes
- script.wait: boot_initialize_relays_relay_leds
- script.wait: boot_initialize_relays_relay_modes
- wait_until:
condition:
- lambda: return id(boot_initialization_relays_group_assignments);
- lambda: return id(boot_initialization_relays_light_modes);
- lambda: return id(boot_initialization_relays_relay_leds);
- lambda: return id(boot_initialization_relays_relay_modes);
- globals.set:
id: boot_initialization_relays
value: 'true'
- id: boot_initialize_relays_group_assignments
mode: restart
then:
- lambda: |-
// LED Group Assignment:
// - For US model: gb_lights_1 = left side LEDs, gb_lights_2 = right side LEDs
// - For EU model: gb_lights_1 = bottom LEDs, gb_lights_2 = top LEDs
// Gang configurations determine which LED segments are active
switch (id(gang_count)) {
case 1: // 1 Gang
if (id(is_us_model)) {
id(gb_lights_1) = { light_us_rl_1_1_left };
id(gb_lights_2) = { light_us_rl_1_1_right };
} else {
id(gb_lights_1) = { light_eu_rl_1_1_bottom };
id(gb_lights_2) = { light_eu_rl_1_1_top };
}
break;
case 2: // 2 Gang
if (id(is_us_model)) {
id(gb_lights_1) = { light_us_rl_1_2_left, light_us_rl_2_2_left };
id(gb_lights_2) = { light_us_rl_1_2_right, light_us_rl_2_2_right };
} else {
id(gb_lights_1) = { light_eu_rl_1_2_bottom, light_eu_rl_2_2_bottom };
id(gb_lights_2) = { light_eu_rl_1_2_top, light_eu_rl_2_2_top };
}
break;
case 3: // 3 Gang
if (id(is_us_model)) {
id(gb_lights_1) = { light_us_rl_1_3_left, light_us_rl_2_3_left, light_us_rl_3_3_left };
id(gb_lights_2) = { light_us_rl_1_3_right, light_us_rl_2_3_right, light_us_rl_3_3_right };
} else {
id(gb_lights_1) = { light_eu_rl_1_3_bottom, light_eu_rl_2_3_bottom, light_eu_rl_3_3_bottom };
id(gb_lights_2) = { light_eu_rl_1_3_top, light_eu_rl_2_3_top, light_eu_rl_3_3_top };
}
break;
case 4: // 4 Gang
if (id(is_us_model)) {
id(gb_lights_1) = { light_us_rl_1_4_left, light_us_rl_2_4_left,
light_us_rl_3_4_left, light_us_rl_4_4_left };
id(gb_lights_2) = { light_us_rl_1_4_right, light_us_rl_2_4_right,
light_us_rl_3_4_right, light_us_rl_4_4_right };
} else {
id(gb_lights_1) = { light_eu_rl_1_4_bottom, light_eu_rl_2_4_bottom,
light_eu_rl_3_4_bottom, light_eu_rl_4_4_bottom };
id(gb_lights_2) = { light_eu_rl_1_4_top, light_eu_rl_2_4_top,
light_eu_rl_3_4_top, light_eu_rl_4_4_top };
}
break;
default:
ESP_LOGE("standard_hw_relays", "Invalid gang count: %" PRIu8, id(gang_count));
break;
}
id(boot_initialization_relays_group_assignments) = true;
- id: boot_initialize_relays_light_modes
mode: restart
then:
- lambda: |-
// EU light modes
sl_relay_1_light_mode_eu->set_internal(id(is_us_model) or id(gang_count) < 1);
sl_relay_2_light_mode_eu->set_internal(id(is_us_model) or id(gang_count) < 2);
sl_relay_3_light_mode_eu->set_internal(id(is_us_model) or id(gang_count) < 3);
sl_relay_4_light_mode_eu->set_internal(id(is_us_model) or id(gang_count) < 4);
// US light modes
sl_relay_1_light_mode_us->set_internal(!id(is_us_model) or id(gang_count) < 1);
sl_relay_2_light_mode_us->set_internal(!id(is_us_model) or id(gang_count) < 2);
sl_relay_3_light_mode_us->set_internal(!id(is_us_model) or id(gang_count) < 3);
sl_relay_4_light_mode_us->set_internal(!id(is_us_model) or id(gang_count) < 4);
// Set this section of initialization as completed
id(boot_initialization_relays_light_modes) = true;
- id: boot_initialize_relays_relay_leds
mode: restart
then:
- lambda: |-
const bool set_internal = not sw_expose_relays_leds_to_ha->state;
// EU model LEDs
// EU model - 1 Gang
light_eu_rl_1_1_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 1);
light_eu_rl_1_1_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 1);
// EU model - 2 Gang
light_eu_rl_1_2_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 2);
light_eu_rl_1_2_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 2);
light_eu_rl_2_2_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 2);
light_eu_rl_2_2_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 2);
// EU model - 3 Gang
light_eu_rl_1_3_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 3);
light_eu_rl_1_3_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 3);
light_eu_rl_2_3_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 3);
light_eu_rl_2_3_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 3);
light_eu_rl_3_3_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 3);
light_eu_rl_3_3_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 3);
// EU model - 4 Gang
light_eu_rl_1_4_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 4);
light_eu_rl_1_4_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 4);
light_eu_rl_2_4_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 4);
light_eu_rl_2_4_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 4);
light_eu_rl_3_4_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 4);
light_eu_rl_3_4_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 4);
light_eu_rl_4_4_bottom->set_internal(set_internal or id(is_us_model) or id(gang_count) != 4);
light_eu_rl_4_4_top->set_internal(set_internal or id(is_us_model) or id(gang_count) != 4);
// US model LEDs
// US model - 1 Gang
light_us_rl_1_1_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 1);
light_us_rl_1_1_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 1);
// US model - 2 Gang
light_us_rl_1_2_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 2);
light_us_rl_1_2_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 2);
light_us_rl_2_2_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 2);
light_us_rl_2_2_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 2);
// US model - 3 Gang
light_us_rl_1_3_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 3);
light_us_rl_1_3_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 3);
light_us_rl_2_3_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 3);
light_us_rl_2_3_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 3);
light_us_rl_3_3_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 3);
light_us_rl_3_3_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 3);
// US model - 4 Gang
light_us_rl_1_4_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 4);
light_us_rl_1_4_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 4);
light_us_rl_2_4_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 4);
light_us_rl_2_4_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 4);
light_us_rl_3_4_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 4);
light_us_rl_3_4_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 4);
light_us_rl_4_4_left->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 4);
light_us_rl_4_4_right->set_internal(set_internal or !id(is_us_model) or id(gang_count) != 4);
// Set this section of initialization as completed
id(boot_initialization_relays_relay_leds) = true;
- id: boot_initialize_relays_relay_modes
mode: restart
then:
- lambda: |-
// Set selector internal based on the model (num of relays)
sl_relay_1_mode->set_internal(id(gang_count) < 1);
sl_relay_2_mode->set_internal(id(gang_count) < 2);
sl_relay_3_mode->set_internal(id(gang_count) < 3);
sl_relay_4_mode->set_internal(id(gang_count) < 4);
// Set indicator (either switch or light) visible on Home Assistant
auto relay_mode_index = sl_relay_1_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_1->set_internal(false or relay_mode_index.value() != 1);
sw_relay_1->set_internal(false or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_2_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_2->set_internal(id(gang_count) < 2 or relay_mode_index.value() != 1);
sw_relay_2->set_internal(id(gang_count) < 2 or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_3_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_3->set_internal(id(gang_count) < 3 or relay_mode_index.value() != 1);
sw_relay_3->set_internal(id(gang_count) < 3 or relay_mode_index.value() != 0);
}
relay_mode_index = sl_relay_4_mode->active_index();
if (relay_mode_index.has_value()) {
light_output_4->set_internal(id(gang_count) < 4 or relay_mode_index.value() != 1);
sw_relay_4->set_internal(id(gang_count) < 4 or relay_mode_index.value() != 0);
}
// Set this section of initialization as completed
id(boot_initialization_relays_relay_modes) = true;
- id: !extend button_click_event
then:
- lambda: |-
// Handle only single clicks
if (click_count != 1)
return;
// Ignore if other touch events are active
if (bs_multi_touch->state ||
bs_swipe_left->state ||
bs_swipe_down->state ||
bs_swipe_right->state) {
return;
}
// Toggle relay if corresponding button action is enabled
const bool api_disconnected = !global_api_server->is_connected() or
!wifi_component->is_connected();
std::string select_state;
bool toggle_relay = false;
if (api_disconnected) {
ESP_LOGW("standard_hw_relays", "Toggle relays:");
ESP_LOGW("standard_hw_relays", " API state: DISCONNECTED");
ESP_LOGW("standard_hw_relays", " Button: %" PRIu8, button);
} else {
ESP_LOGVV("standard_hw_relays", "Toggle relays:");
ESP_LOGVV("standard_hw_relays", " API state: Connected");
ESP_LOGVV("standard_hw_relays", " Button: %" PRIu8, button);
}
switch (button) {
case ${BUTTON_1_ID}:
select_state = sl_button_1_action->state;
toggle_relay = (select_state == "${BUTTON_1_ACTION_TEXT}" or
(api_disconnected and select_state == "${BUTTON_1_ACTION_FAILSAFE_TEXT}"));
if (toggle_relay)
sw_relay_1->toggle();
break;
case ${BUTTON_2_ID}:
select_state = sl_button_2_action->state;
toggle_relay = (select_state == "${BUTTON_2_ACTION_TEXT}" or
(api_disconnected and select_state == "${BUTTON_2_ACTION_FAILSAFE_TEXT}"));
if (toggle_relay)
sw_relay_2->toggle();
break;
case ${BUTTON_3_ID}:
select_state = sl_button_3_action->state;
toggle_relay = (select_state == "${BUTTON_3_ACTION_TEXT}" or
(api_disconnected and select_state == "${BUTTON_3_ACTION_FAILSAFE_TEXT}"));
if (toggle_relay)
sw_relay_3->toggle();
break;
case ${BUTTON_4_ID}:
select_state = sl_button_4_action->state;
toggle_relay = (select_state == "${BUTTON_4_ACTION_TEXT}" or
(api_disconnected and select_state == "${BUTTON_4_ACTION_FAILSAFE_TEXT}"));
if (toggle_relay)
sw_relay_4->toggle();
break;
}
if (toggle_relay) {
ESP_LOGI("standard_hw_relays", "Toggle relay %" PRIu8 ": (%s)", button, select_state.c_str());
} else if (not select_state.empty()) {
ESP_LOGV("standard_hw_relays", "Ignoring toggle for relay %" PRIu8 ": action is '%s'",
button, select_state.c_str());
} else {
ESP_LOGE("standard_hw_relays", "No button action selected for button %" PRIu8, button);
}
- id: !extend dump_config
then:
- lambda: |-
// Relay's modes
ESP_LOGCONFIG("standard_hw_relays", "Relay%s mode%s:",
id(gang_count_plural_suffix).c_str(),
id(gang_count_plural_suffix).c_str());
ESP_LOGCONFIG("standard_hw_relays", " Relay 1: %s", sl_relay_1_mode->has_state()
? sl_relay_1_mode->state.c_str()
: "Unknown");
if (id(gang_count) >= 2)
ESP_LOGCONFIG("standard_hw_relays", " Relay 2: %s", sl_relay_2_mode->has_state()
? sl_relay_2_mode->state.c_str()
: "Unknown");
if (id(gang_count) >= 3)
ESP_LOGCONFIG("standard_hw_relays", " Relay 3: %s", sl_relay_3_mode->has_state()
? sl_relay_3_mode->state.c_str()
: "Unknown");
if (id(gang_count) >= 4)
ESP_LOGCONFIG("standard_hw_relays", " Relay 4: %s", sl_relay_4_mode->has_state()
? sl_relay_4_mode->state.c_str()
: "Unknown");
// Relay's states
ESP_LOGCONFIG("standard_hw_relays", "Relay%s state%s:",
id(gang_count_plural_suffix).c_str(),
id(gang_count_plural_suffix).c_str());
ESP_LOGCONFIG("standard_hw_relays", " Relay 1: %s", sw_relay_1->state ? "ON" : "OFF");
if (id(gang_count) >= 2)
ESP_LOGCONFIG("standard_hw_relays", " Relay 2: %s", sw_relay_2->state ? "ON" : "OFF");
if (id(gang_count) >= 3)
ESP_LOGCONFIG("standard_hw_relays", " Relay 3: %s", sw_relay_3->state ? "ON" : "OFF");
if (id(gang_count) >= 4)
ESP_LOGCONFIG("standard_hw_relays", " Relay 4: %s", sw_relay_4->state ? "ON" : "OFF");
ESP_LOGCONFIG("standard_hw_relays", "Expose Relay's LEDs to Home Assistant: %s",
YESNO(sw_expose_relays_leds_to_ha->state));
// Boot initialization statuses
ESP_LOGCONFIG("standard_hw_relays", "Boot initialization flags:");
ESP_LOGCONFIG("standard_hw_relays", " Overall: %s", YESNO(id(boot_initialization_relays)));
ESP_LOGCONFIG("standard_hw_relays", " Groups: %s",
YESNO(id(boot_initialization_relays_group_assignments)));
ESP_LOGCONFIG("standard_hw_relays", " Light modes: %s", YESNO(id(boot_initialization_relays_light_modes)));
ESP_LOGCONFIG("standard_hw_relays", " Relay modes: %s", YESNO(id(boot_initialization_relays_relay_modes)));
ESP_LOGCONFIG("standard_hw_relays", " Status LEDs: %s", YESNO(id(boot_initialization_relays_relay_leds)));
// Substitutions
ESP_LOGCONFIG("standard_hw_relays", "Restore modes:");
ESP_LOGCONFIG("standard_hw_relays", " Relays: ${RELAY_RESTORE_MODE}");
ESP_LOGCONFIG("standard_hw_relays", " Status LEDs: ${LIGHT_RELAYS_RESTORE_MODE}");
- id: !extend dump_config_list_packages
then:
- script.wait: dump_config
- lambda: |-
// Check for requirements
#if !defined(TX_ULTIMATE_EASY_CORE)
#error "The package TX-Ultimate-Easy-ESPHome_core.yaml is required."
#endif
// Identify itself
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Standard - Hardware - Relays");
- id: show_relay_status
mode: restart
then:
- script.wait: boot_initialize_relays
- lambda: |-
if (not id(boot_initialization_relays)) {
ESP_LOGW("standard_hw_relays", "Relays not initialized yet");
if (not boot_initialize_relays->is_running())
boot_initialize_relays->execute();
return;
}
for (uint8_t i = 0; i < id(gang_count); i++) {
bool relay_state = false;
std::string light_mode;
const std::string light_mode_group_1 = id(is_us_model)
? "${LIGHT_MODE_LEFT_TEXT}"
: "${LIGHT_MODE_BOTTOM_TEXT}";
const std::string light_mode_group_2 = id(is_us_model)
? "${LIGHT_MODE_RIGHT_TEXT}"
: "${LIGHT_MODE_TOP_TEXT}";
// Determine relay state and light mode
switch (i) {
case 0:
relay_state = id(sw_relay_1).state;
light_mode = id(is_us_model)
? id(sl_relay_1_light_mode_us)->state
: id(sl_relay_1_light_mode_eu)->state;
break;
case 1:
relay_state = id(sw_relay_2).state;
light_mode = id(is_us_model)
? id(sl_relay_2_light_mode_us)->state
: id(sl_relay_2_light_mode_eu)->state;
break;
case 2:
relay_state = id(sw_relay_3).state;
light_mode = id(is_us_model)
? id(sl_relay_3_light_mode_us)->state
: id(sl_relay_3_light_mode_eu)->state;
break;
case 3:
relay_state = id(sw_relay_4).state;
light_mode = id(is_us_model)
? id(sl_relay_4_light_mode_us)->state
: id(sl_relay_4_light_mode_eu)->state;
break;
}
ESP_LOGV("standard_hw_relays", "Relay %" PRIu8 " is %s", i + 1, relay_state ? "ON" : "OFF");
ESP_LOGV("standard_hw_relays", "Light Mode for Relay %" PRIu8 ": %s", i + 1, light_mode.c_str());
// Use light_set_state for light updates
if (relay_state) {
if (light_mode == light_mode_group_1 || light_mode == "${LIGHT_MODE_BOTH_TEXT}") {
light_set_state->execute(1, i, true); // Left/bottom light
}
if (light_mode == light_mode_group_2 || light_mode == "${LIGHT_MODE_BOTH_TEXT}") {
light_set_state->execute(2, i, true); // Right/top light
}
} else {
light_set_state->execute(1, i, false); // Turn off left/bottom light
light_set_state->execute(2, i, false); // Turn off right/top light
}
}
select:
- &relay_select_mode_base
id: sl_relay_1_mode
name: Relay 1 display mode
platform: template
options:
- "${RELAY_MODE_TEXT_SWITCH}"
- "${RELAY_MODE_TEXT_LIGHT}"
- "${RELAY_MODE_TEXT_NOT_USED}"
initial_option: "${RELAY_MODE_TEXT_SWITCH}"
optimistic: true
restore_value: true
internal: true
entity_category: config
disabled_by_default: false
icon: mdi:dip-switch
on_value:
then:
- binary_sensor.template.publish:
id: bs_pending_restart
state: true
- id: sl_relay_2_mode
name: Relay 2 display mode
<<: *relay_select_mode_base
- id: sl_relay_3_mode
name: Relay 3 display mode
<<: *relay_select_mode_base
- id: sl_relay_4_mode
name: Relay 4 display mode
<<: *relay_select_mode_base
switch:
- id: sw_expose_relays_leds_to_ha
name: Expose Relay's LEDs to Home Assistant
platform: template
restore_mode: RESTORE_DEFAULT_OFF
optimistic: true
internal: false
entity_category: config
on_turn_on:
then:
- binary_sensor.template.publish:
id: bs_pending_restart
state: true
on_turn_off:
then:
- binary_sensor.template.publish:
id: bs_pending_restart
state: true
- id: sw_relay_1
name: Relay 1
output: output_relay_1
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_1
then:
light.turn_on: light_output_1
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_1
then:
- light.turn_off: light_output_1
- id: sw_relay_2
name: Relay 2
output: output_relay_2
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_2
then:
light.turn_on: light_output_2
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_2
then:
- light.turn_off: light_output_2
- id: sw_relay_3
name: Relay 3
output: output_relay_3
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_3
then:
- light.turn_on: light_output_3
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_3
then:
- light.turn_off: light_output_3
- id: sw_relay_4
name: Relay 4
output: output_relay_4
platform: output
restore_mode: ${RELAY_RESTORE_MODE}
internal: true
on_turn_on:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_off: light_output_4
then:
- light.turn_on: light_output_4
on_turn_off:
then:
- script.execute: show_relay_status
- if:
condition:
- light.is_on: light_output_4
then:
- light.turn_off: light_output_4
...

View File

@@ -0,0 +1,182 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome - Standard - Hardware - Speaker #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
# RTTTL format: name:d=duration,o=octave,b=tempo:notes
# d=32 (32nd note), o=5 (octave 5), b=100 (tempo 100)
tone_volume_change: "scale_up:d=32,o=5,b=100:c,c#,d#,e,f#,g#,a#,b" # Use "none" to disable sound
packages:
standard_hw_audio: !include TX-Ultimate-Easy-ESPHome_standard_hw_audio.yaml
api:
actions:
- action: rtttl_play
variables:
# The RTTTL string for the melody to be played.
# It should follow the RTTTL format, including the melody's name,
# default settings, and a sequence of notes.
tone: string
then:
- lambda: |-
rtttl_speaker->stop();
if (speaker_volume->state > 0) {
ESP_LOGI("standard_speaker", "Play tone: '%s'", tone.c_str());
rtttl_speaker->play(tone.c_str());
}
esphome:
platformio_options:
build_flags:
- -D TX_ULTIMATE_EASY_STANDARD_SPEAKER
number:
- id: speaker_volume
name: Sound - Volume
platform: template
max_value: 100
min_value: 0
step: 1
initial_value: 100
unit_of_measurement: "%"
internal: false
disabled_by_default: true
entity_category: config
device_class: sound_pressure
restore_value: true
optimistic: true
set_action:
then:
- speaker.volume_set:
id: speaker_embedded
volume: !lambda return x/100.0f;
- lambda: |-
static const std::string tone_volume_change = "${tone_volume_change}";
// Play sound if tone_volume_change is not "none"
if (x > 0 and !tone_volume_change.empty() and tone_volume_change != "none")
rtttl_speaker->play(tone_volume_change);
rtttl:
- id: rtttl_speaker
speaker: speaker_embedded
script:
- id: !extend dump_config_list_packages
then:
- script.wait: dump_config
- lambda: |-
// Check for requirements
#if !defined(TX_ULTIMATE_EASY_CORE)
#error "The package TX-Ultimate-Easy-ESPHome_core.yaml is required."
#endif
#if !defined(TX_ULTIMATE_EASY_STANDARD_HW_AUDIO)
#error "The package TX-Ultimate-Easy-ESPHome_standard_hw_audio.yaml is required."
#endif
// Identify itself
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Standard - Hardware - Speaker");
- id: speaker_play_click
then:
- if:
condition:
not:
- speaker.is_playing: speaker_embedded
then:
- speaker.play:
id: speaker_embedded
data: [
0x01, 0x02, 0x04, 0x06, 0x07, 0x08, 0x08, 0x06, 0x01, 0xFA, 0xF4,
0xEF, 0xEE, 0xF1, 0xF7, 0xFF, 0x07, 0x0E, 0x11, 0x11, 0x10, 0x0C,
0x06, 0xFF, 0xF8, 0xF1, 0xEC, 0xEA, 0xEC, 0xF2, 0xF9, 0xFF, 0x05,
0x0A, 0x10, 0x14, 0x17, 0x17, 0x14, 0x0B, 0xFD, 0xED, 0xE0, 0xD9,
0xDB, 0xE6, 0xF7, 0x0A, 0x19, 0x20, 0x1E, 0x14, 0x05, 0xF4, 0xE5,
0xDF, 0xE4, 0xF4, 0x0C, 0x24, 0x36, 0x3D, 0x35, 0x20, 0xFF, 0xDD,
0xC0, 0xAE, 0xA9, 0xB0, 0xC4, 0xE0, 0x03, 0x26, 0x48, 0x62, 0x70,
0x6D, 0x59, 0x35, 0x08, 0xD8, 0xAC, 0x8D, 0x80, 0x85, 0x9C, 0xC1,
0xF0, 0x21, 0x4E, 0x6F, 0x7F, 0x7A, 0x63, 0x3D, 0x0F, 0xE0, 0xB7,
0x9B, 0x90, 0x96, 0xAC, 0xCE, 0xF6, 0x1D, 0x3C, 0x50, 0x55, 0x4D,
0x3A, 0x20, 0x04, 0xEC, 0xD8, 0xCC, 0xC9, 0xCD, 0xD8, 0xE8, 0xF9,
0x0A, 0x17, 0x1F, 0x20, 0x1C, 0x12, 0x07, 0xFC, 0xF2, 0xEC, 0xEB,
0xED, 0xF3, 0xFA, 0x02, 0x0A, 0x10, 0x12, 0x12, 0x0E, 0x07, 0xFE,
0xF5, 0xED, 0xEA, 0xEB, 0xEF, 0xF7, 0x00, 0x0A, 0x10, 0x13, 0x12,
0x0F, 0x09, 0x02, 0xFB, 0xF5, 0xF3, 0xF2, 0xF3, 0xF6, 0xFB, 0xFF,
0x03, 0x05, 0x07, 0x08, 0x07, 0x05, 0x03, 0x01, 0xFF, 0xFE, 0xFC,
0xFB, 0xFB, 0xFC, 0xFC, 0xFD, 0xFE, 0xFF, 0x00, 0x01, 0x02, 0x02,
0x01]
- wait_until:
condition:
not:
- speaker.is_playing: speaker_embedded
- speaker.stop: speaker_embedded
- id: !extend touch_on_multi_touch_release
then:
- script.execute: touch_on_multi_touch_release_speaker
- id: touch_on_multi_touch_release_speaker
mode: restart
then:
- lambda: |-
if (sl_touch_speaker_feedback->state != "Disabled")
speaker_play_click->execute();
- id: !extend touch_on_press
then:
- script.execute: touch_on_press_speaker
- id: touch_on_press_speaker
mode: restart
then:
- lambda: |-
if (sl_touch_speaker_feedback->state == "On press" or sl_touch_speaker_feedback->state == "Always")
speaker_play_click->execute();
- id: !extend touch_on_release
then:
- script.execute: touch_on_release_speaker
- id: touch_on_release_speaker
mode: restart
then:
- lambda: |-
if (sl_touch_speaker_feedback->state == "On release" or sl_touch_speaker_feedback->state == "Always")
speaker_play_click->execute();
select:
- id: sl_touch_speaker_feedback
name: Touch - Speaker feedback
platform: template
options:
- "Disabled"
- "On press"
- "On release"
- "Always"
initial_option: "Disabled"
optimistic: true
restore_value: true
internal: false
entity_category: config
disabled_by_default: false
icon: mdi:vibrate
speaker:
- id: speaker_embedded
platform: i2s_audio
dac_type: external
i2s_dout_pin: GPIO15
i2s_audio_id: if_i2s_audio
i2s_comm_fmt: stand_msb
channel: mono
...

View File

@@ -0,0 +1,168 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome - Standard - Hardware - Vibration system #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
substitutions:
vibration_max_duration: 2s
binary_sensor:
- id: bs_vibrating
name: Vibrating
icon: mdi:vibrate
internal: false
platform: template
lambda: return sw_vibration_motor->state;
button:
- id: bt_vibrate
name: Vibrate
icon: mdi:vibrate
internal: false
platform: template
on_press:
then:
- script.execute: vibrate
esphome:
platformio_options:
build_flags:
- -D TX_ULTIMATE_EASY_STANDARD_HW_VIBRATION
number:
- id: nr_vibrating_duration
name: Vibrate duration
icon: mdi:vibrate
unit_of_measurement: ms
internal: false
entity_category: config
platform: template
min_value: 1
max_value: 500
step: 1
initial_value: 15
optimistic: true
restore_value: true
ota:
on_state_change:
then:
- switch.turn_off: sw_vibration_motor
script:
- id: !extend dump_config
then:
- lambda: |-
// Configuration
ESP_LOGCONFIG("standard_hw_vibration", "Touch - Vibration feedback: %s",
sl_touch_vibration_feedback->state.c_str());
ESP_LOGCONFIG("standard_hw_vibration", "Vibrate duration: %.0fms", nr_vibrating_duration->state);
ESP_LOGCONFIG("standard_hw_vibration", "Vibrate max duration: ${vibration_max_duration}");
// State
if (bs_vibrating->state)
ESP_LOGW("standard_hw_vibration", "Vibrating now: YES");
else
ESP_LOGCONFIG("standard_hw_vibration", "Vibrating now: No");
- id: !extend dump_config_list_packages
then:
- script.wait: dump_config
- lambda: |-
// Check for requirements
#if !defined(TX_ULTIMATE_EASY_CORE)
#error "The package TX-Ultimate-Easy-ESPHome_core.yaml is required."
#endif
// Identify itself
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Standard - Hardware - Vibration");
- id: !extend touch_on_multi_touch_release
then:
- script.execute: touch_on_multi_touch_release_vibration
- id: touch_on_multi_touch_release_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state != "Disabled")
vibrate->execute();
- id: !extend touch_on_press
then:
- script.execute: touch_on_press_vibration
- id: touch_on_press_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state == "On press" or sl_touch_vibration_feedback->state == "Always")
vibrate->execute();
- id: !extend touch_on_release
then:
- script.execute: touch_on_release_vibration
- id: touch_on_release_vibration
mode: restart
then:
- lambda: |-
if (sl_touch_vibration_feedback->state == "On release" or sl_touch_vibration_feedback->state == "Always")
vibrate->execute();
- id: vibrate
mode: restart
then:
- switch.turn_on: sw_vibration_motor
- delay: !lambda return nr_vibrating_duration->state;
- switch.turn_off: sw_vibration_motor
select:
- id: sl_touch_vibration_feedback
name: Touch - Vibration feedback
platform: template
options:
- "Disabled"
- "On press"
- "On release"
- "Always"
initial_option: "Disabled"
optimistic: true
restore_value: true
internal: false
entity_category: config
disabled_by_default: false
icon: mdi:vibrate
switch:
- id: sw_vibration_motor
name: Vibration motor
platform: gpio
pin: GPIO21
restore_mode: ALWAYS_OFF
internal: true
on_turn_on:
then:
- binary_sensor.template.publish:
id: bs_vibrating
state: ON # yamllint disable-line rule:truthy
- delay: ${vibration_max_duration}
- if:
condition:
switch.is_on: sw_vibration_motor
then:
- switch.turn_off: sw_vibration_motor
on_turn_off:
then:
- binary_sensor.template.publish:
id: bs_vibrating
state: OFF # yamllint disable-line rule:truthy
...

View File

@@ -0,0 +1,64 @@
####################################################################################################
##### TX Ultimate Easy for ESPHome #####
##### Repository: https://github.com/edwardtfn/TX-Ultimate-Easy #####
####################################################################################################
##### Purpose: ESPHome - Add-on - Media player #####
####################################################################################################
##### Author: edwardtfn - https://github.com/edwardtfn - https://buymeacoffee.com/edwardfirmo #####
####################################################################################################
##### NOTE: #####
##### - Make changes ONLY if absolutely necessary and you have the required knowledge. #####
##### - For normal system use, modifications to this file are NOT required. #####
####################################################################################################
---
packages:
standard_hw_audio: !include TX-Ultimate-Easy-ESPHome_standard_hw_audio.yaml
esphome:
platformio_options:
build_flags:
- -D TX_ULTIMATE_EASY_ADDON_MEDIA_PLAYER
media_player:
- id: mp_media_player
name: Media Player
internal: false
platform: i2s_audio
i2s_dout_pin: GPIO15
i2s_audio_id: if_i2s_audio
i2s_comm_fmt: msb
dac_type: external
mode: mono
mute_pin:
number: GPIO26
inverted: true
allow_other_uses: true
script:
- id: !extend dump_config_list_packages
then:
- script.wait: dump_config
- lambda: |-
// Check for requirements
#if !defined(TX_ULTIMATE_EASY_CORE)
#error "The package TX-Ultimate-Easy-ESPHome_core.yaml is required."
#endif
#if !defined(TX_ULTIMATE_EASY_STANDARD_HW_AUDIO)
#error "The package TX-Ultimate-Easy-ESPHome_standard_hw_audio.yaml is required."
#endif
// Identify itself
ESP_LOGCONFIG(ESPHOME_PROJECT_NAME, " - Add-on - Media Player");
switch:
- id: sw_speaker_amplifier
name: Speaker - Amplifier
platform: gpio
pin:
number: GPIO26
inverted: true
allow_other_uses: true
restore_mode: RESTORE_DEFAULT_ON
internal: true
entity_category: config
...