Optimize nvs even more with dual light attributes saving

This commit is contained in:
Edward Firmo
2025-08-06 16:30:40 +02:00
parent 6a1a5d5ae2
commit 4634b650d9
6 changed files with 729 additions and 163 deletions

View File

@@ -0,0 +1,86 @@
// tx_ultimate_easy_touch.h
#pragma once
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
#include "esphome/components/uart/uart.h"
#include "esphome/components/uart/uart_component.h"
#include "esphome/components/binary_sensor/binary_sensor.h"
#include "esphome/components/switch/switch.h"
#include "esphome/components/light/addressable_light.h"
#include <array>
namespace esphome {
namespace tx_ultimate_easy {
// Touch Max Position
constexpr uint8_t TOUCH_MAX_POSITION = 10;
// Touch State Constants
constexpr uint8_t TOUCH_STATE_RELEASE = 0x01;
constexpr uint8_t TOUCH_STATE_PRESS = 0x02;
constexpr uint8_t TOUCH_STATE_SWIPE = 0x03;
constexpr uint8_t TOUCH_STATE_MULTI_TOUCH = 0x0B;
constexpr uint8_t TOUCH_STATE_SWIPE_RIGHT = 0x0C;
constexpr uint8_t TOUCH_STATE_SWIPE_LEFT = 0x0D;
// UART Constants
constexpr int UART_RECEIVED_BYTES_SIZE = 15;
constexpr int HEADER_BYTE_1 = 0xAA;
constexpr int HEADER_BYTE_2 = 0x55;
constexpr int VALID_DATA_BYTE_2 = 0x01;
constexpr int VALID_DATA_BYTE_3 = 0x02;
// Log tag
static const char *TAG = "tx_ultimate_easy";
struct TouchPoint {
uint8_t button = 0;
int8_t x = -1;
int8_t state = -1;
std::string state_str = "Unknown";
};
class TxUltimateEasy : public uart::UARTDevice, public Component {
public:
Trigger<TouchPoint> *get_trigger_touch_event() { return &this->trigger_touch_event_; }
Trigger<TouchPoint> *get_trigger_touch() { return &this->trigger_touch_; }
Trigger<TouchPoint> *get_trigger_release() { return &this->trigger_release_; }
Trigger<TouchPoint> *get_trigger_swipe_left() { return &this->trigger_swipe_left_; }
Trigger<TouchPoint> *get_trigger_swipe_right() { return &this->trigger_swipe_right_; }
Trigger<TouchPoint> *get_trigger_multi_touch_release() { return &this->trigger_multi_touch_release_; }
Trigger<TouchPoint> *get_trigger_long_touch_release() { return &this->trigger_long_touch_release_; }
void set_uart_component(esphome::uart::UARTComponent *uart_component) { this->set_uart_parent(uart_component); }
void setup() override;
void loop() override;
void dump_config() override;
uint8_t get_gang_count() { return this->gang_count_; }
bool set_gang_count(const uint8_t gang_count);
uint8_t get_button_from_position(const uint8_t position);
protected:
void send_touch_(TouchPoint tp);
void handle_touch(const std::array<int, UART_RECEIVED_BYTES_SIZE> &bytes);
TouchPoint get_touch_point(const std::array<int, UART_RECEIVED_BYTES_SIZE> &bytes);
bool is_valid_data(const std::array<int, UART_RECEIVED_BYTES_SIZE> &bytes);
int get_touch_position_x(const std::array<int, UART_RECEIVED_BYTES_SIZE> &bytes);
int get_touch_state(const std::array<int, UART_RECEIVED_BYTES_SIZE> &bytes);
Trigger<TouchPoint> trigger_touch_event_;
Trigger<TouchPoint> trigger_touch_;
Trigger<TouchPoint> trigger_release_;
Trigger<TouchPoint> trigger_swipe_left_;
Trigger<TouchPoint> trigger_swipe_right_;
Trigger<TouchPoint> trigger_multi_touch_release_;
Trigger<TouchPoint> trigger_long_touch_release_;
uint8_t gang_count_ = 1;
}; // class TxUltimateEasy
} // namespace tx_ultimate_easy
} // namespace esphome