Add anchor per model
This commit is contained in:
@@ -54,69 +54,74 @@ light:
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type: GRB
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type: GRB
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variant: WS2811
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variant: WS2811
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# Those lights contain common effects for both models
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# Those lights are available based on the model selections
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- &light_partition_with_effects_common
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- &light_partition_with_effects_eu
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id: light_base
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id: light_eu
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name: Light Base
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name: Light EU
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platform: partition
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platform: partition
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default_transition_length: ${default_transition_length}
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default_transition_length: ${default_transition_length}
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internal: true
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internal: true
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restore_mode: ${LIGHT_SIDES_RESTORE_MODE}
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restore_mode: ${LIGHT_SIDES_RESTORE_MODE}
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effects:
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effects:
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- addressable_rainbow:
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name: "Rainbow"
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width: 28
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- addressable_rainbow:
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name: "Rainbow - Fast"
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width: 28
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speed: 50
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- pulse:
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- pulse:
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name: "Pulse"
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name: "Pulse"
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transition_length: 1s
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transition_length: 1s
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update_interval: 1s
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update_interval: 1s
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width: 28
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- pulse:
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- pulse:
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name: "Pulse - Slow"
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name: "Pulse - Slow"
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transition_length: 2s
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transition_length: 2s
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update_interval: 2s
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update_interval: 2s
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width: 28
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- addressable_scan:
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- addressable_scan:
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name: "Scan"
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name: "Scan"
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move_interval: 100ms
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move_interval: 100ms
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scan_width: 3
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scan_width: 3
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width: 28
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- addressable_twinkle:
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- addressable_twinkle:
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name: "Twinkle"
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name: "Twinkle"
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twinkle_probability: 5%
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twinkle_probability: 5%
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progress_interval: 4ms
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progress_interval: 4ms
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width: 28
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- addressable_random_twinkle:
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- addressable_random_twinkle:
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name: "Random Twinkle"
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name: "Random Twinkle"
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twinkle_probability: 20%
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twinkle_probability: 20%
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progress_interval: 32ms
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progress_interval: 32ms
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width: 28
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- addressable_fireworks:
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- addressable_fireworks:
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name: "Fireworks"
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name: "Fireworks"
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update_interval: 32ms
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update_interval: 32ms
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spark_probability: 10%
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spark_probability: 10%
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use_random_color: false
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use_random_color: false
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fade_out_rate: 120
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fade_out_rate: 120
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width: 28
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- addressable_flicker:
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- addressable_flicker:
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name: "Flicker"
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name: "Flicker"
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update_interval: 16ms
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update_interval: 16ms
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intensity: 5%
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intensity: 5%
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width: 28
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- random:
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- random:
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name: "Random"
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name: "Random"
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width: 28
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 0
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from: 0
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to: 27
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to: 27
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# Those lights are available based on the model selections
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- &light_partition_with_effects_us
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- &light_partition_with_effects
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id: light_us
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<<: *light_partition_with_effects_common
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id: light_eu
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name: Light EU
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effects:
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- addressable_rainbow:
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name: "Rainbow"
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width: 28
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- addressable_rainbow:
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name: "Rainbow - Fast"
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width: 28
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speed: 50
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- id: light_us
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name: Light US
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name: Light US
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<<: *light_partition_with_effects_common
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platform: partition
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default_transition_length: ${default_transition_length}
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internal: true
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restore_mode: ${LIGHT_SIDES_RESTORE_MODE}
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effects:
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effects:
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- addressable_rainbow:
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- addressable_rainbow:
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name: "Rainbow"
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name: "Rainbow"
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@@ -125,16 +130,56 @@ light:
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name: "Rainbow - Fast"
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name: "Rainbow - Fast"
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width: 32
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width: 32
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speed: 50
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speed: 50
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- pulse:
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name: "Pulse"
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transition_length: 1s
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update_interval: 1s
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width: 32
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- pulse:
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name: "Pulse - Slow"
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transition_length: 2s
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update_interval: 2s
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width: 32
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- addressable_scan:
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name: "Scan"
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move_interval: 100ms
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scan_width: 3
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width: 32
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- addressable_twinkle:
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name: "Twinkle"
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twinkle_probability: 5%
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progress_interval: 4ms
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width: 32
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- addressable_random_twinkle:
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name: "Random Twinkle"
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twinkle_probability: 20%
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progress_interval: 32ms
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width: 32
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- addressable_fireworks:
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name: "Fireworks"
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update_interval: 32ms
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spark_probability: 10%
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use_random_color: false
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fade_out_rate: 120
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width: 32
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- addressable_flicker:
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name: "Flicker"
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update_interval: 16ms
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intensity: 5%
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width: 32
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- random:
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name: "Random"
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width: 32
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 0
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from: 0
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to: 31
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to: 31
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- &light_partition_with_effects_disabled
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- &light_partition_with_effects_eu_disabled
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id: light_eu_bottom
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id: light_eu_bottom
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name: Light - Bottom EU
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name: Light - Bottom EU
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disabled_by_default: true
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disabled_by_default: true
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<<: *light_partition_with_effects
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<<: *light_partition_with_effects_eu
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 6
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from: 6
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@@ -142,7 +187,7 @@ light:
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reversed: true
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reversed: true
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- id: light_eu_left
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- id: light_eu_left
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name: Light - Left EU
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name: Light - Left EU
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<<: *light_partition_with_effects_disabled
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<<: *light_partition_with_effects_eu_disabled
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 13
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from: 13
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@@ -150,7 +195,7 @@ light:
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reversed: true
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reversed: true
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- id: light_eu_right
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- id: light_eu_right
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name: Light - Right EU
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name: Light - Right EU
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<<: *light_partition_with_effects_disabled
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<<: *light_partition_with_effects_eu_disabled
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 27
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from: 27
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@@ -162,7 +207,7 @@ light:
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reversed: false
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reversed: false
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- id: light_eu_top
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- id: light_eu_top
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name: Light - Top EU
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name: Light - Top EU
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<<: *light_partition_with_effects_disabled
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<<: *light_partition_with_effects_eu_disabled
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 20
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from: 20
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@@ -170,15 +215,17 @@ light:
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reversed: false
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reversed: false
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- id: light_us_bottom
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- id: light_us_bottom
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name: Light - Bottom US
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name: Light - Bottom US
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<<: *light_partition_with_effects_disabled
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<<: *light_partition_with_effects_eu_disabled
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 9
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from: 9
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to: 14
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to: 14
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reversed: true
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reversed: true
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- id: light_us_left
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- &light_partition_with_effects_us_disabled
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id: light_us_left
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name: Light - Left US
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name: Light - Left US
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<<: *light_partition_with_effects_disabled
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disabled_by_default: true
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<<: *light_partition_with_effects_us
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 15
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from: 15
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@@ -186,7 +233,7 @@ light:
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reversed: true
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reversed: true
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- id: light_us_right
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- id: light_us_right
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name: Light - Right US
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name: Light - Right US
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<<: *light_partition_with_effects_disabled
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<<: *light_partition_with_effects_us_disabled
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 31
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from: 31
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@@ -198,7 +245,7 @@ light:
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reversed: false
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reversed: false
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- id: light_us_top
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- id: light_us_top
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name: Light - Top US
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name: Light - Top US
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<<: *light_partition_with_effects_disabled
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<<: *light_partition_with_effects_us_disabled
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segments:
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segments:
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- id: light_full
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- id: light_full
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from: 25
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from: 25
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